Search found 50 matches

by Cheese
Mon Dec 12, 2005 9:04 am
Forum: Quirks System
Topic: Clandestine Accuracy & Anotomical Knowledge
Replies: 1
Views: 2919

Clandestine Accuracy & Anotomical Knowledge

Anyone else have any experience with the two thief class quirks? Right now with 15 in anotomical and 14 in clandestine, I still have yet to notice even the slightest difference in backstab hit/dmg. Wondering if when brad corrected the earlier problem with anotimical if he overcorrected it in the oth...
by Cheese
Wed Dec 07, 2005 5:38 pm
Forum: Quirks System
Topic: Quirk Maxes Per Lvl?
Replies: 18
Views: 15281

Replying to Topic 'Quirk Maxes Per Lvl?'

Lvl 21 f/m gold/ugh, 130 qp
thief was the same as f/m
at lvl 28 thief had 220 qp
haven't maxed qp yet for lvl 29 so not sure what total is.
(thief has gold/ugh as well)
by Cheese
Tue Nov 15, 2005 5:39 pm
Forum: Submit an Idea!
Topic: Class Specific Threads
Replies: 10
Views: 17049

Replying to Topic 'Class Specific Threads'

you think a sub cat would stop mockery/hatred/flaming? it wouldn't, but as mars said, it's not doable, so let it be.
by Cheese
Fri Nov 11, 2005 3:33 pm
Forum: The Great Room
Topic: Barb Changes Feedback
Replies: 92
Views: 155742

Replying to Topic 'Barb Changes Feedback'

Not sure about the barb class all that much but... Either a quirk(which would be more suiting for it) or some tier that would allow a "harden skin" which would give them an improved base armor value. Like, Battered visage: Barbarian's skin has toughened over the years increasing their resi...
by Cheese
Mon Nov 07, 2005 1:00 pm
Forum: Darwin's Pub
Topic: New pointless topic: What's your inner Dragon?
Replies: 37
Views: 52307

Replying to Topic 'New pointless topic: What's your inner Dr

I am a A Time Dragon! Hey, I took the http://dragonhame.com online Inner Dragon quiz and found out I am a Time Dragon on the inside. In the war between good and evil, a Time Dragon tends to walk the fine line of Neutrality.... When it comes to the powers of Chaos vs. those of Law and Order, your inn...
by Cheese
Sun Nov 06, 2005 11:22 pm
Forum: Darwin's Pub
Topic: top 5 bands
Replies: 16
Views: 22675

Replying to Topic 'top 5 bands'

Lets see:

1: The Doors
2: N.I.N.
3: Primus
4: Sarah Mclachlan
5: Tool
6: Rage against the Machine
7: My Life with the Thrill Kill Cult
8: Black Flag
9: Violent Femmes
10: The Rolling Stones
by Cheese
Fri Nov 04, 2005 10:07 pm
Forum: Submit an Idea!
Topic: Class Specific Threads
Replies: 10
Views: 17049

Class Specific Threads

Why don't we have actual class specific forum groups?

That way people can post questions/dicussions based on a class that don't fit into the existing threads groups(ie, topics that don't neccessarly apply to nl, nork, or cob, but just a generalization type of thing)
by Cheese
Wed May 19, 2004 7:06 pm
Forum: Submit an Idea!
Topic: Kill Credit
Replies: 18
Views: 16760

Replying to Topic 'Kill Credit'

Thieves in keep mostly ztink, scalers see thieves till fairly high skill thievery, plus they charge/occasionally have returning maces. in the right areas quite a bit of monsters can charge.
by Cheese
Wed May 19, 2004 6:25 pm
Forum: The Great Room
Topic: Recieve Credit for the Kill
Replies: 8
Views: 5664

Replying to Topic 'Recieve Credit for the Kill'

i'm more for the preemptive hate *grin* It really isn't an issue since the underlying code can be fixed to work correctly and simply give no message, there really isn't a way to prevent kill stealing, lair stealing or anything else via code, the only way to prevent these things is to work on player ...
by Cheese
Wed May 19, 2004 2:53 pm
Forum: Submit an Idea!
Topic: Kill Credit
Replies: 18
Views: 16760

Replying to Topic 'Kill Credit'

Adding it to whats blocked out by abriged isnt acceptable, thieves need to know whats targeting them as i've stated somewhere either previous in this thread or a different thread, we shouldn't be punished anymore because some gimp coding needed to be added to hold some twits hand. its easy, it shoul...
by Cheese
Tue May 18, 2004 9:50 pm
Forum: The Great Room
Topic: Recieve Credit for the Kill
Replies: 8
Views: 5664

Replying to Topic 'Recieve Credit for the Kill'

Thats fine and dandy for nonthieves lk :( For thief class you need to know if somethings targeting you, so we're stuck without using abridged combat messages or with wasting lots of rounds attempting to bs stuff that is targeting us(scalers in keep for instance) Complete removal of the kill credit i...
by Cheese
Mon May 17, 2004 5:03 pm
Forum: The Great Room
Topic: Recieve Credit for the Kill
Replies: 8
Views: 5664

