Search found 117 matches
- Tue Feb 28, 2012 4:22 pm
- Forum: Game Issues
- Topic: Host lookup fail
- Replies: 6
- Views: 8937
Re: Host lookup fail
me too
- Wed Dec 21, 2011 2:38 pm
- Forum: Fighter/Mentalists
- Topic: Energylance, is it worth it?
- Replies: 6
- Views: 10602
Re: Energylance, is it worth it?
Bog, Going to MJ, Falling on wrong hex in n9... all in all.. isn't worth it anyway
- Fri Dec 09, 2011 2:05 am
- Forum: Submit an Idea!
- Topic: Drakkar is going to die... Suggestions to bring Drak Back
- Replies: 84
- Views: 149488
Re: Drakkar is going to die... Suggestions to bring Drak Bac
No one seems to really pay attention any more to this. The whole idea of the community is not all that important here, all that is important is to make some one that would never buy do that: buy. Well then you would have to compete and provide. Or there is very little to buy. I have put all of my v...
- Sat Dec 03, 2011 2:44 am
- Forum: Submit an Idea!
- Topic: Drakkar is going to die... Suggestions to bring Drak Back
- Replies: 84
- Views: 149488
Re: Drakkar is going to die... Suggestions to bring Drak Bac
What keeps me from playing for the most part is that I dont have as much time to play as I used to, and only playing a couple weekends a month makes justifying the excessive cost difficult for me. I have been playing drak quite a long time and have acquired a few good characters, however to keep the...
- Wed Sep 28, 2011 10:49 am
- Forum: Game Issues
- Topic: Non standard resolutions.
- Replies: 10
- Views: 12708
Re: Non standard resolutions.
Resizable play windows sacks n pouches should be able to be made custom sizes. Add more sacks too haha 30 slots is outdated
- Tue Sep 27, 2011 6:58 pm
- Forum: Game Issues
- Topic: brain dead crits
- Replies: 5
- Views: 6397
Re: brain dead crits
Yea, 40 climbing took a whileQuaternion wrote:Hah nice picture in tag volcom ... that is ridiculous!!
- Sun Sep 25, 2011 12:33 am
- Forum: Game Issues
- Topic: brain dead crits
- Replies: 5
- Views: 6397
Re: brain dead crits
this was happening a few months ago for me with skeletons in ud4
- Sun Jul 24, 2011 3:05 am
- Forum: The Nameless Land
- Topic: Skill 40 Abilities
- Replies: 5
- Views: 10908
Re: Skill 40 Abilities
Did we decide what skill 40 does yet?
Brad a hint?
A honest nothing yet but this is what im working?
Anything?
Please!
Brad a hint?
A honest nothing yet but this is what im working?
Anything?
Please!
- Wed Jun 22, 2011 12:41 pm
- Forum: Barbarians
- Topic: Hands are jarred message, causing weapon to drop
- Replies: 4
- Views: 7126
Re: Hands are jarred message, causing weapon to drop
i honestly cant remember the last time i got this message
- Sun Jun 19, 2011 12:14 am
- Forum: The Nameless Land
- Topic: Tiers and Bugs
- Replies: 14
- Views: 15859
Re: Tiers and Bugs
thiefs dont, razors and dozens doesn't work in half these places still eithergodspeed wrote:Ma tiers dont work in nork, aleria and Crazy aleria...
please fix this as all other classes get full benefit from their higher level abilities, and ma's do not...
- Sun Jun 12, 2011 11:59 am
- Forum: Game Issues
- Topic: Is the exp needed for level 79 & 80 ridiculous ?
- Replies: 9
- Views: 8678
Re: Is the exp needed for level 79 & 80 ridiculous ?
Skill 40 didn't seem to have much to offer either..
- Wed May 25, 2011 11:42 pm
- Forum: Game Issues
- Topic: Game Down ?
- Replies: 13
- Views: 11448
Re: Game Down ?
Oh my lanta
- Thu May 12, 2011 11:10 pm
- Forum: Game Issues
- Topic: Game Down ?
- Replies: 13
- Views: 11448
Re: Game Down ?
WabbitMonster wrote:I think its the people that run scripts for 24 and 48 hours that has broken the game.....
i think you broke it with this comment
- Tue May 10, 2011 1:19 pm
- Forum: Guilds
- Topic: Guild Tagging Rights
- Replies: 7
- Views: 14174
Re: Guild Tagging Rights
I understand your point of causing problems in the past. But I feel like a guild shouldn't die because its leaders at the time quit. If a guild tagger is AWOL for a extended period of time procedures should be created so that the members of this guild can continue keeping there guild active. A lot o...
