- More anvils are now on the map! Including some missing ones from a power level areas!
- After consultation with the players, the anvils will no longer stick to a single place and move only during resets. BUT they will not move with every click. A good balance was suggested, which after a bit of technical work, has been implemented:
- Anvils can be used 5 times. On the fifth time, it will "migrate" to another unused anvil in the dungeon. This will allow for anvils not to be stuck in tough locations during reset cycles, but also allow for more coverage.
- Adjusted down the "range" of the power curve of the upper levels (Meaning that the swing in damage wont be as much). This was to prepare for the next dungeon level. (The formula was getting near the top)
Updates / Fixes / Current Issues
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