Deep Pockets/Friendly Teller

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Cobra
Posts: 152
Joined: Tue Jul 09, 2002 5:30 pm

Deep Pockets/Friendly Teller

Post by Cobra »

With the massive increase in sack limit and bank limit, looting has become transmuting hex into gold. With only being able to hold 30 gems in sack, I do not know if anyone picks up gems anymore, even though a ton still drop.

I propose the idea that friendly teller affects the sell price for gems to vendors. Maybe something in the range of 0.5% per point for a total of 20% increase at max.

For deep pockets, if possible with the code, I propose to have each point increase gem stack size in sack by one. That would make looting gems feasible again, instead of just popping hex and picking up 100m. Max cap would need changed down to 5 or 10 max for it.

Cobra

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