005 - 2016-02-05 11am

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Brad
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005 - 2016-02-05 11am

Post by Brad »

In General:
Thank you for the VERY specific and useful feedback on the scaling issues. Its great when non-inflated feedback comes in, it really helps.

- Keeping the attacks ON players using the old armor system for now ( same as last night )
- I now get a new log entry for every attack *ON* players, as well as every attack *BY* a player ( with ads and armor value )

Scaling:

- Barracks, L3 castle (entry ), and subsequent levels have had a huge number of damage ads taken away ( 50 in some cases ). I tried to do it proportionately, so please be VERY thoughtful in your feedback.. i'm not saying its RIGHT yet.. i'm looking for SCALE.. The goal for an area is of course no one shots ( true one shots ) for normal play with proper equipment and level/skills. ( there are exceptions of course, special crits, special attacks that do double damage, etc ).

This is a BIG change to barracks, so please let me know.

Thanks
Brad

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