Castle NPC levels are swapped

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Brad
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Castle NPC levels are swapped

Post by Brad »

Guys,

I think i swapped level 2 and level 3 of the castle. I think the ENTRY area difficulty is actually swapped with the level above it.

Just giving you a heads up, i'm studying it, i will swap it.

I confused myself when i called the ENTRY area level 2.. its called level two because you enter into the MIDDLE level of the castle..

Anyway, i'm looking into it.. i may have to just swap all the crits

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Areyekuwe
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Re: Castle NPC levels are swapped

Post by Areyekuwe »

It is an interesting idea. New to drakkar. You make it into an area, and the crits have following attributes:

They do not attack you.

They have 10HP

They give no exp on kill.

They can not be hit with melee. (their armor blocks everything)

(i am talking about silver full plate wearing NPCes) in up the climb up and under the castle.

Much like MineGuards in the cave basilisk area, 0 Exp, 10 HP max.

Gold full plate NPCes do give exp and have giant HP and still can not be hit with melee. They are a different matter.
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Areyekuwe
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Re: Castle NPC levels are swapped

Post by Areyekuwe »

Brad,

You understand that what i wrote above is not joke?

As you climb up from cave (basilisk area) crits do not attack, give 0 exp and have about 10 HP. It holds true for all silverplate crits. There is a random NPC that carries weapon that will drop. They have a lot more HP, and do attack. They pop up once in a blue moon....
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Brad
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Re: Castle NPC levels are swapped

Post by Brad »

Areyekuwe wrote:Brad,

You understand that what i wrote above is not joke?

As you climb up from cave (basilisk area) crits do not attack, give 0 exp and have about 10 HP. It holds true for all silverplate crits. There is a random NPC that carries weapon that will drop. They have a lot more HP, and do attack. They pop up once in a blue moon....
I do now!

Seriously you think they have 10 HP and do not attack? are they non-hostile?

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Areyekuwe
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Re: Castle NPC levels are swapped

Post by Areyekuwe »

they are same as mino guards that i told you on 1st day of testing.

they do not attack, have no more then 10 HP give 0 exp.
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Areyekuwe
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Re: Castle NPC levels are swapped

Post by Areyekuwe »

The rate of the drop of their special potion needs to increase.

If there this potion gives random stats to 30, it is good but should not include agil. It is safe to assume that everyone hunting in this area has agil at 40 from clerics place.
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Re: Castle NPC levels are swapped

Post by Brad »

Areyekuwe wrote:The rate of the drop of their special potion needs to increase.

If there this potion gives random stats to 30, it is good but should not include agil. It is safe to assume that everyone hunting in this area has agil at 40 from clerics place.
No topic jumping please :)

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Areyekuwe
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Re: Castle NPC levels are swapped

Post by Areyekuwe »

I try to keep my emotions in check. But expectations are high. 1st expansion in a long time :)
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