Search found 125 matches

by Wolverine2
Mon Apr 28, 2014 11:38 pm
Forum: Submit an Idea!
Topic: News on updates
Replies: 0
Views: 3552

News on updates

I would really appreciate it if knowledge about updates was released like it used to be. Trying to get in touch with a sysop is hard enough, let alone finding out that an area has recently been changed to become level required *cough* sick caves *cough* but still never getting a straight answer as t...
by Wolverine2
Mon Apr 21, 2014 11:47 pm
Forum: The Great Room
Topic: Forged
Replies: 3
Views: 8745

Re: Forged

You should have the sword in your hand when you trade... we don't generally drop things on the ground anymore to trade in the new FE...it's dangerous to do that;-P

EDIT: You should trade all items from your hand
by Wolverine2
Sun Apr 20, 2014 7:45 pm
Forum: The Great Room
Topic: Forged
Replies: 3
Views: 8745

Re: Forged

Did you have a regular crafted weapon in your hand? Did you try a different weapon? Did you check the ground? Did you do it in the right order? CCob or RCob and have you tried the other yet? You have to have more details or there's no way to know whether it was human or programming error. EDIT: This...
by Wolverine2
Sun Apr 20, 2014 1:01 am
Forum: Thieves
Topic: Traps
Replies: 3
Views: 6930

Re: Traps

Awhhhh you don't want me to use my fate traps around town anymore?! Oh wait. I haven't been allowed to for decades...
by Wolverine2
Wed Apr 16, 2014 11:14 pm
Forum: Flash / Mobile Frontend Discussion
Topic: Windows Phone
Replies: 1
Views: 5037

Windows Phone

I'm leaving Apple for Windows mobile OS. Looking at how the apps are developed, it seems like it would be really easy (well, relatively to what you've already created) to port it over. I'd be interested to get back on the mobile beta of drak. I haven't been able to find much about 3rd party apps, ot...
by Wolverine2
Wed Apr 16, 2014 11:10 pm
Forum: The Great Room
Topic: Its been a while...
Replies: 3
Views: 10473

Re: Its been a while...

People are still around. No new content that I can recall. I have done a few tiny additions on the SDC page I created (nothing about Coro still even though I know what you get yada yada). Thanks again for what you've contributed. Other than that, I know Omni is still making her new area, but we have...
by Wolverine2
Sun Apr 13, 2014 9:53 pm
Forum: Game Issues
Topic: Mormar 1 NPC bug
Replies: 3
Views: 6861

Re: Mormar 1 NPC bug

Face it, if they are in NL and have gotten into mormar, they already are hooked ;-P
by Wolverine2
Sun Apr 13, 2014 2:09 pm
Forum: Game Issues
Topic: Mormar 1 NPC bug
Replies: 3
Views: 6861

Re: Mormar 1 NPC bug

As I was told, it was a testing NPC for the new dialogue boxes. Just don't touch it and you'll be fine ;-P There's a few things in that area you can hear too, like monsters and stuff that belong to other areas. They aren't going to spend time fixing that when they could be adding more content. It's ...
by Wolverine2
Sun Apr 06, 2014 1:08 pm
Forum: Game Issues
Topic: New Crit Equipment Bug
Replies: 1
Views: 4759

New Crit Equipment Bug

Okay so the bug Brad introduced- if you try and hit anything without gaunts on using martial arts skill, you keep fumbling without being able to hit. This ordinarily is not a problem except for brand new MAs. No one spawns with gauntlets unfortunately. I tried to bring a new person into the communit...
by Wolverine2
Tue Apr 01, 2014 11:36 am
Forum: The Great Room
Topic: Doro is back
Replies: 4
Views: 9245

Re: Doro is back

We have had events where Brad sped up the rounds. It is murder for any new players in SDC1 or NL or Mormar, and it is almost impossible for SDC3. The monsters end up attacking like 4 times in our 1 round, especially if you lag. It is designed this way to prevent insta-death and utter failure. Stick ...
by Wolverine2
Sun Mar 30, 2014 2:48 pm
Forum: The Great Room
Topic: Doro is back
Replies: 4
Views: 9245

Re: Doro is back

I know I've seen 98% of it (80/40 barb). Mind doing a new graphics lockers thing too? I use new graphics so some of it I am just clueless as to what it transfers to but know I've seen it
by Wolverine2
Thu Mar 27, 2014 7:33 pm
Forum: The Great Room
Topic: Beetle Bread
Replies: 2
Views: 4099

Re: Beetle Bread

I'd be interested in how you got that as well. It almost sounds like an older item because I have never seen nor heard of anything like that lol!
by Wolverine2
Mon Mar 10, 2014 11:15 pm
Forum: Submit an Idea!
Topic: Drakkar is going to die... Suggestions to bring Drak Back
Replies: 84
Views: 148821

Re: Drakkar is going to die... Suggestions to bring Drak Bac

Brought back an old topic. Drakkar is here, you just gotta want to play it man.
by Wolverine2
Mon Mar 10, 2014 11:13 pm
Forum: The Great Room
Topic: New Classes?
Replies: 1
Views: 2920

Re: New Classes?

