Search found 25 matches
- Sun Mar 29, 2009 6:51 am
- Forum: Submit an Idea!
- Topic: Display a character's ATK & AC
- Replies: 4
- Views: 4237
Re: Display a character's ATK & AC
I don't see the problem with this idea, to be honest; it would be useful to see your adds at-a-glance... It's the same idea as adding them up, why not display it? EDIT: figured i'd add this to my post.. today a new player checked out the game, i'm not quite sure if he's going to stay or not, but aft...
- Thu Mar 26, 2009 10:57 pm
- Forum: The Nameless Land
- Topic: Dwindling Player Base vs Encounter Difficulty
- Replies: 4
- Views: 5510
Re: Dwindling Player Base vs Encounter Difficulty
I agree that the cost of Drakkar is very, very high. The cost is more than that other games of, well, I suppose higher quality. It reminds me of an old math problem from my freshman year, actually. Movie Theater tickets cost $X. The amount of people buying tickets, Y, is proportional to X. As X decr...
- Wed Mar 25, 2009 11:43 pm
- Forum: The Nameless Land
- Topic: Dwindling Player Base vs Encounter Difficulty
- Replies: 4
- Views: 5510
Re: Dwindling Player Base vs Encounter Difficulty
You know, you're right; i take back what I said.. its really not that bad anyways.
- Mon Mar 23, 2009 11:48 am
- Forum: The Nameless Land
- Topic: Dwindling Player Base vs Encounter Difficulty
- Replies: 4
- Views: 5510
Dwindling Player Base vs Encounter Difficulty
Four years ago when Nameless Lands came out, players rushed to meet the challenges in groups of ten, twelve, even fourteen players. Today, with a dwindling player base, newly-entering Nameless Land characters are basically unable to do the encounters without asking for the help of a bigger crit. I'm...
- Mon Mar 23, 2009 11:09 am
- Forum: Submit an Idea!
- Topic: Outfitos
- Replies: 4
- Views: 4285
Re: Outfitos
Yep, didn't think about that side of the coin. Aw well.
- Sun Mar 22, 2009 11:48 pm
- Forum: Submit an Idea!
- Topic: Outfitos
- Replies: 4
- Views: 4285
Re: Outfitos
I sort of like the idea, although it would likely need to be reformatted.
An NPC that swaps gear in a certain special locker for the gear you are currently wearing.
An NPC that swaps gear in a certain special locker for the gear you are currently wearing.
- Sun Mar 22, 2009 11:38 pm
- Forum: Submit an Idea!
- Topic: Barb Abilities 31+
- Replies: 25
- Views: 24233
Re: Barb Abilities 31+
After rereading through all of this, just figured I'd highlight the things I thought were good ideas. Firstly, and in my opinion this would be 100x more useful than improved cleave or four extra strength while zerking, would be retargetting on a fury, and maybe even in the higher 37-39 bracket addin...
- Sun Mar 22, 2009 10:53 am
- Forum: Submit an Idea!
- Topic: Barb Abilities 31+
- Replies: 25
- Views: 24233
Re: Barb Abilities 31+
Once upon a time there was a moron who thought a 2d RPG was a competitive game. He liked to jump into forum conversations that were actually going somewhere and say moronic one-liners which really contributed nothing to the current topic. He also hadn't even gotten past level 50, and didn't know wha...
- Sun Mar 22, 2009 12:31 am
- Forum: Submit an Idea!
- Topic: Barb Abilities 31+
- Replies: 25
- Views: 24233
Re: Barb Abilities 31+
I guess this is sort of beating a dead horse.. I haven't seen a single sysop post in any thread relating to the barbarian 31+ skills being underpowered. There's a lot of good stuff in here; I already sorta went over it and got pretty flamed up but basically, cleave (however debateable it's power is,...
- Sat Mar 21, 2009 8:36 am
- Forum: Submit an Idea!
- Topic: Too many attunements!
- Replies: 4
- Views: 4908
Re: Too many attunements!
yeah darge but the older hunts were done with many players that had not the greatest gear and were not a very huge crit size - i think brad is still sort of aiming at that. most guilds consist of 4-6 players these days and imho its important lairs are scaled to that sort of difficulty then again i'v...
- Thu Mar 19, 2009 11:26 pm
- Forum: Submit an Idea!
- Topic: 1,000 year old chat scroll-update it?
