Search found 253 matches
- Thu Jan 10, 2013 1:11 pm
- Forum: Game Issues
- Topic: psi damage reduction nerf?
- Replies: 7
- Views: 12575
psi damage reduction nerf?
I have heard from several other players f/m's and ments that they notice their damage seems lower, this has been since the SantaKlawz event. I myself noticed it also, Where my infernic spear used to do 10k damage, I am now only doing 8k. I am wondering if a recent update crossed some wires and maybe...
- Mon Dec 17, 2012 6:26 pm
- Forum: Fighter/Mentalists
- Topic: f/m issues
- Replies: 25
- Views: 37702
Re: f/m issues
I have never noticed a slow down, HOWEVER i rarely play an f/m and when im not i usually dont use haste anyways. But I dont see why haste would slow you down, however maybe we can look into fixing this problem. The fast alts makes haste useless. Can haste make the one player process even faster? to ...
- Sun Dec 09, 2012 9:34 pm
- Forum: Submit an Idea!
- Topic: succor twig problems
- Replies: 7
- Views: 7035
Re: succor twig problems
its not a big deal to me, i almost always have my ment with me... i just thought any change that could ease player frustration would be good, (im thinking a 5 minute tweak to code, though i guess draks old code is so retarded there are no quick tweaks to codes)
- Sun Dec 09, 2012 2:47 am
- Forum: Submit an Idea!
- Topic: succor twig problems
- Replies: 7
- Views: 7035
Re: succor twig problems
Twig to NL: Shouldn't happen cause the abuse will be worse than those cheating their way into Cob ala twig. In this case, it's to avoid paying the NL fee to get NL perks. In the way that this happened with cob, one had to first take a crit to cob, set a twig and by stealing it from 1 person, then s...
- Sat Dec 08, 2012 4:23 am
- Forum: Submit an Idea!
- Topic: succor twig problems
- Replies: 7
- Views: 7035
Re: succor twig problems
Well here's what I was thinking, it does a check for subscription upon login. If my memory serves correctly, dunno if its been changed but previously you could twig TO cobrahn and aleria from nork, and from aleria back to nork. But you can not twig FROM cob to any scenario or FROM NL to any scenario...
- Thu Dec 06, 2012 4:16 pm
- Forum: Submit an Idea!
- Topic: succor twig problems
- Replies: 7
- Views: 7035
succor twig problems
Wondering if we can make all lands twiggable now. As it is you cant twig to another scenario from cob or nameless.. Can we remove this current restriction? It seems to be pointless now and is a pain when you forget where a twig goes and drop the wrong one. Seems like a quick simple change to ease up...
- Sun Oct 21, 2012 7:07 pm
- Forum: Game Issues
- Topic: Mentalist damage is unbalanced... in a bad way.
- Replies: 32
- Views: 59565
Re: Mentalist damage is unbalanced... in a bad way.
Even if they do make it to the promised land, the supposedly non-damage role mentalist has exclusively (sub-par) damage-based tiers to look forward to (guardian is not a real tier) along with the low survivability. The ment's main contribution now is teleports from what I can see. You couldn't be m...
- Sat Oct 20, 2012 9:32 pm
- Forum: Game Issues
- Topic: Windows 8 and Drakkar
- Replies: 4
- Views: 5089
Re: Windows 8 and Drakkar
Flisk, you are ahead of the curb for me... How is windows 8? is it worth upgrading?
- Mon Oct 15, 2012 8:47 pm
- Forum: Submit an Idea!
- Topic: Guild Hall Upgrade
- Replies: 6
- Views: 9779
Re: Guild Hall Upgrade
on that note, count your Lower Guild Hall subs... Does anyone purchase lower and not upper? Maybe we can remove lower guild hall and just make it one. Also, i think a guild hall portal directly to NL would be nice, as well as a portal directly back to GH... We have one in SDC2, but thats just a wier...
- Mon Oct 15, 2012 4:34 pm
- Forum: Submit an Idea!
- Topic: Barbarian Zerk Meter
- Replies: 8
- Views: 14550
Re: Barbarian Zerk Meter
Thats an awesome idea... I approve.
- Mon Sep 24, 2012 2:39 am
- Forum: Game Issues
- Topic: Known Issues
- Replies: 14
- Views: 21458
Re: Known Issues
http://www.donationcoder.com/forum/inde ... ic=26544.0
NukeChrome.reg is what you need to download and run.
NukeChrome.reg is what you need to download and run.
- Sat Sep 15, 2012 1:59 am
- Forum: The Nameless Land
- Topic: Tier#1
- Replies: 4
- Views: 7142
Re: Tier#1
As long as I can remember, clan cry, even though is tier 1, has always been on drop table for tier 2, if you want clan cry, kill in sekora or kill one of the lairs, Tortulan drops it alot. This may have just been a bug that got ignored forever lol.
- Tue Sep 04, 2012 3:25 pm
- Forum: Nork
- Topic: Somewhere in Nork...
