Search found 117 matches

by Volcom
Mon Dec 27, 2010 4:26 pm
Forum: The Nameless Land
Topic: SDC 2 Feedback
Replies: 53
Views: 62587

Re: SDC 2 Feedback

seems every hex the bridge travels it will knock off 1 character.. meaning... If you start out with 4 characters on bridge at start After the bridge moves a hex. One player will fall leaving 3 still on the bridge After the bridge moves another hex. One player will fall leaving 2 still on the bridge ...
by Volcom
Mon Dec 27, 2010 5:37 am
Forum: The Nameless Land
Topic: SDC 2 Feedback
Replies: 53
Views: 62587

Re: SDC 2 Feedback

Casting darkness by the bridge to gnome area seems to make the bridge not work
by Volcom
Sun Dec 26, 2010 2:16 pm
Forum: The Nameless Land
Topic: SDC 2 Feedback
Replies: 53
Views: 62587

Re: SDC 2 Feedback

Anyone found a hex that you can memorize a teleport on? I have found that you can set twigs on Homack(Healer). A hex i could memorize would be wonderful!
by Volcom
Sat Dec 25, 2010 5:29 pm
Forum: The Nameless Land
Topic: SDC 2 Feedback
Replies: 53
Views: 62587

Re: SDC 2 Feedback

this 1 person at a time very slow bridge from the town to the gnome area...

lets just say its quite annoying
by Volcom
Sat Dec 25, 2010 4:24 pm
Forum: The Nameless Land
Topic: SDC 2 Feedback
Replies: 53
Views: 62587

Re: SDC 2 Feedback

Armon claims he wants a large nugget. Problem is, he doesn't seem to want one when offered. He says put it in either hand...have tried both.....no cigar. need to combine 8 fist sized to create 1 large I found if u try to click Armon holding a large nugget he opens blank. Have to get his dialog goin...
by Volcom
Mon Aug 30, 2010 11:16 pm
Forum: Game Issues
Topic: Request For Feedback / Grouping /Partying
Replies: 38
Views: 39956

Re: Request For Feedback / Grouping /Partying

the loot dropping from high lvl players like a chip staff in portals i think has been a bit off for a long time. if the staff requires lvl 18 the player should have to be 18 to even pick it up, and your idea of them having to be in party i agree with, or possibly even have to see death (much like ta...
by Volcom
Mon Aug 30, 2010 11:07 pm
Forum: Game Issues
Topic: Request For Feedback / Grouping /Partying
Replies: 38
Views: 39956

Re: Request For Feedback / Grouping /Partying

the idea's excite me! the developers testing and playing with different idea's makes me happy to have my account paid. I love to be able to be involved with testing and fiddling and have the opportunity to give useful feedback on what i noticed while playing with such idea's. Is there still somethin...
by Volcom
Mon Aug 30, 2010 10:51 pm
Forum: Game Issues
Topic: Request For Feedback / Grouping /Partying
Replies: 38
Views: 39956

Re: Request For Feedback / Grouping /Partying

I think these are some really good ideas. A combination of your 1 and 2 even sounds interesting. Does this mean that you could take your lvl 40 pal to a bdc hunt and they would actually be able to have some fun and join in? I was also thinking, kinda like AA's acid how it harder hitting the more peo...
by Volcom
Sun Aug 01, 2010 12:12 pm
Forum: Game Issues
Topic: Player Discussion Thread
Replies: 100
Views: 171029

Re: Player Discussion Thread

whats the point in having an ma if a fm has aa? they aren't even close

have u ever used a fm with ma skill an quirks?
by Volcom
Sun Aug 01, 2010 11:43 am
Forum: Game Issues
Topic: Tutorial Update
Replies: 1
Views: 2268

Re: Tutorial Update

A line of tutorial quest is one of the best ways in my opinion. They would make you do things that are considered routine in a normal drak day. And as far as new players, i always get lost in new games and one of the most frustrating things can be trying to find your way back to where you started fr...
by Volcom
Sun Aug 01, 2010 11:14 am
Forum: Game Issues
Topic: Player Discussion Thread
Replies: 100
Views: 171029

