Progress Update

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Brad
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Progress Update

Post by Brad » Mon Jan 14, 2019 9:31 pm

- We are currently digging into making the backend compatible with a non-intel based CPU
- Hardware choice still seems to be focusing on the Raspberry Pi 3 B+

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Re: Progress Update

Post by Brad » Tue Jan 15, 2019 2:00 pm

Experimenting with using UDP to "broadcast" the lobby's address. Also added a cool thing where you could "name" your lobby. !

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Re: Progress Update

Post by Brad » Wed Jan 16, 2019 7:11 pm

- The developer actually got the lobby address broadcast working across both interfaces now.. so theoretically we could use it wireless or wired.
- Got a bit more of nork running on the pi (about 80% creature count)

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Re: Progress Update

Post by Brad » Thu Jan 17, 2019 5:57 pm

The new 64 bit server side code went to production today.

Now other than scrunching down the creature and item counts, we are on the same code base as the dev-pocket-drakkar!

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Re: Progress Update

Post by Brad » Fri Jan 18, 2019 9:49 pm

Sysop Vision! (You are the SYSOP of your own world!)

(Still playing with this so it doesnt show gaps)
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Re: Progress Update

Post by Brad » Mon Jan 21, 2019 12:11 pm

- Rudimentary account Creation working
- Rudimentary password change working
- Have a "skeleton" framework for being able to backup the device on an hourly basis over to a remote server (if you have an internet connection), Its a bit rugged right now (basically rsync).

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Re: Progress Update

Post by Brad » Wed Jan 23, 2019 11:58 am

- Have a decent backup system running now per device, allowing offline debugging and possible data restoration between versions.
(Need to write something to pull it *BACK* now : ))
- Have the Nork 1 scenario *ALMOST* fitting in the emulator. (WE keep saying almost, sorry).
- Ordered our first set of motherboard/case combos (the metallic case in the link) and lots of extra SD cards.
- Working with our web designer on the official "Pocket Drakkar" page where we can show it to the community at large.

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Re: Progress Update

Post by Brad » Mon Feb 04, 2019 11:05 am

- Creature "Braindead" issues should be fixed
- Wandering creatures (where they never sleep and randomly wander all over) should be a lot better
- Crash issue with using more than one locker should be fixed
- Crash issue with using more than one bank should be fixed

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Re: Progress Update

Post by Brad » Sun Feb 10, 2019 10:51 pm

We are still struggling with a way to remotely "update" the device (for patching).

We are trying a variety of rsync/scp models, none appear 'solid' yet.

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