Search found 123 matches

by Morgar
Tue Sep 03, 2002 4:44 pm
Forum: Submit an Idea!
Topic: Gold Accounts
Replies: 49
Views: 31212

Replying to Topic 'Gold Accounts'

Originally posted by Tranquil Simple. New areas like UD and future ones are for gold members only. too complicated? Unrealistic. There are people that join the game and jump immediately to a paid account. Building an area which they will not be capable of accessing for months, if not longer is not ...
by Morgar
Tue Sep 03, 2002 4:41 pm
Forum: Submit an Idea!
Topic: Gold Accounts
Replies: 49
Views: 31212

Replying to Topic 'Gold Accounts'

Originally posted by Hotice 3rd of all... at 200 megs cap, every skill level past 20 will be the same, which is stupid, what's the point of making each increasing skill level easier and easier? it's supposed to be challenging... -Hotice___RAGE There is a fine line between coining for the trainer an...
by Morgar
Tue Sep 03, 2002 4:34 pm
Forum: Submit an Idea!
Topic: Gold Accounts
Replies: 49
Views: 31212

Replying to Topic 'Gold Accounts'

Originally posted by Hotice As in "Capped trainers" and "Coin maxxed on account" you mean - the most you will ever pay trainer for maxxed training is 200 megs? (4 slots x 2 banks (25 each) = 200) i don't really understand that concept... if it were like what i put above, it woul...
by Morgar
Sun Sep 01, 2002 2:11 am
Forum: Submit an Idea!
Topic: Gold Accounts
Replies: 49
Views: 31212

Gold Accounts

Lets me start off by saying I have two silver accounts. I never bought a gold account because I didn't see any value to them. Email and Websites are available all over the net for free, it didn't make any sense to pay for them here. Now comes the announcement that the principle benefits (???) of a g...
by Morgar
Fri Aug 30, 2002 1:37 am
Forum: Submit an Idea!
Topic: Here's one that won't happen!
Replies: 4
Views: 4439

Replying to Topic 'Here's one that won't happen!'

Its clear that the towns and locker areas have become incredibly cluttered of late. I like the idea of being able to drop off an item to a DP shop, but I think that right next to that crit should be a trash can, we dropping a tied object would make it go poof. Clearly a trash can hex would be abused...
by Morgar
Wed Aug 28, 2002 7:20 pm
Forum: Submit an Idea!
Topic: Partying ....... ??
Replies: 12
Views: 7922

Replying to Topic 'Partying ....... ??'

Originally posted by Tranquil Ok.. Now i am offically convinced skill is slower then a 500 pound turtle. I just was partying with 5 people for a half hour and 2 people for an hour. out of all of this, i gained 15%. im skill 11 (!). Yes, its faster then soloing. but its still slow as hells bells. we...
by Morgar
Sat Aug 17, 2002 2:18 pm
Forum: Submit an Idea!
Topic: Ideas for new discs
Replies: 17
Views: 11937

Replying to Topic 'Ideas for new discs'

Not Bad.... here's two more.

See Liminv - Ments have the ability to cast Liminv, but only bad guys have the ability to see through it?

Mass Respirate - self explanatory, great for those levi hunts.
by Morgar
Sat Aug 17, 2002 4:14 am
Forum: Submit an Idea!
Topic: Janitor
Replies: 0
Views: 14627

Janitor

I can understand the need for the janitor program, but its a little disconcerting to see over an hours worth of poppable pile vanish right before your eyes. Can't there be an adjustment made to the janitor to give you a minute or two warning? Thats more than enough time to check the pile and pop it....
by Morgar
Wed Aug 14, 2002 3:57 pm
Forum: Submit an Idea!
Topic: Pot rarity
Replies: 18
Views: 12751

Replying to Topic 'Pot rarity'

Originally posted by Emily On many computers and servers, the random generator has to be seeded with a number or some sort of value before it can produce a good random number. If the seed starts to repeat frequently, the "rendom" outcome will start seeming a lot less random. This would ex...
by Morgar
Tue Aug 06, 2002 4:51 pm
Forum: Submit an Idea!
Topic: NO PARTY EXPERIENCE FOR BREAKING???WHAT?
Replies: 34
Views: 26689

Replying to Topic 'NO PARTY EXPERIENCE FOR BREAKING???WHAT?'

Originally posted by flisk the point is it was being abused. Players were loggin in and then leaving for the day; allowing someone else to make their exp for them. Why not just put an activity timer on people? If the person is inactive for a period of time, say 10 to 15 minutes, boot them off. 10 t...
by Morgar
Fri Aug 02, 2002 4:09 am
Forum: Submit an Idea!
Topic: New spell to help with coining
Replies: 10
Views: 7461

Replying to Topic 'New spell to help with coining'

Originally posted by yanchee As people get higher levels they need more and more coin to train and skill, but when hunting you have to run back to town a lot to unload the gold you carry. I would like to see a spell that would turn gold coins into a gold bar that the person could put in their bag t...
by Morgar
Thu Aug 01, 2002 5:46 pm
Forum: Submit an Idea!
Topic: are MA's and barb's being left out??
Replies: 38
Views: 25781

Replying to Topic 'are MA's and barb's being left out??'

