Search found 993 matches
- Tue Apr 23, 2019 2:50 pm
- Forum: Announcements
- Topic: Version Notes - If you have been gone a while!!
- Replies: 31
- Views: 58596
04232019 - Host Item Handling Improvements
- We have updated the way items are stored/dropped during a character death to use a different method of item tracking. Please report any issues to help@drakkarzone.com - The backend is now compatible / synced with the PocketDrakkar version of the backend - Experimental code is now in place to "...
- Tue Mar 26, 2019 11:18 am
- Forum: Developer Blog
- Topic: Progress Update
- Replies: 16
- Views: 46813
Re: Progress Update
Update: - We found one "arm" related bug with the way we were cheating pointer math when dealing with corpses. Close to a solution here. - The latest openssh build does indeed give us the capabilities we need. (We will just install it seperately) - The latest and greatest frontend now bett...
- Fri Mar 08, 2019 12:44 pm
- Forum: Developer Blog
- Topic: Progress Update
- Replies: 16
- Views: 46813
Pocket Founders - In case you don't get the email
This is just a quick note to let you know how excited I am that we are almost ready to send out a “bleeding edge” first pass of the product. If you are one of the "Pocket Founders", could you please reply to this email with your full name and full mailing address (where you can receive a p...
- Mon Mar 04, 2019 2:41 am
- Forum: Developer Blog
- Topic: Progress Update
- Replies: 16
- Views: 46813
First Sample Image!
Tonight in the wee hours we produced our first "early alpha" sample image for the game/lobby and update process!
The latest openssh gives us a new feature that will allow us to listen on restricted ports and receive updates!
Now to squeeze all this back down to 1GB Ram!
Brad
The latest openssh gives us a new feature that will allow us to listen on restricted ports and receive updates!
Now to squeeze all this back down to 1GB Ram!
Brad
- Wed Feb 20, 2019 4:49 pm
- Forum: Announcements
- Topic: Version Notes - If you have been gone a while!!
- Replies: 31
- Views: 58596
New Early Game Improvements!
In an effort to smooth over the early hours of play, we have made the following early game improvements:
- For MOST deaths before level 12, there will be no item loss
- Experience and Skill gains are greatly increased. The new Base Levels are 3X in Nork 1 and Alera, and 5X in Nork 2
- For MOST deaths before level 12, there will be no item loss
- Experience and Skill gains are greatly increased. The new Base Levels are 3X in Nork 1 and Alera, and 5X in Nork 2
- Sun Feb 10, 2019 10:51 pm
- Forum: Developer Blog
- Topic: Progress Update
- Replies: 16
- Views: 46813
Re: Progress Update
We are still struggling with a way to remotely "update" the device (for patching).
We are trying a variety of rsync/scp models, none appear 'solid' yet.
We are trying a variety of rsync/scp models, none appear 'solid' yet.
- Mon Feb 04, 2019 11:05 am
- Forum: Developer Blog
- Topic: Progress Update
- Replies: 16
- Views: 46813
Re: Progress Update
- Creature "Braindead" issues should be fixed
- Wandering creatures (where they never sleep and randomly wander all over) should be a lot better
- Crash issue with using more than one locker should be fixed
- Crash issue with using more than one bank should be fixed
- Wandering creatures (where they never sleep and randomly wander all over) should be a lot better
- Crash issue with using more than one locker should be fixed
- Crash issue with using more than one bank should be fixed
- Fri Jan 25, 2019 5:29 pm
- Forum: Developer Blog
- Topic: Pictures
- Replies: 2
- Views: 6909
Re: Pictures
Prototype Case! (Metallic, nice feel)
- Wed Jan 23, 2019 11:58 am
- Forum: Developer Blog
- Topic: Progress Update
- Replies: 16
- Views: 46813
Re: Progress Update
- Have a decent backup system running now per device, allowing offline debugging and possible data restoration between versions. (Need to write something to pull it *BACK* now : )) - Have the Nork 1 scenario *ALMOST* fitting in the emulator. (WE keep saying almost, sorry). - Ordered our first set of...
- Mon Jan 21, 2019 4:54 pm
- Forum: Developer Blog
- Topic: Possible Case Combos
- Replies: 1
- Views: 4561
Re: Possible Case Combos
I really like this case. Metal and built in heat sync.
https://www.amazon.com/Vilros-Raspberry ... osure+Case
https://www.amazon.com/Vilros-Raspberry ... osure+Case
- Mon Jan 21, 2019 1:21 pm
- Forum: Developer Blog
- Topic: Platform Options
- Replies: 1
- Views: 4758
Re: Platform Options
Here is one that actually fixes the RAM issue without requiring custom recompiles.. but support isn't there of course. https://www.aliexpress.com/store/product/Orange-Pi-3-H6-2GB-LPDDR3-AP6256-Bluetooth5-0-4-USB3-0-Support-Android-7-0/1553371_32971627475.html?spm=2114.12010612.8148356.4.599e182buX8KqV
- Mon Jan 21, 2019 12:11 pm
- Forum: Developer Blog
- Topic: Progress Update
- Replies: 16
- Views: 46813
Re: Progress Update
- Rudimentary account Creation working
- Rudimentary password change working
- Have a "skeleton" framework for being able to backup the device on an hourly basis over to a remote server (if you have an internet connection), Its a bit rugged right now (basically rsync).
