Search found 66 matches
- Sat Oct 18, 2008 5:19 am
- Forum: Website Stuffs
- Topic: Lobby buttons
- Replies: 14
- Views: 16739
Re: Lobby buttons
Ignoring children (or at least people with a childish mindset) works sometimes. Give it a try and ignore the trolls posts, since they are not worth anyones time? You guys just keep on feeding attention, which brings us down to the same maturity level. --On-Topic There really should be a single organ...
- Sun Oct 12, 2008 10:08 am
- Forum: The Great Room
- Topic: Did you know . . .
- Replies: 66
- Views: 163829
Re: Did you know . . .
Did you know that there are two climbable hexes south of the steel flower both east and west of the pond, that no one (including maxed sized characters) have been able to access? Not even tigger (who didn't know it even existed :P) - but I guess it requires more than a hall pass :lol: I feel it's so...
- Thu Oct 09, 2008 7:05 am
- Forum: Barbarians
- Topic: Famous
- Replies: 41
- Views: 117928
Re: Famous
Definitely Killgore. One of the top barbs in early IEN, who just poofed off the face of drakkar one day
- Tue Oct 07, 2008 10:30 pm
- Forum: Thieves
- Topic: Thief skilling and quirks.
- Replies: 4
- Views: 10709
Re: Thief skilling and quirks.
Ok, not what I was hoping for, but thanks for the info
- Tue Oct 07, 2008 10:25 pm
- Forum: Submit an Idea!
- Topic: Save the drakkar?
- Replies: 18
- Views: 16454
Re: Save the drakkar?
It's not the game, it's the genre. It's just the general wealth of players out there are used to more advanced graphics etc. I wouldn't think so. There's tens of millions of people who still play text-based games, crud muds, and flash games. I really don't think you guys have explored very many gam...
- Tue Oct 07, 2008 4:59 am
- Forum: Thieves
- Topic: Thief skilling and quirks.
- Replies: 4
- Views: 10709
Re: Thief skilling and quirks.
What about vice versa - If your weapon is capped at 30, will the rest of the gains go into thievery when backstabbing?
- Thu Oct 02, 2008 1:55 am
- Forum: Game Issues
- Topic: Thieves/Current KoD - Am I missing something?
- Replies: 24
- Views: 17204
Re: Thieves/Current KoD - Am I missing something?
Yes, I seem to only notice difference while in a party. Starting to understand this quirky quirk now
- Wed Oct 01, 2008 7:56 pm
- Forum: Game Issues
- Topic: Thieves/Current KoD - Am I missing something?
- Replies: 24
- Views: 17204
Re: Thieves/Current KoD - Am I missing something?
If that's the 'solution' then Applied Thievery already has it covered So I bit the dust and threw 3 quirks into applied thievery so far, and i'm noticing absolutely no difference. The ratio for me, before and after the quirks were put in is still 1/30th into thief. Was THIS still never dealt with o...
- Mon Sep 29, 2008 5:33 pm
- Forum: Game Issues
- Topic: Thieves/Current KoD - Am I missing something?
- Replies: 24
- Views: 17204
Re: Thieves/Current KoD - Am I missing something?
but I can't think of any reason why #mug shouldn't just gain 'one hand free' functionality and gain a damage penalized #charge component at some skill 10>X<20; gains aimed at theivery Now that is one of the best ideas yet. I'm really REALLY not a fan of mugging around for countless hours, but had t...
- Mon Sep 29, 2008 4:41 pm
- Forum: Game Issues
- Topic: Thieves/Current KoD - Am I missing something?
- Replies: 24
- Views: 17204
Re: Thieves/Current KoD - Am I missing something?
A good question is 'what other class requires a 200 point quirk to normalize skill gains?'
I'm really missing the point on the applied thievery quirk, unless it gives 'bonus' gains or something..
I'm really missing the point on the applied thievery quirk, unless it gives 'bonus' gains or something..
- Mon Sep 29, 2008 1:03 pm
- Forum: Game Issues
- Topic: Thieves/Current KoD - Am I missing something?
- Replies: 24
- Views: 17204
Re: Thieves/Current KoD - Am I missing something?
Thanks for the response Brad. I don't expect 'uber' gains, just 50/50 share from backstab - or, the same gains other classes recieve but with mug. Thieves already lacking an area attack at early levels, we can't gain compare xp gains with other classes, and yet we have to focus more then anything on...
- Mon Sep 29, 2008 6:00 am
- Forum: Game Issues
- Topic: Thieves/Current KoD - Am I missing something?
- Replies: 24
- Views: 17204
Re: Thieves/Current KoD - Am I missing something?
As an update, at 21[thief]/21[ls], I have gained 30% in skill 21 (which leveled to 22), and then gained yet another skill in ls, leading to 23. That is more or less, 130% gained using backstab in LS, and my gains on thief were about 5-6% total by that time. I realize this is supposedly going to be f...
- Sat Sep 27, 2008 5:35 pm
- Forum: Quirks System
- Topic: Swimming Quirk
- Replies: 0
- Views: 4457
Swimming Quirk
It makes me curious how a player can defeat a dragon, but is not capable of swimming. Actually, it makes me curious why there is instant water damage at all....
