Quirk Maxxes are level based. At level 70 I believe I have a cap of 1850 if I remember right.
-Stormwind
Search found 208 matches
- Wed Dec 13, 2006 5:46 pm
- Forum: Quirks System
- Topic: Advice from bigger ments
- Replies: 8
- Views: 8471
- Tue Nov 28, 2006 1:00 pm
- Forum: Submit an Idea!
- Topic: Quirk Idea - Ment
- Replies: 3
- Views: 4129
Quirk Idea - Ment
Reactive Mind (It chopped it in the subject) The Disciplined mind of a Mentalist can now detect and react to the environment almost on reflex. Step on water, you automatically are resp'd before you take water dmg. Step on or get hit by an energy attack, you get a protection discipline. (absorption, ...
- Tue Nov 14, 2006 11:09 am
- Forum: Darwin's Pub
- Topic: $100.00
- Replies: 18
- Views: 33188
Replying to Topic '$100.00'
"Offer it to Brad to do something evil to Mars"
<G>
<G>
Replying to Topic 'Family'
The guild decided to buy Migam a spell checker for christmas.
I'm just having a hard time finding an industrial strength spell checker that can handle the load.
-Stormwind
I'm just having a hard time finding an industrial strength spell checker that can handle the load.
-Stormwind
- Thu Nov 02, 2006 3:53 pm
- Forum: The Great Room
- Topic: Events & Mega Lair Info & Pics
- Replies: 1
- Views: 4947
Events & Mega Lair Info & Pics
Hey Folks,
I know there are some packrats out there. I am looking for pics of Special Events & Mega Lairs as well as pics/info on items gained from those Events & Mega Lairs.
You can email me stuff: Stormwind@wolfguild.com
PM me in DZ - Civon.
Thanks in Advance.
-Stormwind
I know there are some packrats out there. I am looking for pics of Special Events & Mega Lairs as well as pics/info on items gained from those Events & Mega Lairs.
You can email me stuff: Stormwind@wolfguild.com
PM me in DZ - Civon.
Thanks in Advance.
-Stormwind
- Mon Sep 18, 2006 8:27 am
- Forum: The Great Room
- Topic: Google ads?
- Replies: 20
- Views: 23048
Replying to Topic 'Google ads?'
The ad does not show up on the KoD theme of the boards. Only on the openbb theme.
-Stormwind
-Stormwind
- Fri Aug 18, 2006 1:12 pm
- Forum: Darwin's Pub
- Topic: Sword of Truth News
- Replies: 0
- Views: 2465
- Tue Jul 18, 2006 8:19 am
- Forum: The Great Room
- Topic: Skill gain
- Replies: 6
- Views: 8695
Replying to Topic 'Skill gain'
Hey Acaciam,
Good to see you back again. If you are looking for skilling parties, feel free to drop into #wolf in mIRC anytime. A few of my guildies are often doings forgottens or Dornar.
-Stormwind
Good to see you back again. If you are looking for skilling parties, feel free to drop into #wolf in mIRC anytime. A few of my guildies are often doings forgottens or Dornar.
-Stormwind
- Wed Jul 05, 2006 4:49 pm
- Forum: Quirks System
- Topic: Quirk gains/losses
- Replies: 4
- Views: 11183
Replying to Topic 'Quirk gains/losses'
Level 20 Gold and UGH is 100.
And the cap which you stop gaining quirks at is 51.
-Stormwind
And the cap which you stop gaining quirks at is 51.
-Stormwind
- Wed Jun 28, 2006 8:30 am
- Forum: The Great Room
- Topic: History of the game of Drakkar?
- Replies: 20
- Views: 39482
Replying to Topic 'H
KoD Creator Posts: 956 Location: Joined Date: July 4 2002, 15:46 Brad Member of Administrators Replying to Topic 'Past Lives' was posted on: 09-13-03 23:02:24 Bah, rumors. Just to clear things up completely: I am the sole creator of Realm which became Drakkar. Others have written scenarios, and hel...
- Tue Jun 20, 2006 5:10 pm
- Forum: Submit an Idea!
- Topic: Mentalist Tier Ideas
- Replies: 0
- Views: 2035
Mentalist Tier Ideas
Shroud = Offensive Debuff Aura = Offensive Buff Ward = Defensive Buff Shroud of Subversion Type: Offensive Debuff Creatures Affected: 1 Range: 2 Duration: 5 rounds Reuse 50 rounds EP Cost: 250 Save for 1/2 duration (2 rounds) Description: While this debuff is in effect upon an opponent, they will b...
- Sun Jun 18, 2006 11:44 am
- Forum: Quirks System
- Topic: Primal Quirk Idea
- Replies: 1
- Views: 2953
Primal Quirk Idea
How about a quirk that would give us a chance to see through a creature's liminv.
More points put into it, more likely we see them.
After all, creatures considerably smaller than primal characters have the ability.
-Stormwind
Edit - Typo (I blame Migam)
More points put into it, more likely we see them.
After all, creatures considerably smaller than primal characters have the ability.
-Stormwind
Edit - Typo (I blame Migam)
- Mon Jun 12, 2006 11:49 am
- Forum: Darwin's Pub
- Topic: an open invitation
- Replies: 12
- Views: 11449
Replying to Topic 'an open invitation'
So just curious... Has anyone actually switched to PortalX?
