Search found 125 matches
- Wed Oct 29, 2014 11:15 am
- Forum: Marketplace
- Topic: Old School Alerian neutral helm
- Replies: 1
- Views: 5185
Re: Old School Alerian neutral helm
If I was paid, I may have one... you seem to be very intent on sensing old school items. Just to let you know, stuff on fansites is very outdated, considering Brad changed the system on some things too. You may have to rerun all the tests with varying results. Not even sure if Brad knows what pieces...
- Sun Oct 26, 2014 3:00 am
- Forum: Nork
- Topic: Goblet quest
- Replies: 2
- Views: 5241
Re: Goblet quest
As I was told, each goblet adds +1 armor to the armor piece. Although it may not seem like a lot, if you do all of them on a nork piece of armor, it is 10% better at least than it originally was. There's a certain scale that each scenario has for total armor though, so on a cob piece it makes almost...
- Fri Oct 10, 2014 10:31 pm
- Forum: The Great Room
- Topic: Betty is just gonna have to accept shes an orphan
- Replies: 8
- Views: 11810
Re: Betty is just gonna have to accept shes an orphan
2 ments with illusion is the ONLY way I've ever been able to successfully do it... or 1 high level ment and a mid level barb/something that can kill mass amounts of crits with control, relatively of course.
- Sun Oct 05, 2014 4:46 pm
- Forum: Submit an Idea!
- Topic: Multi use traps
- Replies: 3
- Views: 3726
Re: Multi use traps
Never would be implemented because you could sit AFK for hours and make coin skill exp for yourself or others in higher end areas. It's a shame because it would be insanely cool. But yeah, one word, sysops:P
- Thu Sep 25, 2014 11:03 pm
- Forum: Game Issues
- Topic: Random NPCs blind, deaf, dumb in prisons
- Replies: 2
- Views: 3448
Re: Random NPCs blind, deaf, dumb in prisons
+1 for the staring at you waiting to undress... It's a new tactic... wait for you to take off your armor, then strike.
- Tue Sep 23, 2014 2:37 pm
- Forum: Submit an Idea!
- Topic: New Player Knowledge..etc.
- Replies: 3
- Views: 7744
Re: New Player Knowledge..etc.
I remember when I used to chat a ton in lobby 0... then got yelled at, being told by a sysop that channel 0 is meant only for new player help and sysop talks with players. That quickly switched me out of ever talking in lobby, even to new players. Wasn't allowed to have fun.
- Fri Sep 19, 2014 4:47 pm
- Forum: Nork
- Topic: Nork 1 Sea Hag hunt
- Replies: 8
- Views: 14019
Re: Nork 1 Sea Hag hunt
Thanks Bren, sharing your knowledge as always You're generally more right than I am about stuff
- Wed Sep 17, 2014 4:26 pm
- Forum: Tutorials
- Topic: In-Game Macros, Hotkeys and Keyboard commands
- Replies: 12
- Views: 18839
Re: In-Game Macros, Hotkeys and Keyboard commands
Chase didn't work last time I tried... may have been me... I'm not super active right now so I have little time to check. I just lurk the forums
- Wed Sep 17, 2014 1:45 am
- Forum: Tutorials
- Topic: In-Game Macros, Hotkeys and Keyboard commands
- Replies: 12
- Views: 18839
Re: In-Game Macros, Hotkeys and Keyboard commands
Yes shift 6 is the ^... macros on my comp are funky so I always just use mouse to hit the buttons... as far as I know it should work because ^D is a downstroke of enter I believe? It basically means enter this... then enter this... then enter this... 3 rounds to do all those. I know I tried to do so...
- Sun Sep 14, 2014 5:20 pm
- Forum: Tutorials
- Topic: In-Game Macros, Hotkeys and Keyboard commands
- Replies: 12
- Views: 18839
Re: In-Game Macros, Hotkeys and Keyboard commands
Doing it wrong that's why... try using
^DRTB^DDrink^DBTR
I use that except B arg arg for my barb. Nice macro. No need for asterisk or hashtags etc.
^DRTB^DDrink^DBTR
I use that except B arg arg for my barb. Nice macro. No need for asterisk or hashtags etc.
- Mon Sep 01, 2014 7:30 pm
- Forum: Nork
- Topic: Nork 1 Sea Hag hunt
- Replies: 8
- Views: 14019
Re: Nork 1 Sea Hag hunt
I swore it was 20... but maybe I just have been gone too long... You tell me
- Wed Aug 27, 2014 12:24 am
- Forum: Nork
- Topic: Nork 1 Sea Hag hunt
- Replies: 8
- Views: 14019
Re: Nork 1 Sea Hag hunt
Dunno if you fixed it yet, but no you do not need to see it in my experience. You just have to say some interesting words to him with hag in hand... it took me 15 minutes to figure it out once... I can't recall what words, just go through the convo with him.