I think there should be a "basic" quirk for reducing swim damage. 5% reduction/point - 10-20 point cost, 20 levels?
I think there should be a "basic" quirk for reducing swim damage. 5% reduction/point - 10-20 point cost, 20 levels?
- Fri Sep 26, 2008 6:16 pm
- Forum: Game Issues
- Topic: Thieves/Current KoD - Am I missing something?
- Replies: 24
- Views: 17204
Re: Thieves/Current KoD - Am I missing something?
While I'm personally all for crafting having good traps, it seems like a half solution if every time a thief wants to use what is in theory a fundamental class ability, they have to gather up items. After my response I began to think about that and I think it really depends on how unique/great thes...
- Fri Sep 26, 2008 10:29 am
- Forum: Game Issues
- Topic: NOTHING NEW
- Replies: 62
- Views: 65341
Re: NOTHING NEW
Almost a month old, but I can't resist. As much as I love debates on updates, as i'm VERY experienced in purchasing software, and subscribing to services with many future promises that never meet the surface, I don't quite agree on this one. Before brad, in IEN, I don't think anyone ever thought the...
- Fri Sep 26, 2008 10:09 am
- Forum: Game Issues
- Topic: Thieves/Current KoD - Am I missing something?
- Replies: 24
- Views: 17204
Re: Thieves/Current KoD - Am I missing something?
That will be changing with Crafting. Interesting...A new tradeskill perhaps, or more beer brewing? Am I to assume that, instead of an answer such as "we are working on this", the fact that you gave a quick note on how it will be changed, means that it can be expected fairly soon, or shoul...
- Fri Sep 26, 2008 2:17 am
- Forum: Game Issues
- Topic: Thieves/Current KoD - Am I missing something?
- Replies: 24
- Views: 17204
Re: Thieves/Current KoD - Am I missing something?
That seems like a lame workaround to playing the game properly =/
- Thu Sep 25, 2008 2:08 pm
- Forum: Game Issues
- Topic: Thieves/Current KoD - Am I missing something?
- Replies: 24
- Views: 17204
Re: Thieves/Current KoD - Am I missing something?
Thanks for the reply, Backstab is the most powerful 'single hit' attack in the game when comparing similar levels and skills. There are a few factors that go into determining that damage, but of all places to say thieves aren't hitting hard enough, Cobrahn probably isn't the best example. Agreed, an...
- Thu Sep 25, 2008 12:00 pm
- Forum: Game Issues
- Topic: Thieves/Current KoD - Am I missing something?
- Replies: 24
- Views: 17204
Re: Thieves/Current KoD - Am I missing something?
With drakkar it has always hurt to try, but i'm willing to bear with some pain lol.
- Thu Sep 25, 2008 4:24 am
- Forum: Game Issues
- Topic: Thieves/Current KoD - Am I missing something?
- Replies: 24
- Views: 17204
Thieves/Current KoD - Am I missing something?
Several issues, as i've just come back and noticed them all over again. While they may seem like frustrated comments, i'm just trying to aggressively commit to some problems i've run into over the million hours i've spent on this still fun , but weak character. -1 Weapon spec? Why? Other classes can...
- Fri Apr 06, 2007 6:44 am
- Forum: Submit an Idea!
- Topic: Mjorin
- Replies: 5
- Views: 5802
Replying to Topic 'Mjorin'
I was informed of this a little while ago, but I haven't dropped the topic with the bank.
- Sun Apr 01, 2007 3:53 pm
- Forum: Submit an Idea!
- Topic: Mjorin
- Replies: 5
- Views: 5802
Replying to Topic 'Mjorin'
Yeah, I would be happy simply with respirate disc. Or add resp boots quest. Another idea popped up, although it may be a little overboard. Mjorin pt 2, for higher end players, much like the idea of test-cob, starting with nothing all over again, except a new adventure would be ahead. Edit: Never min...
- Sun Apr 01, 2007 3:46 am
- Forum: Submit an Idea!
- Topic: Mjorin
- Replies: 5
- Views: 5802
Mjorin
Back in ien, mjorin was enjoyable for pretty much anyone at any size, due to the new exploration involved. However, now that it was so important to add damage to water travel (because our characters can destroy dragons, but cannot swim), the fun seems to have been diminished. My suggestion is to tak...
- Wed Dec 10, 2003 7:53 am
- Forum: Submit an Idea!
- Topic: Test Dummy
- Replies: 70
- Views: 58571
Replying to Topic 'Test Dummy'
Anyone know any other games that dont say the damage count of your own hits? why do we want to damage test anyhow? to see how stats effect what, how useful certain skills are, what weapon to use? theres a LOT of reason why we damage test, not just for competition... well maybe competition of skill v...
- Thu Nov 06, 2003 12:32 am
- Forum: Submit an Idea!
- Topic: Test Dummy
- Replies: 70
- Views: 58571
Test Dummy
Ive be told the rules are no pk, no sparring, no testing damage, so maybe set a test dummy in nork, cob, mjorin main towns, that u attack and it says sumthing like <name> longsword 1200 like a broadcast in a 5 by 5 area people could fool around w/ it and stuff, maybe add a few? a building with a few...