I know Moe and his ALLY crew had at one time rooms on both servers, but I don't know of anyone else who has.
-Stormwind
I know Moe and his ALLY crew had at one time rooms on both servers, but I don't know of anyone else who has.
-Stormwind
- Wed May 10, 2006 1:07 pm
- Forum: The Great Room
- Topic: barb zerk
- Replies: 12
- Views: 16384
Replying to Topic 'barb zerk'
What did those .wav files ever do to you?
Now we'll never hear them... <G>
-Stormwind
Now we'll never hear them... <G>
-Stormwind
- Wed May 10, 2006 11:11 am
- Forum: Submit an Idea!
- Topic: Tieing to a Guild Tag
- Replies: 18
- Views: 12337
Replying to Topic 'Tieing to a Guild Tag'
Originally posted by Mars_Sysop I think it ruins the whole aspect of going on the hunts far too many players today have gear they have no clue on what it really takes to get. Ask any new(er) player how to get to Uther lair without MT or dex, bet majority can't tell you. right now, I don't see anywa...
- Wed May 10, 2006 8:40 am
- Forum: The Great Room
- Topic: barb zerk
- Replies: 12
- Views: 16384
Replying to Topic 'barb zerk'
Try Audacity. It converts quite a few formats. Win/Mac/Linux friendly. Oh and its free.
http://audacity.sourceforge.net/
-Stormwind
http://audacity.sourceforge.net/
-Stormwind
- Wed May 10, 2006 8:36 am
- Forum: Submit an Idea!
- Topic: Tieing to a Guild Tag
- Replies: 18
- Views: 12337
Replying to Topic 'Tieing to a Guild Tag'
I like the Guild Tie idea. Personally, I'd think there should be no give-backs. If you decide to tie it to the guild, that's it. If you leave the guild later then you'll have to get a new one. If guild jumping is such a problem, you shouldn't be tying items to the guild to begin with. I'd like to se...
- Wed Apr 26, 2006 8:24 am
- Forum: Quirks System
- Topic: Silly Quirks!
- Replies: 13
- Views: 17132
Replying to Topic 'Silly Quirks!'
Not saying that it isn't an interesting idea btw. Just thinking in terms of what is simpler to do from Brad's perspective and therefore more likely to happen.
-Stormwind
-Stormwind
- Tue Apr 25, 2006 6:14 pm
- Forum: Quirks System
- Topic: Silly Quirks!
- Replies: 13
- Views: 17132
Replying to Topic 'Silly Quirks!'
But more slots would require a change to the FE no? The graphics would need to be changed along with any code that kept track of the # of items in a sack. A quirk reducing the cost of tastes would probably be much easier to create.
-Stormwind
-Stormwind
- Tue Mar 21, 2006 12:50 pm
- Forum: Submit an Idea!
- Topic: Bestest and Greatest
- Replies: 7
- Views: 7005
Replying to Topic 'Bestest and Greatest'
Maxxing is not a requirement. It may make certain hunts a bit easier overall, but it is nothing which cannot be overcome with strong teamwork or good player skills in general. Some people choose to max, others could care less. Plenty of very large players out there who are pretty far under their max...
- Thu Mar 16, 2006 9:28 am
- Forum: The Great Room
- Topic: It's too easy.
- Replies: 29
- Views: 40828
Replying to Topic 'It's too easy.'
Personally, I like Cob better than Nameless...
- Mon Mar 13, 2006 6:36 pm
- Forum: Submit an Idea!
- Topic: Small Suggestions.
- Replies: 15
- Views: 16849
Replying to Topic 'Small Suggestions.'
A variation of Darge's earlier response... You would then just look like every other <insert class model here>. I think you would shortly have the same issue with the class model graphics. But hey if you know some folks who do quality 2d art and work cheap, email Brad some references. -Stormwind
- Mon Mar 13, 2006 9:23 am
- Forum: Submit an Idea!
- Topic: Small Suggestions.
- Replies: 15
- Views: 16849
Replying to Topic 'Small Suggestions.'
Unfortunately, having a lot of variety in graphics doesn't come cheap. It's not a matter of changing just 1 graphic, you actually need to change 8 graphics for every change you want to make (the 4 facings when walking and the 4 facings when "swimming"). Add it up and its a large amount of ...
- Thu Mar 09, 2006 12:08 pm
- Forum: The Great Room
- Topic: It's too easy.
- Replies: 29
- Views: 40828
Replying to Topic 'It's too easy.'
While I understand the sentiment behind this thread, I think you guys will be disappointed rather quickly. Even the rankings system will mostly be a matter of which of the veteran players can clock the most time in the game. I personally believe that new content will be more satisfying. But hey, if ...
- Mon Mar 06, 2006 2:45 pm
- Forum: The Great Room
- Topic: IRC server
- Replies: 2
- Views: 3097
Replying to Topic 'I
In Mirc, in the drop down it usually is listed as
Starlink.org
can just type in irc.starlink.org as the server name.
or use the link below. Once you connect to #wolf (our public chat room) you can use the irc commands normally to join other rooms, change nick, etc.
Web Chat
-Stormwind
Starlink.org
can just type in irc.starlink.org as the server name.
or use the link below. Once you connect to #wolf (our public chat room) you can use the irc commands normally to join other rooms, change nick, etc.
Web Chat
-Stormwind