Recieve Credit for the Kill

Ok, it was bad enough previously, now that its still nonfunctional and being added to the rest of the game its past the point of being bad into the area of being simply unacceptable. Brad, I realize that you're attempting at quieting a certain ammount of the players who cry all the time about kill s...
by Cheese
Tue Apr 20, 2004 4:28 pm
Forum: The Great Room
Topic: Huge Party Skill Nerf
Replies: 54
Views: 38587

Replying to Topic 'Huge Party Skill Nerf'

Ok, after reading all of the posts so far as well as the input by some of the more known testers, i'd like to point out a few things which imo are just wrong. Used to be at least some risk vs reward in crit progression(and all of the associated exploits that go along with a system like that) Why not...
by Cheese
Tue Sep 16, 2003 1:26 am
Forum: The Great Room
Topic: Thief Change
Replies: 20
Views: 13416

Replying to Topic 'Thief Change'

Hrm, good to see some changes for thieves... I was under the impression/experience thief hitting wasnt being questioned, just their ability to "hide" successfully(being unseen, not just disc up). Oh well, either way, thanks for addressing the underplayed nearly forgotten class :P Now if we...
by Cheese
Sat Sep 06, 2003 1:34 am
Forum: Submit an Idea!
Topic: Random Ideas
Replies: 18
Views: 9886

Replying to Topic 'Random Ideas'

woo a use for my locker full of skill books *eg* maybe not just shield but wep or certain "plain" items that could be boosted for thief skill or something of the like
by Cheese
Fri Sep 05, 2003 8:11 pm
Forum: Submit an Idea!
Topic: Random Ideas
Replies: 18
Views: 9886

Replying to Topic 'Random Ideas'

I love the stat ideas, not too hot on thief getting confusion, would rather see something new for them, someone once mentioned a "decoy" trap, heck just an over all boost in traps might do some good, as it stands now, traps are pretty useless. Since thief titles are like shadow mage shadow...
by Cheese
Fri Sep 05, 2003 4:19 pm
Forum: The Great Room
Topic: MA vs. Barb
Replies: 36
Views: 28129

Replying to Topic 'MA vs. Barb'

As much as it pains me, I have to agree with rav, theives shouldnt wear fp, thief hag is leather, nin scales are kinda leatherish, but fp? gimmie a break, anyone here ever try to move in full plate armor? you can't be agil in full plate, you can't be quiet in full plate, bout the only thing you CAN ...
by Cheese
Thu Sep 04, 2003 12:23 am
Forum: The Great Room
Topic: MA vs. Barb
Replies: 36
Views: 28129

Replying to Topic 'MA vs. Barb'

True, but really, a ment's ability to iv, or a healers ability to erm, what healer discs useful to high lvl barbs again? :P, or lack of ability to use those discs on a barb wouldnt detract from their respective classes so much as making barbs require bit more than stacking zerks or arg commands. Wou...
by Cheese
Thu Sep 04, 2003 12:12 am
Forum: The Great Room
Topic: MA vs. Barb
Replies: 36
Views: 28129

Replying to Topic 'MA vs. Barb'

Originally posted by Crusher Originally posted by Ravaillac 1) Remove barbarian immunity to mind control. Barbarian psi resistance should be to taking damage, not to stun and other hassles. Barbs are against anything that deals with PSI... This includes anything attacking the mind... Ok, then have ...
by Cheese
Tue Sep 02, 2003 9:10 pm
Forum: The Great Room
Topic: How many posts does it take to change a lightbulb?
Replies: 7
Views: 6316

Replying to Topic 'How many posts does it take to change a l

As long as they fix the problem with light bulbs being soloable, it'll all be good.
by Cheese
Wed Aug 27, 2003 11:21 pm
Forum: Submit an Idea!
Topic: New thief skill?
Replies: 13
Views: 8277

Replying to Topic 'New thief skill?'

I was being sarcastic atom :P We all know barb's won't be nerfed. 95% of the players would have to remake. :P
by Cheese
Fri Aug 22, 2003 5:35 pm
Forum: Submit an Idea!
Topic: New thief skill?
Replies: 13
Views: 8277

Replying to Topic 'New thief skill?'

In response to ztink *pwthat* :P Ever see a fury round vs what backstab does? of course you have, not only do fury barbs vamp hits, they hit every round potentially as hard as a thief, whats that i hear? thief can hit that hard ever round you say? Sure if we haste risk stat loss(affecting our one pr...
by Cheese
Fri Aug 22, 2003 12:18 pm
Forum: Submit an Idea!
Topic: New thief skill?
Replies: 13
Views: 8277

Replying to Topic 'New thief skill?'

Not a bad idea. Also how bout nonthief classes losing ability to backstab, hide, or steal entirely? Thieves don't have chi, focus, zerk, barb immunities, and a only select few of healer/ment discs that operate at half our thief skill(meaning skill 24 thief to iv someone else if i'm not mistaken) so ...
by Cheese
Thu Aug 21, 2003 10:34 pm
Forum: The Great Room
Topic: Going Evil ?
Replies: 6
Views: 6051

Replying to Topic 'Going Evil ?'

Thiefy, I did my alignment loss by using thief poison disc on children in nork, worked great.

Cheese
by Cheese
Sun Aug 17, 2003 6:55 pm
Forum: Submit an Idea!
Topic: trade skills
Replies: 7
Views: 4932

Replying to Topic 'trade skills'

Think the sign for Shadowbane, Horizons, and Ultima Online pointed that way, not this way.