- Rudimentary password change working
- Have a "skeleton" framework for being able to backup the device on an hourly basis over to a remote server (if you have an internet connection), Its a bit rugged right now (basically rsync).
- Sat Jan 19, 2019 12:52 am
- Forum: General
- Topic: Regarding Platforms
- Replies: 1
- Views: 5165
Re: Regarding Platforms
Yeah thats an interesting board.
Lack of support kinda scares me a bit. Thats one thing raspian has going for it.
Lack of support kinda scares me a bit. Thats one thing raspian has going for it.
- Fri Jan 18, 2019 9:49 pm
- Forum: Developer Blog
- Topic: Progress Update
- Replies: 16
- Views: 46813
Re: Progress Update
Sysop Vision! (You are the SYSOP of your own world!)
(Still playing with this so it doesnt show gaps)
(Still playing with this so it doesnt show gaps)
- Thu Jan 17, 2019 10:00 pm
- Forum: Developer Blog
- Topic: Pictures
- Replies: 2
- Views: 6909
Re: Pictures
More logo / silk screening logo concepts
- Thu Jan 17, 2019 9:58 pm
- Forum: General
- Topic: Let's get this party started..
- Replies: 9
- Views: 14686
Re: Let's get this party started..
Yeah lets just respond here for now.
- Thu Jan 17, 2019 6:11 pm
- Forum: Developer Blog
- Topic: Goals for Prototype
- Replies: 0
- Views: 65099
Goals for Prototype
Basic Goals (I think are essential) - Game/Lobby running - Ability to create accounts - Ability to change passwords - Ability to backup the device for updates (will have to have internet connectivity for this) - Ability to update versions - Ability to revert back to older versions Other than that, s...
- Thu Jan 17, 2019 5:57 pm
- Forum: Developer Blog
- Topic: Progress Update
- Replies: 16
- Views: 46813
Re: Progress Update
The new 64 bit server side code went to production today.
Now other than scrunching down the creature and item counts, we are on the same code base as the dev-pocket-drakkar!
Now other than scrunching down the creature and item counts, we are on the same code base as the dev-pocket-drakkar!
- Wed Jan 16, 2019 7:11 pm
- Forum: Developer Blog
- Topic: Progress Update
- Replies: 16
- Views: 46813
Re: Progress Update
- The developer actually got the lobby address broadcast working across both interfaces now.. so theoretically we could use it wireless or wired.
- Got a bit more of nork running on the pi (about 80% creature count)
- Got a bit more of nork running on the pi (about 80% creature count)
- Wed Jan 16, 2019 1:00 pm
- Forum: Developer Blog
- Topic: Platform Options
- Replies: 1
- Views: 4758
Platform Options
Raspberry Pi 3 B+
Also found this :
https://www.slant.co/options/15521/alte ... ternatives
Obviously challenge here is RAM. CPU seems pretty good. 1GB for the lobby *AND* the nork scenario is challenging.
Also found this :
https://www.slant.co/options/15521/alte ... ternatives
Obviously challenge here is RAM. CPU seems pretty good. 1GB for the lobby *AND* the nork scenario is challenging.
- Tue Jan 15, 2019 2:05 pm
- Forum: Polls
- Topic: Price in Battery Backup?
- Replies: 2
- Views: 9736
Re: Price in Battery Backup?
Yeah thats the question.. You can buy a really inexpensive micro usb based plug.
- Tue Jan 15, 2019 2:00 pm
- Forum: Developer Blog
- Topic: Progress Update
- Replies: 16
- Views: 46813
Re: Progress Update
Experimenting with using UDP to "broadcast" the lobby's address. Also added a cool thing where you could "name" your lobby. !
- Mon Jan 14, 2019 11:09 pm
- Forum: Polls
- Topic: Price in Battery Backup?
- Replies: 2
- Views: 9736
Price in Battery Backup?
Give that we are calling this "Pocket Drakkar", should we build in an UPS board with lithium battery? (And a slightly thicker case)?
- Mon Jan 14, 2019 10:47 pm
- Forum: Developer Blog
- Topic: Possible Case Combos
- Replies: 1
- Views: 4561
- Mon Jan 14, 2019 10:41 pm
- Forum: Developer Blog
- Topic: Pictures
- Replies: 2
- Views: 6909