Search found 993 matches
- Tue Dec 26, 2017 12:08 pm
- Forum: Invader's Refuge
- Topic: Thoughts on raising caps (double what they are)
- Replies: 1
- Views: 4168
Re: Thoughts on raising caps (double what they are)
Shucks i thought we had the scaling better. I'll look at it again.
- Tue Dec 26, 2017 12:06 pm
- Forum: Invader's Refuge
- Topic: What may be bugs or oversights...
- Replies: 20
- Views: 21674
Re: What may be bugs or oversights...
- The BareGrils sounds like an issue, wonder if something didn't get copied over for him, thanks. - Darkness / Stairs .. yeahhhhhhh dont have a solution for that, had to steal a slot for that. I'll see what i can come up with. - (Not an IR issue) : Primal quirks, i'll make a note to add some more th...
- Mon Dec 25, 2017 1:11 am
- Forum: Invader's Refuge
- Topic: Things I like in the latest update to IR
- Replies: 26
- Views: 49159
Re: Things I like in the latest update to IR
Thanks for the feedback. You still have a couple misconceptions, so i'll be watching progress.
Enjoy!
Brad
Enjoy!
Brad
- Thu Dec 21, 2017 4:53 pm
- Forum: Invader's Refuge
- Topic: Things I like in the latest update to IR
- Replies: 26
- Views: 49159
Re: Things I like in the latest update to IR
Oh, and what potions has everyone made? (If you dont mind announcing it)
- Thu Dec 21, 2017 4:52 pm
- Forum: Invader's Refuge
- Topic: Things I like in the latest update to IR
- Replies: 26
- Views: 49159
Re: Things I like in the latest update to IR
Have you gotten the upgrade yet to rob the southern areas?
- Thu Dec 21, 2017 3:44 am
- Forum: Invader's Refuge
- Topic: Things I like in the latest update to IR
- Replies: 26
- Views: 49159
Re: Things I like in the latest update to IR
Yeah, if you are hunting in the teens or higher the casino and the graverobbing is not really a time-saver
They are more for intro and diversity. New mechanics to break up the slogs in the dungeon.
They are more for intro and diversity. New mechanics to break up the slogs in the dungeon.
- Thu Dec 21, 2017 1:11 am
- Forum: Invader's Refuge
- Topic: Things I like in the latest update to IR
- Replies: 26
- Views: 49159
Re: Things I like in the latest update to IR
Thanks for the feedback. I'm still adding quests, and potions. The stairs were placed based on travel time to a risk area... it got a bit tricky to calculate. I may add something a little more player centric soon :) i have some ideas. Gambling: hey dude, thats way better odds than vegas :) I could i...
- Mon Dec 18, 2017 10:49 pm
- Forum: Announcements
- Topic: IR Revamp is now live!
- Replies: 0
- Views: 12626
IR Revamp is now live!
- New Areas - More identifiable dungeon locations! - New Quests and Items - New Effects - New GamePlay elements! - New "Buddy Armor" available to help your buddy-partied lower teammates! Some additional: - Creature armor reduced by 50% across the board - MA dungeon creatures have had their...
- Mon Dec 18, 2017 10:47 pm
- Forum: Announcements
- Topic: Version Notes - If you have been gone a while!!
- Replies: 31
- Views: 58894
IR Revamp is now live!
Check it out! If your friends are < 90th level, put them in a buddy party!
New areas, items, quests and effects! A couple funny new game play elements!
New areas, items, quests and effects! A couple funny new game play elements!
- Fri Nov 03, 2017 6:07 pm
- Forum: Announcements
- Topic: Version Notes - If you have been gone a while!!
- Replies: 31
- Views: 58894
11/3/2017 -> NL1 has been updated
Nameless Lands 1 has received the content patches that have been running well in NL2.
(Including some of the white tagged lairs , etc)
(Including some of the white tagged lairs , etc)
- Fri Oct 20, 2017 9:55 pm
- Forum: Announcements
- Topic: Its All A Primal Party (In Primal Aleria)
- Replies: 0
- Views: 12436
Its All A Primal Party (In Primal Aleria)
Crazy weekend in Primal Aleria
- Testing new multiple friends party bonuses in Primal Aleria
- Earn exp up to level 97
- Earn random Platinum while playing!
- Crazy Exp and Skill gain!
- Limited instances per player!
- Bring those friends in! (And sidekick party them if they are too little!)
- Testing new multiple friends party bonuses in Primal Aleria
- Earn exp up to level 97
- Earn random Platinum while playing!
- Crazy Exp and Skill gain!
- Limited instances per player!
- Bring those friends in! (And sidekick party them if they are too little!)
- Fri Oct 20, 2017 9:52 pm
- Forum: Announcements
- Topic: Multiple Party Friends
- Replies: 0
- Views: 12605
Multiple Party Friends
When hunting with other players , i'm experimenting with the following buffs (In Primal Aleria now, for testing)..You will see the buff: "Two Friends" 10% Damage Increase 5% Decrease in Damage Taken "Three Friends" 20% Damage Increase 10% Decrease in Damage Taken "Four Frien...
- Tue Sep 05, 2017 10:45 am
- Forum: Announcements
- Topic: Version Notes - If you have been gone a while!!
