Search found 47 matches

by Mantorok
Thu Aug 16, 2012 9:24 pm
Forum: Submit an Idea!
Topic: Re-Tuning Nork Weaponry
Replies: 8
Views: 8333

Re: Re-Tuning Nork Weaponry

Sorry for the delay in the update. Here are some re-imagined bows. I split longbows apart from crossbows and shortbows. Longbows have a hide penalty and therefore do not make good thief weapons, where crossbows/shortbows incur no penalty. With this in mind, longbows deal slightly more damage and hav...
by Mantorok
Thu Aug 16, 2012 7:37 pm
Forum: Mentalists
Topic: Re-imagined Disciplines (inspired by ENERGYLANCE)
Replies: 2
Views: 5920

Re-imagined Disciplines (inspired by ENERGYLANCE)

Forger of Fire FIREBALL Targeted - Deals 12 FIREBALL damage per skill level to a single target. Untargeted - As the spell currently works, using either no target or directional keys to aim the spell. Forger of Ice ICESTORM Targeted - Deals 12 ICESTORM damage per skill level to a single target. Unta...
by Mantorok
Tue Aug 14, 2012 7:05 pm
Forum: Mentalists
Topic: Thoughts on ENERGYLANCE
Replies: 3
Views: 6189

Re: Thoughts on ENERGYLANCE

I'm unsure about the balance of ENERGYLANCE at this point. It certainly 'feels' right when compared to killing things as other classes. I'm not dealing as much as a MA using RP, I'm not dealing as much as a barbarian when berserked (not nearly as much as a barbarian hitting 4x a round). I've done so...
by Mantorok
Mon Aug 13, 2012 3:54 am
Forum: Mentalists
Topic: Thoughts on ENERGYLANCE
Replies: 3
Views: 6189

Thoughts on ENERGYLANCE

Been playing with ENERGYLANCE since the cost was lowered, and here are some thoughts in no particular order: [*]Against the rare critter without resists, this discipline can hit for ~2k. Most commonly, damage is around 700-1200, which keeps me up to speed with party members in Cobrahn. [*]The physic...
by Mantorok
Thu Aug 09, 2012 9:54 pm
Forum: Aleria
Topic: Aleria x2! Event
Replies: 0
Views: 4472

Aleria x2! Event

Aleria being sped up made my life complete.
by Mantorok
Wed Aug 08, 2012 3:24 pm
Forum: Game Issues
Topic: Dagano Stole My Axes
Replies: 0
Views: 2159

Dagano Stole My Axes

The Tale of a Greedy Mayor I decided to to the RB sash quest on my mentalist so I could get to and from Aleria without having to wear the sash. I ran around, got all the needed items, and completed the quest. However, instead of rewarding me, Dagano told me I still needed to bring him the axes of t...
by Mantorok
Mon Aug 06, 2012 8:17 pm
Forum: Submit an Idea!
Topic: Re-Tuning Nork Weaponry
Replies: 8
Views: 8333

Re: Re-Tuning Nork Weaponry

Coming up with a new spread for bows is proving to be difficult. The current list of Nork bows, in relative order of power, is as follows: Shortbow/Longbow/Crossbow Mummy King Crossbow Silver Longbow(griffon quest)/Wooden Longbow(M4 tengus) Silver Longbow(fisheries archers)/Silver Crossbow(KM5 quest...
by Mantorok
Mon Aug 06, 2012 3:50 pm
Forum: Submit an Idea!
Topic: Re-Tuning Nork Weaponry
Replies: 8
Views: 8333

Re: Re-Tuning Nork Weaponry

Bow is tricky since it encompasses three classes of weapons (crossbow, shortbow, and longbow) with different capabilities. Dagger is pretty well off in spread and damage capability compared to some other weapon categories but could certainly use some tweaking.

I'll see what I can come up with.
by Mantorok
Mon Aug 06, 2012 1:35 pm
Forum: Submit an Idea!
Topic: Re-Tuning Nork Weaponry
Replies: 8
Views: 8333

Re: Re-Tuning Nork Weaponry

No thoughts on this? I can whip up another weapon tree if someone would like to see a new take on something else. I have the power of Photoshop and can push out a new graphic or two. I'd like some feedback from players that have made that 1-18 trek a few times and how the current weapon spread affec...
by Mantorok
Sun Aug 05, 2012 11:39 pm
Forum: Game Issues
Topic: Mentalist damage is unbalanced... in a bad way.
Replies: 32
Views: 51757

Re: Mentalist damage is unbalanced... in a bad way.

If the early game isn't addressed, it's going to be harder and harder to keep the new players that do happen to stumble in to Drakkar. I know that most of the game is in the latter half of NL, so I have to make the wheel squeak on this side of the game or it's never going to get any attention. Even ...
by Mantorok
Sun Aug 05, 2012 11:11 pm
Forum: Game Issues
Topic: Mentalist damage is unbalanced... in a bad way.
Replies: 32
Views: 51757

Re: Mentalist damage is unbalanced... in a bad way.

I don't think the past is how current playability is measured - the game has changed too much since 1999. By the same logic, since some barbarians had already gotten through the low levels, there should have been no reason to release the Undead City. Also, all the mentalists that have currently made...
by Mantorok
Sun Aug 05, 2012 10:25 pm
Forum: Game Issues
Topic: Mentalist damage is unbalanced... in a bad way.
Replies: 32
Views: 51757

Re: Mentalist damage is unbalanced... in a bad way.