Re: Player Discussion Thread

yea a high skilled paladin should have enough control to swing his sword and not kill all his friends. A allied avoidance that was 100% for both ments and paladins should already exist. And maybe even fighterments, a fm with high ma skill and quirks can sweep zoos and live quite well, but they will ...
by Volcom
Fri Jul 30, 2010 10:06 pm
Forum: Game Issues
Topic: Player Discussion Thread
Replies: 100
Views: 171029

Re: Player Discussion Thread

As per suggestions from our conference, I'll be upping the loyalty bonus from a 12 month max to a 24 month max in an upcoming reset. (This means your gold HPs will grow for up to 24 months instead of 12 ). Accidentally unsubscribe a while back? For a limited time contact us at help@drakkarzone.com ...
by Volcom
Mon Jul 26, 2010 1:40 am
Forum: Game Issues
Topic: Player Discussion Thread
Replies: 100
Views: 171029

Re: Player Discussion Thread

You mad someone left you out of the circle skip
by Volcom
Sun Jul 04, 2010 3:25 pm
Forum: The Nameless Land
Topic: Complete List of Skill 31+ Abilities for all classes
Replies: 5
Views: 10806

Re: Complete List of Skill 31+ Abilities for all classes

This will never happen lol
by Volcom
Sat May 22, 2010 3:15 pm
Forum: Sysops Conclave
Topic: Lost and Found NPC
Replies: 7
Views: 7037

Re: Lost and Found NPC

Yea this is great idea other than the resetting what he has each reset.
by Volcom
Sat May 22, 2010 12:40 am
Forum: Website Stuffs
Topic: JAVA section
Replies: 3
Views: 8043

Re: JAVA section

Yup unfortunately they wont give me full access to the forums to allow me to set it up properly :D Thus I always need to go through others. Do the smart thing, give this man what is required to impress us. Seems to be one of the few good things moving on a forward track, no need to put speed bumps ...
by Volcom
Sun May 09, 2010 10:09 pm
Forum: Barbarians
Topic: Famous
Replies: 41
Views: 102819

Re: Famous

Atom
by Volcom
Sat May 08, 2010 3:02 am
Forum: Game Issues
Topic: Quest Items which can be stolen: Post em here!
Replies: 13
Views: 17616

Re: Quest Items which can be stolen: Post em here!

Marton robe gems off the mercadvisors and trainee count?
by Volcom
Fri May 07, 2010 4:15 pm
Forum: Crafting System
Topic: Gonna share your recipes?
Replies: 4
Views: 10308

Re: Gonna share your recipes?

Brad wrote:Just a humerous poll
evil
by Volcom
Sun Apr 18, 2010 3:54 am
Forum: Nork
Topic: Wondering about Kaxx
Replies: 10
Views: 17135

Re: Wondering about Kaxx

Mars wrote:LOL

put them back <VEG>
i agree with mars (takes a breath)....
by Volcom
Mon Mar 22, 2010 11:11 pm
Forum: The Great Room
Topic: MIRC starlink.org
Replies: 7
Views: 7557

Re: MIRC starlink.org

use cricinfo.lo.uk.starlink.org
by Volcom
Mon Mar 22, 2010 5:32 pm
Forum: The Great Room
Topic: 200+
Replies: 56
Views: 56578

Re: 200+

tekcap wrote: atleast have a greeter available 24 hours.
Like at Walmart?
by Volcom
Sun Mar 14, 2010 5:09 pm
Forum: Darwin's Pub
Topic: PortalX > Starlink
Replies: 4
Views: 8240

Re: PortalX > Starlink

i am all for it myself
by Volcom
Thu Mar 11, 2010 2:23 pm
Forum: The Great Room
Topic: MIRC starlink.org
Replies: 7
Views: 7557

Re: MIRC starlink.org

just pick a server we can all connect to in under 2 hours an im happy
by Volcom
Sat Jan 09, 2010 11:08 am
Forum: Submit an Idea!
Topic: Add a KILLER bow in Nameless and further quest in mormar
Replies: 14
Views: 10464

Re: Add a KILLER bow in Nameless and further quest in mormar

Quaternion wrote:i have got some cupid arrows in my lockers, been waiting for a moment to use them on you volcom
I want what he's on