From what I heard, all the sysops are ninja class, it just doesn't recognize in new frontend ;-P
by Wolverine2
Fri Feb 14, 2014 12:45 am
Forum: The Great Room
Topic: Just some ideas I've been messing with.
Replies: 2
Views: 3384

Re: Just some ideas I've been messing with.

The memory feature, although "cool" I dislike the idea of in Drakkar. Part of the fun is being ported around NOT knowing what level you're on or even if you are in the same area. Makes the game feel much larger than it is. Plus there's a ton of areas that are actually right next to eachoth...
by Wolverine2
Tue Jan 28, 2014 6:18 pm
Forum: Submit an Idea!
Topic: Drop Chance Night
Replies: 1
Views: 2381

Drop Chance Night

Well, I haven't seen much posted on the forums in a while so here I go. We have double or even quadruple exp/skill/quirk/leadership gain nights. Something that may be interesting (depending on how you have this stuff coded Brad) would be a double/triple/quadruple drop chance night. I am a little bit...
by Wolverine2
Fri Jan 03, 2014 4:29 pm
Forum: Sysops Conclave
Topic: Mormar is broken
Replies: 3
Views: 5588

Re: Mormar is broken

They were level 50+ crits that had done it, the issue was fixed after brad's whole game reset yesterday (along with not being able to use the alerian boat and the tarak float quest). Thanks for the replies though!
by Wolverine2
Thu Jan 02, 2014 4:10 pm
Forum: Sysops Conclave
Topic: Mormar is broken
Replies: 3
Views: 5588

Mormar is broken

On all crits that had access it seems, they can still twig/port in but now whoever tries to go up or down stairs gets pushed out to great halls. We mentioned it in lobby, but Brad vanished after we did ;-P It's not on just one crit... it seems to be everyone's account. Will send e-mail too.
by Wolverine2
Mon Dec 23, 2013 11:10 pm
Forum: The Great Room
Topic: Anyone here?
Replies: 2
Views: 5702

Re: Anyone here?

There are about 40-60 (just visible, Brad claims 100 or so occassionally) that are on mid-day ish
by Wolverine2
Sun Dec 08, 2013 12:05 am
Forum: Submit an Idea!
Topic: Drakkar is going to die... Suggestions to bring Drak Back
Replies: 84
Views: 148821

Re: Drakkar is going to die... Suggestions to bring Drak Bac

As I have heard, there was a new tutorial that was made. I forget whether Mars or Omni did it, but both have put enormous amounts of effort into developing the game in a way. Unfortunately, the system crashed and that work was lost near its completion, and since then, the skills have been put to oth...
by Wolverine2
Wed Oct 30, 2013 10:34 pm
Forum: Game Issues
Topic: Darktower/ Uther Lair critters not spawning
Replies: 3
Views: 3797

Re: Darktower/ Uther Lair critters not spawning

after reset**
by Wolverine2
Wed Oct 30, 2013 10:34 pm
Forum: Game Issues
Topic: Darktower/ Uther Lair critters not spawning
Replies: 3
Views: 3797

Re: Darktower/ Uther Lair critters not spawning

It looks like it has been resolved thanks! Did not check before reset
by Wolverine2
Tue Oct 29, 2013 11:04 pm
Forum: Game Issues
Topic: Darktower/ Uther Lair critters not spawning
Replies: 3
Views: 3797

Darktower/ Uther Lair critters not spawning

Well I was told not to post this where I did... and to instead post it here. I KNOW this has been e-mailed to help@drakkarzone.com with no reply by another and he was told never to post on forums again by a sysop. So.

There is a bug with darktower and uther's lair and stuff...Barely any NPCs spawn...
by Wolverine2
Sun Oct 27, 2013 12:59 pm
Forum: The Great Room
Topic: Someone post something to debate
Replies: 7
Views: 12562

Re: Someone post something to debate

There is a bug with darktower and uther's lair and stuff...Barely any NPCs spawn...Discuss
by Wolverine2
Wed Oct 02, 2013 11:11 pm
Forum: Game Issues
Topic: Icon Blinking
Replies: 2
Views: 4087

Re: Icon Blinking

It could be just on barbs. It always freaks me out because zerk does go down quicker than you think sometimes and I don't always have time to look at the bar for which icons are blinking. I have not tried on any other classes. May need some other players to try to help figure out the specifics.