I'm aware of pre-UD Cobrahn. I was there with lots of other PSI-users hunting fangs for scrolls and whatnot. PSI damage was just as terrible then, but not everyone was running around with top-tier Cobrahn weapons as soon as they hit the level requirement for it so it wasn't as apparent; as the stron...
by Mantorok
Sun Aug 05, 2012 9:30 pm
Forum: Game Issues
Topic: Mentalist damage is unbalanced... in a bad way.
Replies: 32
Views: 51757

Re: Mentalist damage is unbalanced... in a bad way.

I was making an example of how the psi did more than my melee there. I think I tried PWD there, too awhile. I wouldn't burn ancients at all. The keep itself is part of what I mean, focusing on Lower, Upper, Sewers and ignoring macers and giants as targets just like ppl who do Mormar, MS or sweep th...
by Mantorok
Sun Aug 05, 2012 8:30 pm
Forum: Game Issues
Topic: Mentalist damage is unbalanced... in a bad way.
Replies: 32
Views: 51757

Re: Mentalist damage is unbalanced... in a bad way.

Aye, UD always been high psi-res and lower melee-abs so you kill, upgrade prot gear to live, go deeper and have at it with melee. Most of the rest of Cob is there for the taking for psi-users and it would be unbalance to have all Cob fall to psi easier while melee users have to stick to UD for fast...
by Mantorok
Sun Aug 05, 2012 8:25 pm
Forum: Game Issues
Topic: Mentalist damage is unbalanced... in a bad way.
Replies: 32
Views: 51757

Re: Mentalist damage is unbalanced... in a bad way.

For the original OP, I didn't see where you tested against axemen, skeleton leaders, and swordmen. This was the gravy skilling of cob for a very long time. 1 fireball and 1 spear should kill almost all these undead type crits in cob. UD was put in as a bone to fix a dead class in the game at that t...
by Mantorok
Thu Aug 02, 2012 4:58 pm
Forum: Submit an Idea!
Topic: Re-Tuning Nork Weaponry
Replies: 8
Views: 8333

Re-Tuning Nork Weaponry

I love that damage numbers now show. After 15 years or so of playing, it's nice to finally see that halberd is not grossly overpowered. However, after cataloging most Nork-side weaponry, it's pretty easy to see that there is not only a deficiency in most type of weapons, but that the power range of ...
by Mantorok
Thu Aug 02, 2012 2:48 am
Forum: Game Issues
Topic: Mentalist damage is unbalanced... in a bad way.
Replies: 32
Views: 51757

Re: Mentalist damage is unbalanced... in a bad way.

Looks to me like its more of a problem in cobrahn.. Mantorok can you post numbers with the same character in Nork/Aleria/NL? 25/23... + a lori staff is 6 skills, so 29 effective skill giving espear damage of 150 in ud? 300 in other areas just seems low... And of course a thiefs damage is low unless...
by Mantorok
Thu Aug 02, 2012 2:44 am
Forum: Game Issues
Topic: Mentalist damage is unbalanced... in a bad way.
Replies: 32
Views: 51757

Re: Mentalist damage is unbalanced... in a bad way.

heh well ments are not supposed to be the main killers in the party id say always in the back casting prots to protect those we hide behind but at skill 24 or so you get elance lots of eps to use and ages but does damage at level 30 you get a new staff that improves your psi level even more and for...
by Mantorok
Thu Aug 02, 2012 2:25 am
Forum: Game Issues
Topic: Mentalist damage is unbalanced... in a bad way.
Replies: 32
Views: 51757

As seen in this sampling of areas, nearly every critter in Cobrahn has at least 1 innate psi-cutter, with others often having more. Even if critters had no innate psi-cutters, my fully quirked out and Lori-staff enhanced nuke hits for damage that is comparable to a thief's normal melee with a dagger...
by Mantorok
Thu Aug 02, 2012 2:12 am
Forum: Game Issues
Topic: Mentalist damage is unbalanced... in a bad way.
Replies: 32
Views: 51757

Mentalist damage is unbalanced... in a bad way.

In Cobrahn, my mentalist's damage is so low he is virtually unplayable. I deal a fraction of the damage that other classes do while being much more fragile. I've got some hard numbers to back up this claim. My mentalist vs friend's thief. Wearing the exact same high-end Cobrahn gear (8/8 rings, Lori...
by Mantorok
Sun Oct 31, 2010 11:00 pm
Forum: Submit an Idea!
Topic: Useless Skills and More
Replies: 7
Views: 9647

Useless Skills and More

After returning to Drakkar after many years away, I notice that many skills things are either entirely useless, completely pointless, or simply overlooked. I'm only looking at this from the PoV of a thief, so I encourage other players to comment on their own experiences. Trapsack. What is the purpos...
by Mantorok
Tue Oct 19, 2010 9:11 pm
Forum: Game Issues
Topic: "Legendary" Items
Replies: 6
Views: 5919

"Legendary" Items

Is there a reason that some items are legendary and others that are more difficult to obtain are not? For instance, griffon feathers are "legendary" while red dragon scales aren't. Naga scales are "legendary" while full plate isn't. Is this intended, or is this something passed o...