Search found 253 matches

by Tirith
Thu Jan 10, 2013 1:11 pm
Forum: Game Issues
Topic: psi damage reduction nerf?
Replies: 7
Views: 12575

psi damage reduction nerf?

I have heard from several other players f/m's and ments that they notice their damage seems lower, this has been since the SantaKlawz event. I myself noticed it also, Where my infernic spear used to do 10k damage, I am now only doing 8k. I am wondering if a recent update crossed some wires and maybe...
by Tirith
Mon Dec 17, 2012 6:26 pm
Forum: Fighter/Mentalists
Topic: f/m issues
Replies: 25
Views: 37702

Re: f/m issues

I have never noticed a slow down, HOWEVER i rarely play an f/m and when im not i usually dont use haste anyways. But I dont see why haste would slow you down, however maybe we can look into fixing this problem. The fast alts makes haste useless. Can haste make the one player process even faster? to ...
by Tirith
Sun Dec 09, 2012 9:34 pm
Forum: Submit an Idea!
Topic: succor twig problems
Replies: 7
Views: 7035

Re: succor twig problems

its not a big deal to me, i almost always have my ment with me... i just thought any change that could ease player frustration would be good, (im thinking a 5 minute tweak to code, though i guess draks old code is so retarded there are no quick tweaks to codes)
by Tirith
Sun Dec 09, 2012 2:47 am
Forum: Submit an Idea!
Topic: succor twig problems
Replies: 7
Views: 7035

Re: succor twig problems

Twig to NL: Shouldn't happen cause the abuse will be worse than those cheating their way into Cob ala twig. In this case, it's to avoid paying the NL fee to get NL perks. In the way that this happened with cob, one had to first take a crit to cob, set a twig and by stealing it from 1 person, then s...
by Tirith
Sat Dec 08, 2012 4:23 am
Forum: Submit an Idea!
Topic: succor twig problems
Replies: 7
Views: 7035

Re: succor twig problems

Well here's what I was thinking, it does a check for subscription upon login. If my memory serves correctly, dunno if its been changed but previously you could twig TO cobrahn and aleria from nork, and from aleria back to nork. But you can not twig FROM cob to any scenario or FROM NL to any scenario...
by Tirith
Thu Dec 06, 2012 4:16 pm
Forum: Submit an Idea!
Topic: succor twig problems
Replies: 7
Views: 7035

succor twig problems

Wondering if we can make all lands twiggable now. As it is you cant twig to another scenario from cob or nameless.. Can we remove this current restriction? It seems to be pointless now and is a pain when you forget where a twig goes and drop the wrong one. Seems like a quick simple change to ease up...
by Tirith
Sun Oct 21, 2012 7:07 pm
Forum: Game Issues
Topic: Mentalist damage is unbalanced... in a bad way.
Replies: 32
Views: 59565

Re: Mentalist damage is unbalanced... in a bad way.

Even if they do make it to the promised land, the supposedly non-damage role mentalist has exclusively (sub-par) damage-based tiers to look forward to (guardian is not a real tier) along with the low survivability. The ment's main contribution now is teleports from what I can see. You couldn't be m...
by Tirith
Sat Oct 20, 2012 9:32 pm
Forum: Game Issues
Topic: Windows 8 and Drakkar
Replies: 4
Views: 5089

Re: Windows 8 and Drakkar

Flisk, you are ahead of the curb for me... How is windows 8? is it worth upgrading?
by Tirith
Mon Oct 15, 2012 8:47 pm
Forum: Submit an Idea!
Topic: Guild Hall Upgrade
Replies: 6
Views: 9779

Re: Guild Hall Upgrade

on that note, count your Lower Guild Hall subs... Does anyone purchase lower and not upper? Maybe we can remove lower guild hall and just make it one. Also, i think a guild hall portal directly to NL would be nice, as well as a portal directly back to GH... We have one in SDC2, but thats just a wier...
by Tirith
Mon Oct 15, 2012 4:34 pm
Forum: Submit an Idea!
Topic: Barbarian Zerk Meter
Replies: 8
Views: 14550

Re: Barbarian Zerk Meter

Thats an awesome idea... I approve.
by Tirith
Mon Sep 24, 2012 2:39 am
Forum: Game Issues
Topic: Known Issues
Replies: 14
Views: 21458

Re: Known Issues

http://www.donationcoder.com/forum/inde ... ic=26544.0

NukeChrome.reg is what you need to download and run.
by Tirith
Sat Sep 15, 2012 1:59 am
Forum: The Nameless Land
Topic: Tier#1
Replies: 4
Views: 7142

Re: Tier#1

As long as I can remember, clan cry, even though is tier 1, has always been on drop table for tier 2, if you want clan cry, kill in sekora or kill one of the lairs, Tortulan drops it alot. This may have just been a bug that got ignored forever lol.
by Tirith
Tue Sep 04, 2012 3:25 pm
Forum: Nork
Topic: Somewhere in Nork...
Replies: 18
Views: 25928

Re: Somewhere in Nork...