- Tue May 10, 2011 1:09 am
- Forum: Guilds
- Topic: Guild Tagging Rights
- Replies: 7
- Views: 14174
Re: Guild Tagging Rights
Making too big of a deal over enforcing outdated rules. Mars your not helping anyone by limiting people with guild tagging rights. Various lost guilds are only gone because of this unnecessary rule. If someone legitimately has ties to a lost guild and would like to spark it up again I fail to see th...
- Wed May 04, 2011 11:54 am
- Forum: The Nameless Land
- Topic: outer bandit lord key fustration
- Replies: 17
- Views: 22817
Re: outer bandit lord key fustration
could you just up the drop rate of everything im currently hunting because i haven't found 12 copies of it yet for me and all my friends. please <grin>
- Thu Apr 21, 2011 2:58 pm
- Forum: Game Issues
- Topic: Proposed Idea, change in death penalty
- Replies: 20
- Views: 31282
Re: Proposed Idea, change in death penalty
if every time i died i had to fix like 12 separate skills i cant say i would be very thrilled
and are we talking like lair kills, npc kills, player kills, all of the above?
i vision a lot of drama if player kills result in exp and skill loss
and are we talking like lair kills, npc kills, player kills, all of the above?
i vision a lot of drama if player kills result in exp and skill loss
- Sat Feb 12, 2011 7:57 am
- Forum: The Nameless Land
- Topic: Skill 40 Abilities
- Replies: 5
- Views: 10908
Skill 40 Abilities
Other than turning into a hovering trainer what does skill 40 have to offer? Is this something that is not implemented yet? If new things are in place for the skills please please be kind and just tell what the skills do (as skills 31 - 39 where documented). It would mean a lot more if new what our ...
- Sun Jan 02, 2011 11:10 pm
- Forum: The Nameless Land
- Topic: SDC 2 Feedback
- Replies: 53
- Views: 62592
Re: SDC 2 Feedback
Thief Tiers? Have seen multiple tiers for every class but not one for a thief. Is the new thief tier actually dropping? I feel like its more than just bad luck that we haven't found one yet.
- Sun Jan 02, 2011 10:57 pm
- Forum: The Nameless Land
- Topic: SDC 2 Feedback
- Replies: 53
- Views: 62592
Re: SDC 2 Feedback
Brad any info on a MT hex?
Succor went out of style years ago!
Succor went out of style years ago!
- Sun Jan 02, 2011 10:52 pm
- Forum: The Nameless Land
- Topic: SDC 2 Feedback
- Replies: 53
- Views: 62592
Re: SDC 2 Feedback
Merlin wrote:Because the bridge operator can't see you :pVolcom wrote:Casting darkness by the bridge to gnome area seems to make the bridge not work
Mars wrote:Brad
The darkness and the bridge needs a look at. the bridge literally disappears
The bridge operator needs a nightlight apparently
- Wed Dec 29, 2010 1:04 am
- Forum: The Nameless Land
- Topic: SDC 2 Feedback
- Replies: 53
- Views: 62592
Re: SDC 2 Feedback
That pretty cool hawk not a bad idea. If we had 4 bridges like that would have to make sure that they didn't all move in a line rather in a staggered pattern allowing greater chance of not being stuck waiting for a bridge, and if could jump bridge to bridge on an angle would make travel faster for s...
- Tue Dec 28, 2010 11:34 pm
- Forum: The Nameless Land
- Topic: SDC 2 Feedback
- Replies: 53
- Views: 62592
Re: SDC 2 Feedback
Man you know it sucks when your trying to dex someone and the game freezs you up and then the corpse rots WAY to go BRAD.. Real smart thing there.. Its lame as all get out. THERE are some trying to play in mormar and it happens anywere in nl. Brad has already stated he's working on it, but the man ...
- Tue Dec 28, 2010 12:38 pm
- Forum: The Nameless Land
- Topic: SDC 2 Feedback
- Replies: 53
- Views: 62592
Re: SDC 2 Feedback
Hunting areas with more than one thief is near impossible due to party exp changes. Creatures you target roam and you end up with no exp. Could the party range be increased in this area to allow thief partying? Yea i tried to party with quat and we just ended up stealing each others kills, the thie...
- Mon Dec 27, 2010 11:58 pm
- Forum: The Nameless Land
- Topic: SDC 2 Feedback
- Replies: 53
- Views: 62592
Re: SDC 2 Feedback
A hex to memorize a teleport on in SDC2????
Please!
Please!