Search found 993 matches

by Brad
Fri Apr 25, 2003 9:48 am
Forum: The Great Room
Topic: Level 23 Barb Ability?
Replies: 10
Views: 7564

Replying to Topic 'Level 23 Barb Ability?'

earlier, the barb is immune to the STUN discipline, there are other things in the games (effects) that have stun components.
by Brad
Thu Apr 24, 2003 3:55 pm
Forum: The Great Room
Topic: Level 23 Barb Ability?
Replies: 10
Views: 7564

Replying to Topic 'Level 23 Barb Ability?'

MINDWIPE has a stun component, which the barbs become immune to
by Brad
Thu Apr 17, 2003 3:59 pm
Forum: Submit an Idea!
Topic: Hey all you sharp web page guys
Replies: 47
Views: 34985

Replying to Topic 'Hey all you sharp web page guys'

looks good, though i think we should try to keep them on one screen
by Brad
Thu Apr 17, 2003 11:47 am
Forum: Submit an Idea!
Topic: Hey all you sharp web page guys
Replies: 47
Views: 34985

Replying to Topic 'Hey all you sharp web page guys'

All i'm looking for is SCREEN layout guys, no need to discuss security, how i'm going to store the characters, blah blah.

I want to see WEB page design for it.

Thanks,
Brad
by Brad
Wed Apr 16, 2003 11:49 am
Forum: Submit an Idea!
Topic: Hey all you sharp web page guys
Replies: 47
Views: 34985

Hey all you sharp web page guys

I'd like to get some user player views on what a new player - draktools screen would look like if we did it on the web. Basically, lets just start with the actual player screen. Assume you are building a PHP'able form, where you put variables for each stat, etc, and I parse the form and put the righ...
by Brad
Thu Mar 27, 2003 5:34 pm
Forum: The Great Room
Topic: Melee Testing
Replies: 36
Views: 34569

Replying to Topic 'Melee Testing'

Two VERY important thing when testing weapons. Remember, for every + of a weapon, and every attack per round, you have a 1 degree of variability on the weapon, so your test sample size must go up by that factor. For example, a +1 weapon vs another +1 weapon, instead of taking 30 trials, now takes 60...
by Brad
Tue Mar 18, 2003 10:45 am
Forum: Tutorials
Topic: War
Replies: 0
Views: 9263

War

This is a drakkar forum, I want to stem any heated conflict about any real life issue, most currently including the potential persian gulf war.

Any post on the topic will be deleted, repeated offenders will be banned.

DrakkarZone Inc
by Brad
Mon Dec 16, 2002 3:51 pm
Forum: The Great Room
Topic: Secret Focus Bonuses Revealed!
Replies: 17
Views: 12366

Replying to Topic 'Secret Focus Bonuses Revealed!'

The carryover is a bug, but although really uber for the players its not on dupe bug scale, so I'm waiting to put a fix up until i get some other fixes in.

Brad
by Brad
Wed Dec 11, 2002 4:13 pm
Forum: Submit an Idea!
Topic: Name changes et al
Replies: 16
Views: 11958

Name changes et al

I've struggled with the 'let me change my char name' issue for about 10 years now (of drakkar). I've gone back and forth on what to do with it, and have listened to the almost EXACTLY split player population on the matter. Opinions range from "Don't let people change names EVER" (about 30%...
by Brad
Fri Dec 06, 2002 10:52 pm
Forum: Tutorials
Topic: Nifty "secrets"
Replies: 82
Views: 121933

Replying to Topic 'Nifty

Originally posted by Ravaillac


Now how the heck could someone figure that out?
I dont know, probably the same person who came up with a pretty reasonable formula for the hp docs prices.

(smile)
by Brad
Fri Dec 06, 2002 6:31 pm
Forum: Tutorials
Topic: Nifty "secrets"
Replies: 82
Views: 121933

Replying to Topic 'Nifty

Haven't seen this on a spoiler site in quite some time, a long time ago someone with a lot of time on their hands figured out outcasts have a +2 combat bonus.

(Since its been released before i figured it was okay to verify that its true)
by Brad
Mon Dec 02, 2002 2:26 pm
Forum: Polls
Topic: IRC Server
Replies: 25
Views: 33847

IRC Server

Would you be interested in / would you use a user sponsored IRC server?
by Brad
Mon Nov 25, 2002 6:40 pm
Forum: The Great Room
Topic: WOOT ! WOOT !
Replies: 5
Views: 5903

Replying to Topic 'WOOT ! WOOT !'

Yes, i was impressed by it as a "fan site".

Good job
by Brad
Tue Nov 19, 2002 12:16 pm
Forum: The Great Room
Topic: Testing major game additions
Replies: 50
Views: 43475

Replying to Topic 'Testing major game additions'

I'm thinking of putting the nork2 changes up on all the servers on monday.

Keep me informed of any wankyness you find. Its looking pretty good so far.

Brad
by Brad
Fri Nov 08, 2002 11:18 am
Forum: The Great Room
Topic: Testing major game additions
Replies: 50
Views: 43475

Replying to Topic 'Testing major game additions'

2 weeks is nothing. haha. I'm still locking sysops up in the game for hours on end, i dont think you guys want in on it yet (smile)


Brad
by Brad
Thu Oct 24, 2002 3:09 pm
Forum: The Great Room
Topic: Testing major game additions
Replies: 50
Views: 43475

Testing major game additions

There are several fundamental engine changes that I will soon need more than "spot" testing on. Without getting into details, I would like to query feedback on what the best way to handle "large scale testing" is. Specifically, if we create a player test server, how do we handle ...
by Brad
Thu Oct 03, 2002 8:55 pm
Forum: Submit an Idea!
Topic: Lair Regens
Replies: 45
Views: 27621

Replying to Topic 'Lair Regens'

I've read your concerns, and they do definetly go to heart. As a big (BIG) time player of other MMRPGs, i know the intense desire to always have available everything I need to get what I want, without competition of other players. However, this is a slippery slope, and sets a bad precedent for the g...
by Brad
Tue Oct 01, 2002 3:37 pm
Forum: Submit an Idea!
Topic: Ment AE kill messages
Replies: 5
Views: 4853

Replying to Topic 'Ment AE kill messages'

Wasn't actually 'snuck' in, I'm working on fixing a bunch of discipline issues, and that one just happened to stick its nose in my face.

Brad