Originally posted by Thiefy Originally posted by dman Mmmm Lets see now, lowest hit points, least damage when using primary skill, can't hunt most lairs other classes can solo, etc.etc.etc. LoL ... lowest hitpoints = ment at 350 healers and thieves are 380 ... lowest damage? do you have psi crush? ...
by Morgar
Fri Jul 26, 2002 2:57 pm
Forum: Submit an Idea!
Topic: swim skill?
Replies: 10
Views: 8982

Replying to Topic 'swim skill?'

Originally posted by Thundar__RELM Actually that would be really bad. Think about it. You are killing crits and they run into the water. Boom no xp or skill for you. Compound that by alot and you end up losing. I like crits only taking damage from what I hit them with. Even worse think about levi a...
by Morgar
Thu Jul 25, 2002 3:59 pm
Forum: Submit an Idea!
Topic: swim skill?
Replies: 10
Views: 8982

Replying to Topic 'swim skill?'

I can live with the drowning issue. But its unfair that the rules apply only to players and not to crits. I've seen damaged crits run off yeti island with no heart, into water, where by rights, they should have died from drowning. But no, drowning is a player problem only. If you're going to make wa...
by Morgar
Fri Jul 19, 2002 6:57 pm
Forum: Submit an Idea!
Topic: Ment Power
Replies: 6
Views: 5769

Replying to Topic 'Ment Power'

-------------------------------------------- Originally posted by Rone[/i] From experience, ments disc are weak...it's really not strong compare to other class. In Nork and Cob, there's no balance between the class. In Cob ment's espear does around 300-400 damage w/Lori(not to mention too much is ve...
by Morgar
Fri Jul 19, 2002 4:59 pm
Forum: Submit an Idea!
Topic: Multiple round damage discs
Replies: 2
Views: 2837

Replying to Topic 'Multiple round damage discs'

Please Valarc, but no.... Poison might kill a crit, but neither skill nor exp is gained from that crit. And until recently you couldn't even search it. I'd hate to see them change acid breathe into something as useless as poison. For the life of me, I can't understand why the healers aren't screamin...
by Morgar
Fri Jul 19, 2002 12:29 am
Forum: Submit an Idea!
Topic: Ment Power
Replies: 6
Views: 5769

Replying to Topic 'Ment Power'

Ments don't necessarily have rely on enmiss. Its true that its one of our primary spells for skilling. But its also true that if you can juggle your enmiss with an area effect spell, you can skill a lot faster. Consider being zoo'd, 10 or more crits on your hex, your party is in trouble. Its time to...
by Morgar
Mon Jul 15, 2002 6:34 pm
Forum: Submit an Idea!
Topic: Idea for lvl 13 maxing crits
Replies: 8
Views: 7006

Replying to Topic 'Idea for lvl 13 maxing crits'

_______________________________ Originally posted by Stormwind Transmute does not give you the full value of the item being popped. It gives you a percentage based on skill. Thats why it's better to carry the gems back and sell them and just pop the garbage that is left over and not worth carrying b...
by Morgar
Mon Jul 15, 2002 2:25 pm
Forum: Submit an Idea!
Topic: "Im hunting in this area" mark
Replies: 28
Views: 18919

Replying to Topic '

While I don't think the game ops will implement it, I do think its a great idea. Especially when one considers just how crowded cob has been of late. Finding a spot to hunt in timmy caves is getting harder and harder. And whats worse, are the people that roam in, stop for a casual conversation while...
by Morgar
Sat Jul 13, 2002 3:13 pm
Forum: Submit an Idea!
Topic: Skill suggestion
Replies: 31
Views: 19245

Replying to Topic 'Skill suggestion'

Sounds great, but from a point of view of coding, its probably a complete rewrite of the skill system. And therefore it most likely won't even be considered. Personally I'd like to see solo skilling beefed up a tad, and party skilling also. And I'd like to see people recieve a skill bonus that maxes...
by Morgar
Sat Jul 13, 2002 8:00 am
Forum: Submit an Idea!
Topic: Guild Hall Suggestions
Replies: 14
Views: 9773

Replying to Topic 'Guild Hall Suggestions'

--------------------------------------- Dont make GH better, make it cheaper (or both). Something like the actual price for the first char with GH access, U$S 5.00 for 2nd and 3th and U$S 3.50 for the 4th one. To do things the right way, Im proposing a poll so the powers can know how much players ar...
by Morgar
Fri Jul 12, 2002 1:10 pm
Forum: Submit an Idea!
Topic: Guild Hall Suggestions
Replies: 14
Views: 9773

Guild Hall Suggestions

Here are a few suggestions to make the Guild Hall more attractive to paying customers. 1) More Twig Holders. OR barring that, let us once again locker twigs like we could do back in classic. 2) A pot Seller offering ALL of the major pots available in the Nork Segment, tied to the account. 3) A Bank ...
by Morgar
Fri Jul 12, 2002 12:47 pm
Forum: Submit an Idea!
Topic: Idea for lvl 13 maxing crits
Replies: 8
Views: 7006

Replying to Topic 'Idea for lvl 13 maxing crits'

Here is a little trick I learned a long time ago and applied again when I came back to the game just before december of last year. I was building an MA, it was my ONLY crit and being pretty limited in where he could hunt, I found myself struggling to coin for hitdoc. However I've always been lucky w...