Search found 993 matches
- Fri Apr 25, 2003 9:48 am
- Forum: The Great Room
- Topic: Level 23 Barb Ability?
- Replies: 10
- Views: 8018
Replying to Topic 'Level 23 Barb Ability?'
earlier, the barb is immune to the STUN discipline, there are other things in the games (effects) that have stun components.
- Thu Apr 24, 2003 3:55 pm
- Forum: The Great Room
- Topic: Level 23 Barb Ability?
- Replies: 10
- Views: 8018
Replying to Topic 'Level 23 Barb Ability?'
MINDWIPE has a stun component, which the barbs become immune to
- Thu Apr 17, 2003 3:59 pm
- Forum: Submit an Idea!
- Topic: Hey all you sharp web page guys
- Replies: 47
- Views: 37555
Replying to Topic 'Hey all you sharp web page guys'
looks good, though i think we should try to keep them on one screen
- Thu Apr 17, 2003 11:47 am
- Forum: Submit an Idea!
- Topic: Hey all you sharp web page guys
- Replies: 47
- Views: 37555
Replying to Topic 'Hey all you sharp web page guys'
All i'm looking for is SCREEN layout guys, no need to discuss security, how i'm going to store the characters, blah blah.
I want to see WEB page design for it.
Thanks,
Brad
I want to see WEB page design for it.
Thanks,
Brad
- Wed Apr 16, 2003 11:49 am
- Forum: Submit an Idea!
- Topic: Hey all you sharp web page guys
- Replies: 47
- Views: 37555
Hey all you sharp web page guys
I'd like to get some user player views on what a new player - draktools screen would look like if we did it on the web. Basically, lets just start with the actual player screen. Assume you are building a PHP'able form, where you put variables for each stat, etc, and I parse the form and put the righ...
- Thu Mar 27, 2003 5:34 pm
- Forum: The Great Room
- Topic: Melee Testing
- Replies: 36
- Views: 38773
Replying to Topic 'Melee Testing'
Two VERY important thing when testing weapons. Remember, for every + of a weapon, and every attack per round, you have a 1 degree of variability on the weapon, so your test sample size must go up by that factor. For example, a +1 weapon vs another +1 weapon, instead of taking 30 trials, now takes 60...
War
This is a drakkar forum, I want to stem any heated conflict about any real life issue, most currently including the potential persian gulf war.
Any post on the topic will be deleted, repeated offenders will be banned.
DrakkarZone Inc
Any post on the topic will be deleted, repeated offenders will be banned.
DrakkarZone Inc
- Mon Dec 16, 2002 3:51 pm
- Forum: The Great Room
- Topic: Secret Focus Bonuses Revealed!
- Replies: 17
- Views: 12850
Replying to Topic 'Secret Focus Bonuses Revealed!'
The carryover is a bug, but although really uber for the players its not on dupe bug scale, so I'm waiting to put a fix up until i get some other fixes in.
Brad
Brad
- Wed Dec 11, 2002 4:13 pm
- Forum: Submit an Idea!
- Topic: Name changes et al
- Replies: 16
- Views: 12553
Name changes et al
I've struggled with the 'let me change my char name' issue for about 10 years now (of drakkar). I've gone back and forth on what to do with it, and have listened to the almost EXACTLY split player population on the matter. Opinions range from "Don't let people change names EVER" (about 30%...
- Fri Dec 06, 2002 10:52 pm
- Forum: Tutorials
- Topic: Nifty "secrets"
- Replies: 82
- Views: 129616
Replying to Topic 'Nifty
I dont know, probably the same person who came up with a pretty reasonable formula for the hp docs prices.Originally posted by Ravaillac
Now how the heck could someone figure that out?
(smile)
- Fri Dec 06, 2002 6:31 pm
- Forum: Tutorials
- Topic: Nifty "secrets"
- Replies: 82
- Views: 129616
Replying to Topic 'Nifty
Haven't seen this on a spoiler site in quite some time, a long time ago someone with a lot of time on their hands figured out outcasts have a +2 combat bonus.
(Since its been released before i figured it was okay to verify that its true)
(Since its been released before i figured it was okay to verify that its true)
- Mon Dec 02, 2002 2:26 pm
- Forum: Polls
- Topic: IRC Server
- Replies: 25
- Views: 36267
IRC Server
Would you be interested in / would you use a user sponsored IRC server?
- Mon Nov 25, 2002 6:40 pm
- Forum: The Great Room
- Topic: WOOT ! WOOT !
- Replies: 5
- Views: 6207
Replying to Topic 'WOOT ! WOOT !'
Yes, i was impressed by it as a "fan site".
Good job
Good job
- Tue Nov 19, 2002 12:16 pm
- Forum: The Great Room
- Topic: Testing major game additions
- Replies: 50
- Views: 47316
Replying to Topic 'Testing major game additions'
I'm thinking of putting the nork2 changes up on all the servers on monday.
Keep me informed of any wankyness you find. Its looking pretty good so far.
Brad
Keep me informed of any wankyness you find. Its looking pretty good so far.
Brad
- Fri Nov 08, 2002 11:18 am
- Forum: The Great Room
- Topic: Testing major game additions
- Replies: 50
- Views: 47316
Replying to Topic 'Testing major game additions'
2 weeks is nothing. haha. I'm still locking sysops up in the game for hours on end, i dont think you guys want in on it yet (smile)
Brad
Brad
- Thu Oct 24, 2002 3:09 pm
- Forum: The Great Room
- Topic: Testing major game additions
- Replies: 50
- Views: 47316
Testing major game additions
There are several fundamental engine changes that I will soon need more than "spot" testing on. Without getting into details, I would like to query feedback on what the best way to handle "large scale testing" is. Specifically, if we create a player test server, how do we handle ...
- Thu Oct 03, 2002 8:55 pm
- Forum: Submit an Idea!
- Topic: Lair Regens
- Replies: 45
- Views: 28836
Replying to Topic 'Lair Regens'
I've read your concerns, and they do definetly go to heart. As a big (BIG) time player of other MMRPGs, i know the intense desire to always have available everything I need to get what I want, without competition of other players. However, this is a slippery slope, and sets a bad precedent for the g...
- Tue Oct 01, 2002 3:37 pm
- Forum: Submit an Idea!
- Topic: Ment AE kill messages
- Replies: 5
- Views: 5041
Replying to Topic 'Ment AE kill messages'
Wasn't actually 'snuck' in, I'm working on fixing a bunch of discipline issues, and that one just happened to stick its nose in my face.
Brad
Brad