Search found 109 matches
- Fri Dec 29, 2017 12:43 pm
- Forum: Thieves
- Topic: Chasing NPCs is still a pain
- Replies: 3
- Views: 5651
Re: Chasing NPCs is still a pain
Lost track of 20+ kills in the last hour, on my thief in IR. That NPCs can move when a thief is targeting them is too frustrating. Especially, in rooms.
- Fri Dec 29, 2017 12:33 pm
- Forum: Invader's Refuge
- Topic: What may be bugs or oversights...
- Replies: 20
- Views: 21685
Re: What may be bugs or oversights...
Primal Energy Brew: +200 EPs. If it was made +2k then I might save and use them. Heavy Combat Replication: An ingredient is "A room temperature vial of a strange green fluid". I have not found one of those, but have found "very warm" and "very cold" ones. Neither produc...
- Fri Dec 29, 2017 11:05 am
- Forum: Invader's Refuge
- Topic: What may be bugs or oversights...
- Replies: 20
- Views: 21685
Re: What may be bugs or oversights...
Thanks. I did some trap tests... Trap damage sometimes will kill an NPC in the initial area only , but only sometimes. This is an improvement over the old traps. Here is some data and then my feedback... My death(s) when not using Store Bought Brews for Protection: Kills my thief 66% of the time, ev...
- Fri Dec 29, 2017 11:03 am
- Forum: Invader's Refuge
- Topic: Re-imagining Traps for IR (and maybe more)
- Replies: 0
- Views: 15403
Re-imagining Traps for IR (and maybe more)
I think sellable traps should be re-imagined. The only time I found traps effective and fun, was in old Nork, against Wardens using the EarthCrush traps. Using them in normal dungeon hunting was too time consuming to make them practical. It was much more effective and fun to use a weapon or discipli...
- Thu Dec 28, 2017 8:39 am
- Forum: Invader's Refuge
- Topic: What may be bugs or oversights...
- Replies: 20
- Views: 21685
Re: What may be bugs or oversights...
Only Energy brews and Iron-Bread are dropping. Energy/Iron-Bread are not store bought brews, so I image others are planned (just currently do not drop). Note: An opportunity for more powerful store bought brews too? ProtIce/ProtFire pots that drop appear to be in the Nork power range. Note that thes...
- Wed Dec 27, 2017 12:36 pm
- Forum: Invader's Refuge
- Topic: Divide and Distribute Platinum in a Party
- Replies: 5
- Views: 7465
Re: Divide and Distribute Platinum in a Party
I've update the original post with a better layout and with actual English, in case my original cryptic post had obscured the solutions.
- Tue Dec 26, 2017 4:09 pm
- Forum: Invader's Refuge
- Topic: What may be bugs or oversights...
- Replies: 20
- Views: 21685
Re: What may be bugs or oversights...
It has Minor Damage Deflation on it. Sounds like it should reduce incoming damage. My FM was getting clobbered in IR beginning area and was wearing the sash, so if the damage received was reduced then "oh my, my FM needs green SK armor as soon as he can wear it".<g>
- Mon Dec 25, 2017 8:25 am
- Forum: Invader's Refuge
- Topic: Things I like in the latest update to IR
- Replies: 26
- Views: 49217
Re: Things I like in the latest update to IR
Just a hint when searching for some flowers: remember your previous experiences in other scenarios. I stopped thinking about hunting only in IR, for blazing stars. Then found all I needed. Note : Tried a bunch of different combinations and advanced flowers to improve the brew beyond Moderate, all en...
- Sat Dec 23, 2017 10:19 am
- Forum: Invader's Refuge
- Topic: Things I like in the latest update to IR
- Replies: 26
- Views: 49217
Re: Things I like in the latest update to IR
[I updated the post that this quoted. However, since I cannot delete this post, I am writing this note.]
- Sat Dec 23, 2017 10:16 am
- Forum: Invader's Refuge
- Topic: Things I like in the latest update to IR
- Replies: 26
- Views: 49217
Re: Things I like in the latest update to IR
Oh, and what potions has everyone made? (If you dont mind announcing it) I hunted for a couple hours for Blazing Star. Gave up. So, no brews. Suggestion : Have an Seller in town sell all ingredients (not just the flowers). Make the costs pricey, but not too highly expensive. Therefore, a player wou...
- Sat Dec 23, 2017 10:14 am
- Forum: Invader's Refuge
- Topic: Things I like in the latest update to IR
- Replies: 26
- Views: 49217
Re: Things I like in the latest update to IR
Have you gotten the upgrade yet to rob the southern areas? Not sure what upgrade you mean. However, at one time I was only able to loot the west side and can now loot all but one area; I don't remember which area it is. I suppose it could be what you're talking about. I will take another look... No...
- Sat Dec 23, 2017 6:16 am
- Forum: Thieves
- Topic: Chasing NPCs is still a pain
- Replies: 3
- Views: 5651
Re: Chasing NPCs is still a pain
One of the most frustrating experiences while play a Thief is whittling an NPC down and they run off. And not being able to finish them off because of the map terrain (anything that blocks them from view). This happens less often than it used to because of BoD but it is still so frequent that I MUST...
- Fri Dec 22, 2017 4:01 am
- Forum: Invader's Refuge
- Topic: Things I like in the latest update to IR
- Replies: 26
- Views: 49217
Re: Things I like in the latest update to IR
The anvil in town used to allow interaction but no longer does. I was going to work some armor but seems yellow outline thing needed. The questor for upgrading a shield with iron-bread is not accepting interaction for that. His dialogue stays the same. Found an anvil in IR dungeon that I could inter...
