Search found 109 matches

by curiousredmonkey
Thu Apr 06, 2017 10:49 pm
Forum: Invader's Refuge
Topic: Ice Pots vs Traps
Replies: 2
Views: 4832

Ice Pots vs Traps

When I set 1 trap - and have the protection of a Refuge Ice Pot on my thief - then he survives the blast. However, when I set 3 traps I was dead meat. Even though the traps were all set in different locations (1 in N door, 1 4 hexes away in E door, 1 4+ hexes away from N/E traps in a S door). I gues...
by curiousredmonkey
Thu Apr 06, 2017 10:36 pm
Forum: Invader's Refuge
Topic: Refuge Con Pots
Replies: 0
Views: 10189

Refuge Con Pots

I have lost 10 points in cons just on my first day in Refuge. Obviously, I can replace them with NL Con pots, then SDC flowers, and finally with SK Red pots. But that would require me to leave refuge and hunt for those other items for many hours. So, I would suggest that (if you don't already) you d...
by curiousredmonkey
Sat Mar 25, 2017 6:16 am
Forum: Submit an Idea!
Topic: Thoughts on PNork/SK: an open letter
Replies: 4
Views: 11406

Re: Thoughts on PNork/SK: an open letter

I have really enjoyed the recent events, most especially the Primal Nork event. Revisiting Nork (which is what hooked me on Drakkar!) has been great. It is challenging and varied. It has high level growth and drops that surprise. So, it has been a month of fun! Seiyria's open letter is excellent. I ...
by curiousredmonkey
Sun Feb 12, 2017 7:24 am
Forum: Submit an Idea!
Topic: SK Thief backstab useless - so ideas?
Replies: 0
Views: 11933

SK Thief backstab useless - so ideas?

Ideas: 1) Make NPC armor class more vulnerable to thief attack or backstab. 2) Increase auto-hide upon armor block and misses. 3) Create a new thief tier that holds one target in place (they cannot move). 4) Create a new weapon with the strangle ability on it. This would hold the target in place an...
by curiousredmonkey
Fri Feb 10, 2017 8:30 pm
Forum: Submit an Idea!
Topic: Thief Projections
Replies: 1
Views: 2747

Re: Thief Projections

Of course the simpliest solution is a thief tier that stops an npc from moving. Which would not be a role playing class solution. *xform glue at npc. Npc finds his footing glued in place.
by curiousredmonkey
Fri Feb 10, 2017 6:02 pm
Forum: Submit an Idea!
Topic: Thief Projections
Replies: 1
Views: 2747

Thief Projections

Thieves will never be massive killers but I would like to suggest something that would at least help thieves in solo mode. Primarily, this is to help them not have to keep chasing down NPCs constantly, but it also offers some interesting party mode non-thief features too (see bottom of post). Here i...
by curiousredmonkey
Wed Jan 25, 2017 3:14 am
Forum: Sullen Keep
Topic: A couple ideas
Replies: 8
Views: 11450

Re: A couple ideas

I am suggesting a new trader NPC. He takes two full-plate parts and then gives you the one you requested. To keep it simple, blacks for black, greens for green, etc. Example: You want gold fp part 5 and have 2 gold fp part 4s, so you hold each gold fp part 4 in a hand and click on one of the numbers...
by curiousredmonkey
Tue Dec 27, 2016 7:37 pm
Forum: Game Issues
Topic: Sidekick Party
Replies: 1
Views: 4027

Sidekick Party

A couple of minor things: 1 ) Erroneous message: Someone wishing to join my sidekick party was not able to because they received a message that the party was already full. The party only had 4 people in it. Note: It was created from the command line (party create) and not the party window. 2 ) Clunk...
by curiousredmonkey
Wed Jul 08, 2015 10:42 am
Forum: Submit an Idea!
Topic: Looks like Drak is Dead and Brad let it die
Replies: 6
Views: 11524

Re: Looks like Drak is Dead and Brad let it die

Sad indeed. But it has never been treated like a business. Just a project. And projects get attention when other projects don't.