Search found 621 matches
- Wed Sep 28, 2005 8:08 pm
- Forum: Quirks System
- Topic: Quirks, a thought . . .
- Replies: 23
- Views: 20107
Replying to Topic 'Quirks, a thought . . .'
Sounds like a barb friendly strategy. -.-
- Wed Sep 28, 2005 7:11 pm
- Forum: The Great Room
- Topic: Drak Sounds
- Replies: 2
- Views: 3349
Drak Sounds
I was playing Drak recently, but in order to listen to my music, I have to turn off my drak sounds to hear it, however I can't listen to drak.
Any way there can be a FE update to allow the sounds to be variable?
EDIT: Please move to Technical/Sysop Thread.
Any way there can be a FE update to allow the sounds to be variable?
EDIT: Please move to Technical/Sysop Thread.
- Wed Sep 28, 2005 6:07 pm
- Forum: The Great Room
- Topic: Barbarians
- Replies: 6
- Views: 5459
Replying to Topic 'Barbarians'
No one knows EXACTLY what's wrong with barbs. With the continous decrease in barbs, the chances of getting the right view from them is becoming less likely. I'm the only current high level barb that is trying to get others to speak up, but no one will, because there are maybe 2-3 active primal barbs...
- Tue Sep 27, 2005 4:27 am
- Forum: The Great Room
- Topic: Barbarians
- Replies: 6
- Views: 5459
Barbarians
Brad, would it be possible to give a number/estimate on the current number of barbs above 40? Above 50? Above 55? Above 60? Of those, which play enough to be considered Active. It seems like barbs are continuously being undermined and overlooked. I've had several ideas that can help a barb, not all ...
- Tue Sep 20, 2005 2:53 pm
- Forum: Quirks System
- Topic: Barb Quirks
- Replies: 4
- Views: 7853
Barb Quirks
Originally posted by Slan If you don't like one of the Barb quirks, make a thread about it and open a discussion about it. Can't really judge what quirks do if you don't know what they do. However, from what I know of, each barb quirk serves it's purpose. Improved Reflexes/Melee Avoidance - Increas...
- Tue Sep 20, 2005 1:30 pm
- Forum: Quirks System
- Topic: Thief Quirk part 2
- Replies: 24
- Views: 27592
Replying to Topic 'Thief Quirk part 2'
Deflection doesn't really serve a purpose for high end barbs as they are zerked fulltime, but they occasionally aren't zerked, that's where it would serve it's purpose. Just like a thief almost always being hiden.
- Tue Sep 20, 2005 11:36 am
- Forum: The Great Room
- Topic: quirks
- Replies: 43
- Views: 58565
Replying to Topic 'quirks'
I thought Increased Mana Pool had 1?
- Tue Sep 20, 2005 11:34 am
- Forum: Quirks System
- Topic: Quirky Comments
- Replies: 0
- Views: 2747
Quirky Comments
I was thinking last night before I went to bed. What happens when you train all you can with Quirk Points? Or all you want to? You have unspent Quirk Points that you can't put anywhere. IMO you should have Increased Energy Pool and Increased Stamina. Allow you to train these unlimitedly. For every p...
- Tue Sep 20, 2005 11:10 am
- Forum: Quirks System
- Topic: Quirk Gains on LGH
- Replies: 5
- Views: 5795
Replying to Topic 'Quirk Gains on LGH'
Well, last night I hunted UD5 for 5 hours and reluctantly found no quirk points.
- Mon Sep 19, 2005 11:14 pm
- Forum: Quirks System
- Topic: To See... Or not to See
- Replies: 0
- Views: 2732
To See... Or not to See
I just logged on to my Level 14 paladin to see what quirks I had, but to my surprise, I saw only the ones I could train. Would it be more wise to allow you to see all of the quirks? That way you can plan your strategy for the character.
- Sun Sep 04, 2005 9:51 pm
- Forum: Submit an Idea!
- Topic: Perma ES and ABS Buffs
- Replies: 7
- Views: 10577
Replying to Topic 'Perma ES and ABS Buffs'
40 bucks a month if you pay for all crits with ugh and have gold... Not required...
- Thu Sep 01, 2005 11:57 pm
- Forum: Submit an Idea!
- Topic: crit list
- Replies: 2
- Views: 2945
Replying to Topic 'crit list'
You mean. Have the ability to scan crits by groups of 10, incase you can't see them the first time? It would help with large zoos and incase you're looking for a particular monster.
But I agree, it would be a nice addition.
But I agree, it would be a nice addition.
- Tue Aug 30, 2005 3:08 am
- Forum: Submit an Idea!
- Topic: Event thoughts
- Replies: 6
- Views: 5709
Replying to Topic 'Event thoughts'
Skill gain is awsome. Possible events to involve paid skill in your highest skill. Enough skill points for 1% of skill 30+. Eventually, Quirks too. 4th of July event with fireworks and firecrackers. Possibly have a permanent parade with dressed up townies pathing around Nork. Have a questor with a &...