- Fri Dec 22, 2017 3:40 am
- Forum: Invader's Refuge
- Topic: Things I like in the latest update to IR
- Replies: 26
- Views: 49217
Re: Things I like in the latest update to IR
Oh, and what potions has everyone made? (If you dont mind announcing it) I hunted for a couple hours for Blazing Star. Gave up. So, no brews. Suggestion : Have an Seller in town sell all ingredients (not just the flowers). Make the costs pricey, but not too highly expensive. Therefore, a player wou...
- Fri Dec 22, 2017 3:03 am
- Forum: Thieves
- Topic: Chasing NPCs is still a pain
- Replies: 3
- Views: 5651
Chasing NPCs is still a pain
Even with Blade of Deceit showing them down to movements of 1, they can still move multiple hexes in a single round. Add to that if there are corners, trees, other visual blocks then they can move out of view fast. Please add something that keeps them stuck to a hex while its effects are active. Thi...
- Fri Dec 22, 2017 2:48 am
- Forum: Invader's Refuge
- Topic: What may be bugs or oversights...
- Replies: 20
- Views: 21685
Re: What may be bugs or oversights...
[Unknown] Sparkling blue pot that drops in IR still has no effect. Never has. [Unknown] Roots with crimson streak on drop with 1 oz, no matter the level you are on. [Open] Still cannot mug or steal from any IR NPC (does not matter its class/type). [Low Priority] Darkness still hides stairs and ches...
- Fri Dec 22, 2017 2:37 am
- Forum: Invader's Refuge
- Topic: Things I like in the latest update to IR
- Replies: 26
- Views: 49217
Re: Things I like in the latest update to IR
Have you gotten the upgrade yet to rob the southern areas? Not sure what upgrade you mean. However, at one time I was only able to loot the west side and can now loot all but one area; I don't remember which area it is. I suppose it could be what you're talking about. I will take another look... No...
- Thu Dec 21, 2017 4:53 am
- Forum: Invader's Refuge
- Topic: What may be bugs or oversights...
- Replies: 20
- Views: 21685
Re: What may be bugs or oversights...
Just noticed that the forum does not update the timestamp for posts that have been edited (like the above, where I was putting my updates). So, unless this is changed I will start replying to my own posts. So that you know that I have added/updated something.
- Thu Dec 21, 2017 2:46 am
- Forum: Invader's Refuge
- Topic: Things I like in the latest update to IR
- Replies: 26
- Views: 49217
Re: Things I like in the latest update to IR
The rewards just needs to be greater. The gamble amounts are fine. My XP 99 slots make platinum faster, over time (no losses). My XP 50 slot has no platinum to gamble and I doubt he would survive the graves (but will try this weekend). Yeah, looking forward to seeing what you come up with on the bla...
- Thu Dec 21, 2017 12:37 am
- Forum: Invader's Refuge
- Topic: Things I like in the latest update to IR
- Replies: 26
- Views: 49217
Re: Things I like in the latest update to IR
Yeah, I agree. Found a bunch close together in the lower areas. I hunted for an hour (day before yesterday) and didn't see one in the 25-27 areas.
P.S.) Welcome back.
P.S.) Welcome back.
- Tue Dec 19, 2017 6:33 pm
- Forum: Invader's Refuge
- Topic: Things I like in the latest update to IR
- Replies: 26
- Views: 49217
Things I like in the latest update to IR
Thought I should add this post, since hearing only complaints is not productive. 0) The town. 1) The recipes and use of the flowers. 2) The lockers. 3) Store bought potions: ----a) to kick off brewing our own more powerful versions. ----b) a wide range of brews which boost your damage output, reduce...
- Tue Dec 19, 2017 6:23 pm
- Forum: Invader's Refuge
- Topic: Thoughts on raising caps (double what they are)
- Replies: 1
- Views: 4172
Thoughts on raising caps (double what they are)
I am still capped at 99/42. These caps have got to be increased, by a lot. The problems of balancing 200/100 characters doesn't seem an issue for IR, since (the following applies to my Thief, Barb, FM and as far as what others tell me only the Mentalist class does not have these issues): 1) I still ...
- Tue Dec 19, 2017 12:54 am
- Forum: Invader's Refuge
- Topic: What may be bugs or oversights...
- Replies: 20
- Views: 21685
What may be bugs or oversights...
[Semi-Resolved] 1) Went upstairs and killed a bunch of Stunners and other NPCs. All the NPCs so far are dropping SDC items just like the old IR dungeon (their only use is to sell them, which is not done because NPCs drop a lot of gold). You know these SDC items, they are those minimum xp 35 ones an...
- Mon Dec 18, 2017 7:52 pm
- Forum: Invader's Refuge
- Topic: A discussion about bringing 1-2 shot kills to IR
- Replies: 4
- Views: 5508
Re: A discussion about bringing 1-2 shot kills to IR
Edited all the above posts to make them more interesting...
- Mon Dec 18, 2017 6:20 am
- Forum: Invader's Refuge
- Topic: A discussion about bringing 1-2 shot kills to IR
- Replies: 4
- Views: 5508
Re: A discussion about bringing 1-2 shot kills to IR
Inanimate objects that take a few whacks to open (for the goodies within): Vases: Drops flower(s), some xp, random quirk or arcane point(s), does minor damage to you and others when it shatters. Pylons: Drops occasional scroll, occasional platinum, some xp, either qps or aps, does light damage to yo...