Search found 993 matches

by Brad
Tue Apr 23, 2019 2:50 pm
Forum: Announcements
Topic: Version Notes - If you have been gone a while!!
Replies: 31
Views: 58596

04232019 - Host Item Handling Improvements

- We have updated the way items are stored/dropped during a character death to use a different method of item tracking. Please report any issues to help@drakkarzone.com - The backend is now compatible / synced with the PocketDrakkar version of the backend - Experimental code is now in place to "...
by Brad
Tue Mar 26, 2019 11:18 am
Forum: Developer Blog
Topic: Progress Update
Replies: 16
Views: 46813

Re: Progress Update

Update: - We found one "arm" related bug with the way we were cheating pointer math when dealing with corpses. Close to a solution here. - The latest openssh build does indeed give us the capabilities we need. (We will just install it seperately) - The latest and greatest frontend now bett...
by Brad
Fri Mar 08, 2019 12:44 pm
Forum: Developer Blog
Topic: Progress Update
Replies: 16
Views: 46813

Pocket Founders - In case you don't get the email

This is just a quick note to let you know how excited I am that we are almost ready to send out a “bleeding edge” first pass of the product. If you are one of the "Pocket Founders", could you please reply to this email with your full name and full mailing address (where you can receive a p...
by Brad
Mon Mar 04, 2019 2:41 am
Forum: Developer Blog
Topic: Progress Update
Replies: 16
Views: 46813

First Sample Image!

Tonight in the wee hours we produced our first "early alpha" sample image for the game/lobby and update process!

The latest openssh gives us a new feature that will allow us to listen on restricted ports and receive updates!

Now to squeeze all this back down to 1GB Ram!

Brad
by Brad
Wed Feb 20, 2019 4:49 pm
Forum: Announcements
Topic: Version Notes - If you have been gone a while!!
Replies: 31
Views: 58596

New Early Game Improvements!

In an effort to smooth over the early hours of play, we have made the following early game improvements:
- For MOST deaths before level 12, there will be no item loss
- Experience and Skill gains are greatly increased. The new Base Levels are 3X in Nork 1 and Alera, and 5X in Nork 2
by Brad
Sun Feb 10, 2019 10:51 pm
Forum: Developer Blog
Topic: Progress Update
Replies: 16
Views: 46813

Re: Progress Update

We are still struggling with a way to remotely "update" the device (for patching).

We are trying a variety of rsync/scp models, none appear 'solid' yet.
by Brad
Mon Feb 04, 2019 11:05 am
Forum: Developer Blog
Topic: Progress Update
Replies: 16
Views: 46813

Re: Progress Update

- Creature "Braindead" issues should be fixed
- Wandering creatures (where they never sleep and randomly wander all over) should be a lot better
- Crash issue with using more than one locker should be fixed
- Crash issue with using more than one bank should be fixed
by Brad
Fri Jan 25, 2019 5:29 pm
Forum: Developer Blog
Topic: Pictures
Replies: 2
Views: 6909

Re: Pictures

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a.jpg (161.54 KiB) Viewed 6860 times
Prototype Case! (Metallic, nice feel)
by Brad
Wed Jan 23, 2019 11:58 am
Forum: Developer Blog
Topic: Progress Update
Replies: 16
Views: 46813

Re: Progress Update

- Have a decent backup system running now per device, allowing offline debugging and possible data restoration between versions. (Need to write something to pull it *BACK* now : )) - Have the Nork 1 scenario *ALMOST* fitting in the emulator. (WE keep saying almost, sorry). - Ordered our first set of...
by Brad
Mon Jan 21, 2019 4:54 pm
Forum: Developer Blog
Topic: Possible Case Combos
Replies: 1
Views: 4561

Re: Possible Case Combos

I really like this case. Metal and built in heat sync.

https://www.amazon.com/Vilros-Raspberry ... osure+Case
by Brad
Mon Jan 21, 2019 1:21 pm
Forum: Developer Blog
Topic: Platform Options
Replies: 1
Views: 4758

Re: Platform Options

Here is one that actually fixes the RAM issue without requiring custom recompiles.. but support isn't there of course. https://www.aliexpress.com/store/product/Orange-Pi-3-H6-2GB-LPDDR3-AP6256-Bluetooth5-0-4-USB3-0-Support-Android-7-0/1553371_32971627475.html?spm=2114.12010612.8148356.4.599e182buX8KqV
by Brad
Mon Jan 21, 2019 12:11 pm
Forum: Developer Blog
Topic: Progress Update
Replies: 16
Views: 46813

Re: Progress Update

- Rudimentary account Creation working
- Rudimentary password change working
- Have a "skeleton" framework for being able to backup the device on an hourly basis over to a remote server (if you have an internet connection), Its a bit rugged right now (basically rsync).
by Brad
Sat Jan 19, 2019 12:52 am
Forum: General
Topic: Regarding Platforms
Replies: 1
Views: 5165

Re: Regarding Platforms

Yeah thats an interesting board.