- Replies: 31
- Views: 58894
2017 - 09 - 05
New cross scenario quirk increases! - Experimental attempt to increase the number of levels (and power) many quirks can have. - Download the latest client! https://www.drakkarzone.com/downloads/DrakkarLobbyInstaller.exe ** We have started with regular quirks and some of the class quirks, mainly deal...
- Thu Aug 17, 2017 2:39 am
- Forum: Announcements
- Topic: Version Notes - If you have been gone a while!!
- Replies: 31
- Views: 58894
Re: Version Notes - If you have been gone a while!!
New Daily Play Bonus available in Nork 2! Simply take your character to Nork 2 once per day and you will receive a choice of fun bonuses! (Please email us with suggestions for different ones!)
- Sun Jul 23, 2017 1:29 am
- Forum: Invader's Refuge
- Topic: What is the "Invader's Refuge"?
- Replies: 10
- Views: 10815
Re: What is the "Invader's Refuge"?
Wow!
Thanks for the detailed layout!
Lots of fun stuff here!
Thanks for the detailed layout!
Lots of fun stuff here!
- Mon Jul 17, 2017 12:07 am
- Forum: Invader's Refuge
- Topic: What is the "Invader's Refuge"?
- Replies: 10
- Views: 10815
Re: What is the "Invader's Refuge"?
Okay.. a weeee bit more sophisticated than what i was shooting for, but lots of fresh ideas!.. I'm sure some of them will end up somewhere!
- Fri Jul 14, 2017 10:07 pm
- Forum: Invader's Refuge
- Topic: What is the "Invader's Refuge"?
- Replies: 10
- Views: 10815
Re: What is the "Invader's Refuge"?
I appreciate your thoughts, keep in mind that the scenarios are discovery based.. i really don't need help with the mythos part (i'll take care of that), i am just looking for ideas for items, breaking up gameplay, encounter related equipment, etc. As with all one man shows i like to start with a co...
- Mon Jul 03, 2017 4:28 pm
- Forum: Announcements
- Topic: Version Notes - If you have been gone a while!!
- Replies: 31
- Views: 58894
2017-07-03 - Fixes and Updates
Feature: - Platinum and Gold months benefits cap has been raised from 36 to 48 Bugs: - Fixed a major issue with game entry that allowed some advanced disciplines to be overwritten - Fixed a locking issue with ground items that caused some dropped items to disappear - Fixed a locking issue with activ...
- Fri May 19, 2017 1:35 pm
- Forum: Announcements
- Topic: Open Access Week, May 20th!
- Replies: 0
- Views: 12074
Open Access Week, May 20th!
All primary scenarios will be open to ALL players for the week of May 20th!
Come try the Nameless lands, primal quests, and post 50 Gameplayon all accounts (Free and otherwise!).
Come try the Nameless lands, primal quests, and post 50 Gameplayon all accounts (Free and otherwise!).
- Mon May 08, 2017 11:29 am
- Forum: Announcements
- Topic: Version Notes - If you have been gone a while!!
- Replies: 31
- Views: 58894
05-08-2017
More balance testing on NL2 Sullen Keep: - We are attempting to retrofit the armor and HP scaling we discovered in the development of IR back into Sullen Keep. - Armor of castle creatures has been vastly reduced. The negative side effect of this is that it may have made their 'to-hit' way too week t...
- Sun May 07, 2017 5:26 pm
- Forum: Invader's Refuge
- Topic: Traps vs Corpses
- Replies: 13
- Views: 13338
Re: Traps vs Corpses
Just teasing you.
- Sun May 07, 2017 9:02 am
- Forum: Invader's Refuge
- Topic: Traps vs Corpses
- Replies: 13
- Views: 13338
Re: Traps vs Corpses
So, all that to say.. corpses ARE appearing ?
- Sat May 06, 2017 9:26 pm
- Forum: Invader's Refuge
- Topic: Traps vs Corpses
- Replies: 13
- Views: 13338
Re: Traps vs Corpses
So, we tried to have a couple guys replicate this today in the game. Courses dropped with both old and new style traps.
We need to dig into whats going on with you. Any further info would be helpful.
We need to dig into whats going on with you. Any further info would be helpful.
- Sat May 06, 2017 7:26 pm
- Forum: Invader's Refuge
- Topic: Traps vs Corpses
- Replies: 13
- Views: 13338
Re: Traps vs Corpses
I'm digging into this a bit deeper.
Is it only advanced disciple based traps, or does the no corpse issue occur with normal traps? (Can you kill something in nork with a nork trap and see a corpse?
Is it only advanced disciple based traps, or does the no corpse issue occur with normal traps? (Can you kill something in nork with a nork trap and see a corpse?
- Fri May 05, 2017 2:16 pm
- Forum: Announcements
- Topic: Version Notes - If you have been gone a while!!
- Replies: 31
- Views: 58894
05-05-2017 Balance Changes in testing
Testing a couple balances changes in NL2:
- Skar and Spur are no longer hostile (unless attacked of course)
- The captains in the keep are no longer hostile (unless attacked)
Player feedback:
- Do you find there are any abuses to this
- Do creatures react weirdly, etc.
Thanks!
- Skar and Spur are no longer hostile (unless attacked of course)
- The captains in the keep are no longer hostile (unless attacked)
Player feedback:
- Do you find there are any abuses to this
- Do creatures react weirdly, etc.
Thanks!