Tiers and Bugs

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Martialarts
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Tiers and Bugs

Post by Martialarts » Sat Jan 16, 2010 11:21 am

Why do MA tiers not work anywere but NL areas? is this a bug

If anything tiers should work every place in nork cob aleria as well as NL seems to me we paid for that privlage even more over we worked hard for it!
Last edited by Martialarts on Mon Jan 18, 2010 8:10 am, edited 1 time in total.
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Merlin
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Re: Tiers and Bugs

Post by Merlin » Sun Jan 17, 2010 4:00 pm

Bug or feature?


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Re: Tiers and Bugs

Post by Darge » Sun Jan 17, 2010 11:52 pm

Claw and Razor blade tiers reference an invisible item on NL servers to attack with that doesn't exist on other servers.

Feature (technically).
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Martialarts
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Re: Tiers and Bugs

Post by Martialarts » Mon Jan 18, 2010 8:08 am

Darge wrote:Claw and Razor blade tiers reference an invisible item on NL servers to attack with that doesn't exist on other servers.

Feature (technically).
Then why do all other ment tiers Healers ect ect barb all work every were? does not seem to fair..
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Re: Tiers and Bugs

Post by Migam » Mon Jan 18, 2010 10:35 am

Martialarts wrote:
Darge wrote:Claw and Razor blade tiers reference an invisible item on NL servers to attack with that doesn't exist on other servers.

Feature (technically).
Then why do all other ment tiers Healers ect ect barb all work every were? does not seem to fair..

Those other tiers for other classes don't involve this special item so are apparently easier to implement. I've emailed Brad in August '09.

6) You've expanded Party leadership points to other alts. Ever plan to copy code for MA claws and Thief melee tiers to other alts as well?

I thought I copied discs to the other alts when I did the last update. Maybe the item itself isn’t there.


For thief tiers RB and 12s, that "item" is an unseen sabre (saber?). I get the Success message, they're targeted but no hit/no damage. These items needed for MA and thief tiers might not be easier to add but they need to be added nonetheless.

Some not playing these 2 classes might suggest that these tiers are overkill outside on NL... I'll bet if all NL tiers were deactivated outside of NL, there'd be a riot across the classes. Hell, Charm is not even a tier yet my healer still gets it stripped using the n7-> Cob portal; the price to pay for losing a twig and not having UGH?

I'm growing another acct, yes, I'd like to grow it faster using my largest 2 Main acct slots in party then maybe return the favor for the other 2 lesser Main slots, I've played 8+ years to have 2 huge crits and a Primal healer, I think I'm beyond that play-slow-and-learn phase and prefer an accelerated pace to get a chance to enjoy every class from low- to huge-level size despite the exp nerf in NL <level 25 and skill nerf in Cob <sk14.

I know I'm not the first to ask in forums when this will be fixed and this email excerpt was a list of things that needed addressing ( never got an answer as to why DoT tiers give proper exp/skill, party gains, recognize the KS but not for drops requiring enchant (ie: bogwitch mandrake); apparently the killer is not known).

I never got around to making that DB of things still not fixed and I'll lose much time going back over 2 years of emails to list, retest then report what's still outstanding but I shouldn't need to.
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Martialarts
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Re: Tiers and Bugs

Post by Martialarts » Tue Jan 19, 2010 5:24 am

Thanks for the info Migam.. I agree it may be over kill in some aeras. In some hunts even lairs. But other areas that its part of the questing proceedure or might be.. So with all the data seems like a bug. And hey payment was made so the service should be even across the board. Technically speaking.. No i am not whining just stating something missing.

Migam thanks again.. :twisted:
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Re: Tiers and Bugs

Post by Omni » Tue Jan 19, 2010 1:24 pm

I will remind brad about the missing items on the other servers for these tiers.
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Re: Tiers and Bugs

Post by Migam » Fri Apr 23, 2010 8:44 am

Omni wrote:I will remind brad about the missing items on the other servers for these tiers.
Btw, right after the Cob crash on 4/20/10 was fixed the next day, I went back to Cob, futilely deciding to hit lair with Razorblades and between all the crit text scroll, I thought I saw it hit. Scratching my head, I tried Dozens. Bam, all giants took damage, the multi-hits flooded text. I don't know exactly when this was put in but I tested several areas in Cob and thief melee tiers are working there. Alt1, Alt2, Aleria still don't have it nor GH (I have no targets, not that it matters there anyway, just wanted to test every server).

If I had an MA of sufficient size, I'd test Claw attacks in Cob, hope one of you can test and reply.

I asked Brad about this and why it wasn't announced under bug fixes (unless it's because he's not finished with other alts) but I'm glad there is progress. Might be overkill outside of NL but abilities should technically work all over and I don't mind helping another account with a jump in exp every 40 or 50 rounds besides tiering so sue me.
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Re: Tiers and Bugs

Post by Merlin » Fri Apr 23, 2010 1:12 pm

I asked brad to do this fix when he was online and he kindly implemented it on the cob server, if there are no bugs/issues this change will be getting applied to the other servers aswell.


fyi, MA teirs work too.
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Re: Tiers and Bugs

Post by Migam » Fri Apr 23, 2010 3:25 pm

Merlin wrote:I asked brad to do this fix when he was online and he kindly implemented it on the cob server, if there are no bugs/issues this change will be getting applied to the other servers aswell.


fyi, MA teirs work too.
I have been asking and emailing about this for awhile. A post would have been nice to know about the implementation as many more testing makes for a better test vs. announcing changes via private email or Main chat.

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Re: Tiers and Bugs

Post by Brad » Fri Apr 23, 2010 4:33 pm

Official Post: "Its in Cob, let me know if you see any side effects, and we can move it around"

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Re: Tiers and Bugs

Post by Migam » Fri Apr 23, 2010 5:48 pm

Brad wrote:Official Post: "Its in Cob, let me know if you see any side effects, and we can move it around"

Thanks!
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Re: Tiers and Bugs

Post by Migam » Fri Jun 17, 2011 12:43 pm

Soooo, it's been over 1 year with these melee tiers working in Cob for MAs and thieves and I don't see any posts with problems.... could you add this magic sabre to other alts on the next reset especially the VM ones?

Thanks in advance :)
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godspeed
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Re: Tiers and Bugs

Post by godspeed » Fri Jun 17, 2011 2:18 pm

Ma tiers dont work in nork, aleria and Crazy aleria... :cry:
please fix this as all other classes get full benefit from their higher level abilities, and ma's do not...

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Re: Tiers and Bugs

Post by Volcom » Sun Jun 19, 2011 12:14 am

godspeed wrote:Ma tiers dont work in nork, aleria and Crazy aleria... :cry:
please fix this as all other classes get full benefit from their higher level abilities, and ma's do not...
thiefs dont, razors and dozens doesn't work in half these places still either
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