Agree. One of the biggest problems with the entire NL scenario (and GDH, and BDC) is that is it so linear, and you don't have much in the way of options to hunt. If you want post 55 exp, you have to hunt in Mormar. You don't have a choice. If your friends aren't on, you can't grow your crit. If there were additional areas in NL that could be soloed effectively, to allow for smaller skill/exp gains, you'd always have options to grow your main, even if your pals weren't on. So instead of Mormar crits which take umpteen hits to kill and offer mega exp, you could also hunt a solo area with crits that take 1 or 2 or 3 shots to kill and offer much more modest skill per kill.Cobra wrote:NL needs to be totally overhauled; it needs to be more solo friendly across the board. Let 25+ people hunt in NL without leeching. Unless you're a ment, or someone in pally armor, you're forced to sit and watch others kill in NL. Mormar needs overhauled to be more solo friendly. For some classes, all there is to do once you finally get to NL/DL is leech while others kill, what's the fun of that?
BDC was recently changed to allow for that, but imo, not tuned enough. Would love to see an area there similar to described above, for skilling. Instead of givng .04 per kill and mega loot, maybe the mobs there die in 3 or 4 hits, give .0025 per kill, and drop less expensive loot.
(Constant "pop pop pop" from kills is always more fun than a 3 minute fight with 1 crit) ;>