- Replies: 18
- Views: 25928
Re: Somewhere in Nork...
this was posted in 2008 Nork's finest engineers have completed several projects: The Nork jail has been reinforced with psionically resistant mortar. Applications have been posted for prison guards skilled in the healing arts. The club house lockers have been given a fresh coat of paint. The sysop g...
- Tue Sep 04, 2012 5:23 am
- Forum: Nork
- Topic: Somewhere in Nork...
- Replies: 18
- Views: 25928
Re: Somewhere in Nork...
ive looked everywhere... first off, does the entrance at least have some sort of a text descriptor to hint to you that it would be an entrance ie "there are some jagged rocks here that may be climbable" etc. I could do climb up and climb down on every hex but thats just rediculous. Also ho...
- Thu Aug 16, 2012 10:16 pm
- Forum: Mentalists
- Topic: Re-imagined Disciplines (inspired by ENERGYLANCE)
- Replies: 2
- Views: 6128
Re: Re-imagined Disciplines (inspired by ENERGYLANCE)
I approve of mass casting.
- Wed Aug 15, 2012 9:23 pm
- Forum: Barbarians
- Topic: repeated dezerk makes no sense
- Replies: 3
- Views: 5875
Re: repeated dezerk makes no sense
I agree, it seems the dezerk is overboard in sdc3 and needs to be toned down alot.. its bad on barbs WITH max calm resistance, so obviously its horrible on those without.
- Tue Aug 14, 2012 6:38 pm
- Forum: Mentalists
- Topic: Thoughts on ENERGYLANCE
- Replies: 3
- Views: 6325
Re: Thoughts on ENERGYLANCE
This recent change needs more commenting on... The facts Previous EP cost:250 New EP cost: 70 Is this ep cost too low? Previously very stressful, as much as MT or more I think. Any comments on how much it ages now? and Damage potential of Energylance, is it too high for only 70 ep My thinking is to ...
- Thu Aug 02, 2012 2:41 am
- Forum: Game Issues
- Topic: Mentalist damage is unbalanced... in a bad way.
- Replies: 32
- Views: 59565
Re: Mentalist damage is unbalanced... in a bad way.
Looks to me like its more of a problem in cobrahn.. Mantorok can you post numbers with the same character in Nork/Aleria/NL? 25/23... + a lori staff is 6 skills, so 29 effective skill giving espear damage of 150 in ud? 300 in other areas just seems low... And of course a thiefs damage is low unless ...
- Sun Jul 15, 2012 8:25 pm
- Forum: Cobrahn
- Topic: Breaking Down the COB Item Barrier
- Replies: 19
- Views: 36357
Re: Breaking Down the COB Item Barrier
I see no effect on high end NL... Im testing the best cob gear vs the best nl gear and im not seeing much of a difference, so I think we need to look at imbalance effects in low end NL, nork, aleria.
- Tue Jun 26, 2012 3:21 pm
- Forum: Cobrahn
- Topic: Breaking Down the COB Item Barrier
- Replies: 19
- Views: 36357
Re: Breaking Down the COB Item Barrier
im a bit on the border of this.. i see good points on both sides of the argument.. Cob gear is very powerful for nork, however it will help out players in NL considering the current playerbase. Really there is no for sure way of increasing the player base, short of getting 2-3 volunteer content prog...
- Mon May 14, 2012 2:06 am
- Forum: Submit an Idea!
- Topic: Skill 40+
- Replies: 15
- Views: 17264
Re: Skill 40+
I would also like to hear from some other people who arent in my guild, some KAM or MYTH or other guys ... not sure what guilds are active ASH? want to chime in on the subject of skill cap increase? Want to make sure nobody would be UPSET if the skill cap was raised. Also feel free to post ideas for...
- Sun May 13, 2012 3:39 pm
- Forum: Submit an Idea!
- Topic: Skill 40+
- Replies: 15
- Views: 17264
Skill 40+
So how about a quest to give us skills 41-45.. With exp cap raised to 85.. I think we'd like to see some skill gains also.. Along with more bonuses, anyone against this idea?
- Wed May 09, 2012 2:54 pm
- Forum: Game Issues
- Topic: Nork 2 -> Nork 1 Question
- Replies: 7
- Views: 8310
Re: Nork 2 -> Nork 1 Question
Finally.. this makes so much sense.. Not sure why we are keeping 2 alts of nork up anyways.. just make it one nork and who cares if free players get a few more quests.
- Tue Apr 17, 2012 9:35 pm
- Forum: Game Issues
- Topic: Bugs to Fix
- Replies: 14
- Views: 17917
Re: Bugs to Fix
An old bug, or maybe its not considered a bug, in any case, it doesnt make sense, If you take boat ride portal back to nork from aleria, your alerian teleports get erased. I also believe it makes your twigs no longer work. This should have been fixed a long time ago.
- Wed Feb 08, 2012 2:46 am
- Forum: Contests and Events
- Topic: Valentine's Event problem
- Replies: 11
- Views: 14850
Re: Valentine's Event problem
Mars- Let me start by saying as a sysop you are a representative of Drakkar and flippant remarks about how YOU think the game should be played should be left at the door. It is not how HE thinks the game should be played... its how the game has ALWAYS been played.. if you want all the details of ev...