- Tue Aug 30, 2005 2:56 am
- Forum: The Great Room
- Topic: Loot Stealing - Acceptable Now?
- Replies: 54
- Views: 63797
Replying to Topic 'Loot Stealing - Acceptable Now?'
Wabbit, you're not looking at it from true barb's pov. Staying Zerked is what barbs are suppose to do. Dezerking is fine, but when you try to loot an area while zerked, it gets hard. Not to mention, if you're zerked and not attacking, you will die MUCH easier. This is where barbs run into a problem....
- Mon Aug 29, 2005 2:01 am
- Forum: Submit an Idea!
- Topic: Fun to the game ? :)
- Replies: 33
- Views: 40144
Replying to Topic 'Fun to the game ? :)'
I thought you started off at level 70...
- Tue Aug 23, 2005 3:50 am
- Forum: The Great Room
- Topic: Loot Stealing - Acceptable Now?
- Replies: 54
- Views: 63797
Replying to Topic 'Loot Stealing - Acceptable Now?'
I always thought it'd be nice to scribe onto scrolls. When someone walks over the scroll on the ground. It would display a scroll popup, saying whatever. That way, you could drop a scroll where you're hunting and if a person sees that while you're hunting somewhere. They should turn away, or pm you ...
- Sat Aug 20, 2005 11:22 pm
- Forum: The Great Room
- Topic: Gear Damage
- Replies: 37
- Views: 41565
Replying to Topic 'Gear Damage'
So far, I like the improvements. I was wondering if the following is intentional. I just got back from hunting Mormar, I was there for around 3 hours. I went to cob to start coining and checked my gear to be repaired. I double clicked my armor, Average condition. Double clicked my Hally, Average con...
- Wed Aug 17, 2005 10:47 am
- Forum: Submit an Idea!
- Topic: UGH untyer
- Replies: 1
- Views: 2289
Replying to Topic 'UGH untyer'
That would be interesting. Wouldn't make Keep rings useless when you outgrow them, but don't want someone to steal them on a hunt/dp.
- Wed Aug 17, 2005 10:43 am
- Forum: The Great Room
- Topic: Gear Damage
- Replies: 37
- Views: 41565
Replying to Topic 'Gear Damage'
Taken from Early Morning Convo
brad: yeah, every hit on your armor is 100 times as much damage as it should be ( smile )
Crusher: lol
brad: err 10 times
Brad clarified that every hit on your armor is 10x as much as it should be.
brad: yeah, every hit on your armor is 100 times as much damage as it should be ( smile )
Crusher: lol
brad: err 10 times
Brad clarified that every hit on your armor is 10x as much as it should be.
- Tue Aug 16, 2005 4:40 pm
- Forum: The Great Room
- Topic: Gear Damage
- Replies: 37
- Views: 41565
Replying to Topic 'Gear Damage'
Poofs as in Deletes. Also, when your armor becomes useless while wearing it, you keep it on, but if it becomes useless and you take it off, you can't put it back on until it's repaired. Quite annoying if you were to take off the armor to check if it was useless, and it actually was. Also, when you g...
- Tue Aug 16, 2005 3:02 pm
- Forum: The Great Room
- Topic: Gear Damage
- Replies: 37
- Views: 41565
Replying to Topic 'Gear Damage'
Corspray destroys/poofs gear in 1 shot. I lost Blue Full Plate and P-Ammy while seeing how Corspray works.
- Tue Aug 16, 2005 11:49 am
- Forum: The Great Room
- Topic: Gear Damage
- Replies: 37
- Views: 41565
Replying to Topic 'Gear Damage'
I think when you repair your gear, you should have a decent span between it going from each level of degrading. When you repair your gear, you seem to go to the top of Average. Is there a difference between the top of average and the bottom of average? It seems so, because I can repair my armor whil...
- Sat Aug 13, 2005 10:36 am
- Forum: The Great Room
- Topic: Who is the shortsword for
- Replies: 3
- Views: 4260
Replying to Topic 'Who is the shortsword for'
Shortswords are for Hobbits.
- Mon Aug 08, 2005 11:08 am
- Forum: Darwin's Pub
- Topic: Just Wondering (Xbox related)
- Replies: 35
- Views: 38750
Replying to Topic 'Just Wondering (Xbox related)'
I'm always like that, send me an invite when you're online and I'll play if I am awake. heh
- Mon Aug 08, 2005 6:33 am
- Forum: Darwin's Pub
- Topic: Just Wondering (Xbox related)
- Replies: 35
- Views: 38750
Replying to Topic 'Just Wondering (Xbox related)'
How soon are till you play, Hulk?