- Thu Aug 14, 2014 4:40 pm
- Forum: Submit an Idea!
- Topic: Drakkar is going to die... Suggestions to bring Drak Back
- Replies: 84
- Views: 149365
Re: Drakkar is going to die... Suggestions to bring Drak Bac
I'd just like to point out that 3 years ago there was a concern that Drakkar was going to die. Has that concern even come close to true? No lol. In fact for one of the holiday events we had over 100 or 150 or something around that. I think most of that is due to the development the sysops have done....
- Thu Aug 14, 2014 4:31 pm
- Forum: Game Issues
- Topic: Fate Traps
- Replies: 7
- Views: 11067
Re: Fate Traps
Chances on fate cards and fate traps are EXACTLY the same you are saying? Because fate water and fate cards have completely different outcomes and percentages. I have always wanted to experiment with the traps to see what they are (plus you can use these to your advantage to fate a character before ...
- Mon Jul 21, 2014 10:20 pm
- Forum: Game Issues
- Topic: Fate Traps
- Replies: 7
- Views: 11067
Re: Fate Traps
Heh, that "log" doesn't include every thing that happens in drak, nor even a lot of the major changes. If it did, it would take up about 10x the space it does. Plus it was probably pushed by some sysop that thought it was a bad idea to keep them. I personally wanted to experiment with them...
- Sat Jul 19, 2014 2:19 pm
- Forum: Game Issues
- Topic: Fate Traps
- Replies: 7
- Views: 11067
Re: Fate Traps
Yes, go to the VT thief store. It says "You are looking at Nothing. It has the appearance of Nothing". It can't be bought or anything
- Sat Jul 19, 2014 4:19 am
- Forum: Game Issues
- Topic: Fate Traps
- Replies: 7
- Views: 11067
Fate Traps
Why would you take them out on me:-/ I just made a character specifically to try them on (10 hp is minimum hp and 9 exp is minimum exp btw)
- Sat Jul 12, 2014 3:03 pm
- Forum: The Great Room
- Topic: Map of Nork ... a cry for Help!
- Replies: 2
- Views: 9387
Re: Map of Nork ... a cry for Help!
I have looked hard and long for that kind of map (because I was contributing to the Wiki), and as far as I found, none were around. There is one sort of close to it, but pretty blurry, on the Seville mirror (on WOLF's website), but other than that, I personally have never seen anything else like it....
- Tue Jul 08, 2014 4:17 pm
- Forum: Game Issues
- Topic: Loosing Macros On Game Exit
- Replies: 6
- Views: 8066
Re: Loosing Macros On Game Exit
Hmmm, I think Mars has suggestions, I forget where the full list is. Something along the lines of deleting a specific crts file or something. I too play on a 64 bit 8.1 Windows with no problems and have numerous accounts. I would just talk to Mars, he's fixed those issues for me before. Also always ...
- Tue Jul 08, 2014 4:14 pm
- Forum: Submit an Idea!
- Topic: Drakkar is going to die... Suggestions to bring Drak Back
- Replies: 84
- Views: 149365
Re: Drakkar is going to die... Suggestions to bring Drak Bac
Heh, I only looked over your post briefly... But hints for SDC3 armor quest was given. You must EXPERIMENT (now who summons experiments) with the recipe. Brad also added that it must be cooked in a skull with some acid. Hmm, seems pretty obvious to me
Re: Traps
That could be nice, but the mechanics of traps imo needs to be improved. Like allied avoidance, or else tfsing everything with a trap would be pointless...
- Mon May 19, 2014 11:09 pm
- Forum: Submit an Idea!
- Topic: Advanced targeting
- Replies: 3
- Views: 7809
Re: Advanced targeting
Your idea is pretty confusing now... What I would do is hit the target you want... then use the '.' command until it's dead. Does the same exact thing. I have a feeling I know sort of what kind of targeting feature you are talking about, which sounds more like a way to only hit one button so scripti...
- Sun May 18, 2014 8:10 pm
- Forum: Submit an Idea!
- Topic: Advanced targeting
- Replies: 3
- Views: 7809
Re: Advanced targeting
I haven't tested this, but I have a theory that the #whatever is actually like a crit name and that you can scry it from afar. I haven't tried, just a thing I've always wanted to try and haven't gotten around to it hehe. On a different note, not sure why you really need this feature... just use the ...
- Tue May 13, 2014 10:05 pm
- Forum: Submit an Idea!
- Topic: Date format for forum
- Replies: 2
- Views: 6025
Re: Date format for forum
Plus, to scan for new stuff, just use view unread posts (I have actually read all posts down to late 2004 now! Woot!)
- Wed Apr 30, 2014 12:05 am
- Forum: Game Issues
- Topic: graphic hang ups
- Replies: 3
- Views: 3780
Re: graphic hang ups
try the paint command... it will refresh the screen. Wine is hardish to play on in my experience because of the graphics like you are describing. Other than that, I couldn't tell you.