this was posted in 2008 Nork's finest engineers have completed several projects: The Nork jail has been reinforced with psionically resistant mortar. Applications have been posted for prison guards skilled in the healing arts. The club house lockers have been given a fresh coat of paint. The sysop g...
by Tirith
Tue Sep 04, 2012 5:23 am
Forum: Nork
Topic: Somewhere in Nork...
Replies: 18
Views: 25928

Re: Somewhere in Nork...

ive looked everywhere... first off, does the entrance at least have some sort of a text descriptor to hint to you that it would be an entrance ie "there are some jagged rocks here that may be climbable" etc. I could do climb up and climb down on every hex but thats just rediculous. Also ho...
by Tirith
Thu Aug 16, 2012 10:16 pm
Forum: Mentalists
Topic: Re-imagined Disciplines (inspired by ENERGYLANCE)
Replies: 2
Views: 6128

Re: Re-imagined Disciplines (inspired by ENERGYLANCE)

I approve of mass casting.
by Tirith
Wed Aug 15, 2012 9:23 pm
Forum: Barbarians
Topic: repeated dezerk makes no sense
Replies: 3
Views: 5875

Re: repeated dezerk makes no sense

I agree, it seems the dezerk is overboard in sdc3 and needs to be toned down alot.. its bad on barbs WITH max calm resistance, so obviously its horrible on those without.
by Tirith
Tue Aug 14, 2012 6:38 pm
Forum: Mentalists
Topic: Thoughts on ENERGYLANCE
Replies: 3
Views: 6325

Re: Thoughts on ENERGYLANCE

This recent change needs more commenting on... The facts Previous EP cost:250 New EP cost: 70 Is this ep cost too low? Previously very stressful, as much as MT or more I think. Any comments on how much it ages now? and Damage potential of Energylance, is it too high for only 70 ep My thinking is to ...
by Tirith
Thu Aug 02, 2012 2:41 am
Forum: Game Issues
Topic: Mentalist damage is unbalanced... in a bad way.
Replies: 32
Views: 59565

Re: Mentalist damage is unbalanced... in a bad way.

Looks to me like its more of a problem in cobrahn.. Mantorok can you post numbers with the same character in Nork/Aleria/NL? 25/23... + a lori staff is 6 skills, so 29 effective skill giving espear damage of 150 in ud? 300 in other areas just seems low... And of course a thiefs damage is low unless ...
by Tirith
Sun Jul 15, 2012 8:25 pm
Forum: Cobrahn
Topic: Breaking Down the COB Item Barrier
Replies: 19
Views: 36357

Re: Breaking Down the COB Item Barrier

I see no effect on high end NL... Im testing the best cob gear vs the best nl gear and im not seeing much of a difference, so I think we need to look at imbalance effects in low end NL, nork, aleria.
by Tirith
Tue Jun 26, 2012 3:21 pm
Forum: Cobrahn
Topic: Breaking Down the COB Item Barrier
Replies: 19
Views: 36357

Re: Breaking Down the COB Item Barrier

im a bit on the border of this.. i see good points on both sides of the argument.. Cob gear is very powerful for nork, however it will help out players in NL considering the current playerbase. Really there is no for sure way of increasing the player base, short of getting 2-3 volunteer content prog...
by Tirith
Mon May 14, 2012 2:06 am
Forum: Submit an Idea!
Topic: Skill 40+
Replies: 15
Views: 17264

Re: Skill 40+

I would also like to hear from some other people who arent in my guild, some KAM or MYTH or other guys ... not sure what guilds are active ASH? want to chime in on the subject of skill cap increase? Want to make sure nobody would be UPSET if the skill cap was raised. Also feel free to post ideas for...
by Tirith
Sun May 13, 2012 3:39 pm
Forum: Submit an Idea!
Topic: Skill 40+
Replies: 15
Views: 17264

Skill 40+

So how about a quest to give us skills 41-45.. With exp cap raised to 85.. I think we'd like to see some skill gains also.. Along with more bonuses, anyone against this idea?
by Tirith
Wed May 09, 2012 2:54 pm
Forum: Game Issues
Topic: Nork 2 -> Nork 1 Question
Replies: 7
Views: 8310

Re: Nork 2 -> Nork 1 Question

Finally.. this makes so much sense.. Not sure why we are keeping 2 alts of nork up anyways.. just make it one nork and who cares if free players get a few more quests.
by Tirith
Tue Apr 17, 2012 9:35 pm
Forum: Game Issues
Topic: Bugs to Fix
Replies: 14
Views: 17917

Re: Bugs to Fix

An old bug, or maybe its not considered a bug, in any case, it doesnt make sense, If you take boat ride portal back to nork from aleria, your alerian teleports get erased. I also believe it makes your twigs no longer work. This should have been fixed a long time ago.
by Tirith
Wed Feb 08, 2012 2:46 am
Forum: Contests and Events
Topic: Valentine's Event problem
Replies: 11
Views: 14850

Re: Valentine's Event problem

Mars- Let me start by saying as a sysop you are a representative of Drakkar and flippant remarks about how YOU think the game should be played should be left at the door. It is not how HE thinks the game should be played... its how the game has ALWAYS been played.. if you want all the details of ev...