Lack of support kinda scares me a bit. Thats one thing raspian has going for it.
by Brad
Fri Jan 18, 2019 9:49 pm
Forum: Developer Blog
Topic: Progress Update
Replies: 16
Views: 46813

Re: Progress Update

Sysop Vision! (You are the SYSOP of your own world!)

(Still playing with this so it doesnt show gaps)
by Brad
Thu Jan 17, 2019 10:00 pm
Forum: Developer Blog
Topic: Pictures
Replies: 2
Views: 6909

Re: Pictures

More logo / silk screening logo concepts
pie-logo.jpg
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pibox-logo.jpg
pibox-logo.jpg (745.36 KiB) Viewed 6898 times
by Brad
Thu Jan 17, 2019 9:58 pm
Forum: General
Topic: Let's get this party started..
Replies: 9
Views: 14686

Re: Let's get this party started..

Yeah lets just respond here for now.
by Brad
Thu Jan 17, 2019 6:11 pm
Forum: Developer Blog
Topic: Goals for Prototype
Replies: 0
Views: 65099

Goals for Prototype

Basic Goals (I think are essential) - Game/Lobby running - Ability to create accounts - Ability to change passwords - Ability to backup the device for updates (will have to have internet connectivity for this) - Ability to update versions - Ability to revert back to older versions Other than that, s...
by Brad
Thu Jan 17, 2019 5:57 pm
Forum: Developer Blog
Topic: Progress Update
Replies: 16
Views: 46813

Re: Progress Update

The new 64 bit server side code went to production today.

Now other than scrunching down the creature and item counts, we are on the same code base as the dev-pocket-drakkar!
by Brad
Wed Jan 16, 2019 7:11 pm
Forum: Developer Blog
Topic: Progress Update
Replies: 16
Views: 46813

Re: Progress Update

- The developer actually got the lobby address broadcast working across both interfaces now.. so theoretically we could use it wireless or wired.
- Got a bit more of nork running on the pi (about 80% creature count)
by Brad
Wed Jan 16, 2019 1:00 pm
Forum: Developer Blog
Topic: Platform Options
Replies: 1
Views: 4758

Platform Options

Raspberry Pi 3 B+

Also found this :

https://www.slant.co/options/15521/alte ... ternatives


Obviously challenge here is RAM. CPU seems pretty good. 1GB for the lobby *AND* the nork scenario is challenging.
by Brad
Tue Jan 15, 2019 2:05 pm
Forum: Polls
Topic: Price in Battery Backup?
Replies: 2
Views: 9736

Re: Price in Battery Backup?

Yeah thats the question.. You can buy a really inexpensive micro usb based plug.
by Brad
Tue Jan 15, 2019 2:00 pm
Forum: Developer Blog
Topic: Progress Update
Replies: 16
Views: 46813

Re: Progress Update

Experimenting with using UDP to "broadcast" the lobby's address. Also added a cool thing where you could "name" your lobby. !

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by Brad
Mon Jan 14, 2019 11:09 pm
Forum: Polls
Topic: Price in Battery Backup?
Replies: 2
Views: 9736

Price in Battery Backup?

Give that we are calling this "Pocket Drakkar", should we build in an UPS board with lithium battery? (And a slightly thicker case)?
by Brad
Mon Jan 14, 2019 10:47 pm
Forum: Developer Blog
Topic: Possible Case Combos
Replies: 1
Views: 4561

Possible Case Combos

by Brad
Mon Jan 14, 2019 10:41 pm
Forum: Developer Blog
Topic: Pictures
Replies: 2
Views: 6909

Pictures

lobby.png
lobby.png (162.14 KiB) Viewed 6909 times
drakkar_pie.jpg
drakkar_pie.jpg (451.04 KiB) Viewed 6909 times