- Replies: 8
- Views: 6804
Re: 1,000 year old chat scroll-update it?
i think it's a pretty good idea if it's doable...
i dont know how many times i've found myself scrolling up to see if people have joined or someone looted whatever item and had the log get so flooded it's lost in the dark abyss.
i dont know how many times i've found myself scrolling up to see if people have joined or someone looted whatever item and had the log get so flooded it's lost in the dark abyss.
- Thu Mar 19, 2009 10:33 pm
- Forum: Darwin's Pub
- Topic: who is having fun yet?
- Replies: 14
- Views: 17736
Re: who is having fun yet?
Let me put it this way. Warhammer is like Pepsi. World of Warcraft is like Coke. Coke came first, you see, yet, Coke is delicious, not because it was FIRST, but because it has tastier ingredients. Pepsi came later; it tastes similar, yet it is missing some key ingredients. If you're going to play a ...
- Thu Mar 19, 2009 1:05 pm
- Forum: Submit an Idea!
- Topic: Barbarian Retargetting
- Replies: 9
- Views: 7652
Re: Barbarian Retargetting
well thing is, with this sort of game format (command entering, third person, not fullwindowed application) there is always going to be a way to brainlessly play, be it against the ToS or not... and although there are ways to fulfill the conditions that are required to gain skill without being there...
- Wed Mar 18, 2009 11:44 pm
- Forum: Submit an Idea!
- Topic: Barbarian Retargetting
- Replies: 9
- Views: 7652
Re: Barbarian Retargetting
I'm pretty confident if you just sit around and do nothing you only gain EXP, but I suppose I should check it out again.
- Wed Mar 18, 2009 5:18 am
- Forum: Submit an Idea!
- Topic: Barbarian Retargetting
- Replies: 9
- Views: 7652
Re: Barbarian Retargetting
I really don't want to turn this into another barbarian's are underpowered thread. Really, I have what I believe to be very good reasons for believing the current system broken. 1.) Personal skill gain is based on your target. As Mars told me, no matter how many crits you kill in a round, YOU only g...
- Tue Mar 17, 2009 5:48 pm
- Forum: Sysops Conclave
- Topic: Post 30 Skill Additions
- Replies: 52
- Views: 49726
Re: Post 30 Skill Additions
To anyone in the future wanting to argue over this post, I've already changed my mind so you're really arguing with.. well, no one; was just a big silly moment and i'm less confused now.
- Tue Mar 17, 2009 5:16 am
- Forum: Submit an Idea!
- Topic: Barbarian Retargetting
- Replies: 9
- Views: 7652
Barbarian Retargetting
Group Hunting: Situation #1: Group of four, one barbarian, two mentalists, and a fighter-ment gaining skill together in a group. Round 1: Barbarian types #ARG or manually attacks to save a wasted round to gain a target. Round 2: A mentalist launches a volley of tiers at the target the barbarian targ...
- Mon Mar 16, 2009 4:41 am
- Forum: Sysops Conclave
- Topic: Post 30 Skill Additions
- Replies: 52
- Views: 49726
Re: Post 30 Skill Additions
Well John, it's obvious you have no clue what you're talking about whatsoever, as the farthest down I have killed in Mormar was M10, which lasted about ten minutes on my attempt to upgrade my killer. Thank you for sharing your .02's, unfortunately in today's economic crisis it is not worth much.
- Mon Mar 16, 2009 1:11 am
- Forum: Sysops Conclave
- Topic: Post 30 Skill Additions
- Replies: 52
- Views: 49726
Re: Post 30 Skill Additions
Ahhh. Right.
Where exactly do you suppose I grow a 50/30 crit? BDC?
I really can't think of another zone besides borderlands and decayed lands, but atleast you contributed to the conversation.
Where exactly do you suppose I grow a 50/30 crit? BDC?
I really can't think of another zone besides borderlands and decayed lands, but atleast you contributed to the conversation.
- Mon Mar 16, 2009 12:42 am
- Forum: Sysops Conclave
- Topic: Post 30 Skill Additions
- Replies: 52
- Views: 49726
Re: Post 30 Skill Additions
EDIT: I'm not too proud to admit I've been foolish.
- Sun Mar 15, 2009 11:20 pm
- Forum: Sysops Conclave
- Topic: Post 30 Skill Additions
- Replies: 52
- Views: 49726
Re: Post 30 Skill Additions
Look at that, you managed to add this thread into your list of hijacked topics which you change the entire intent into a, "Look at me, I'm a massive ass." If you're trying to point out that you have a towering ego and little to no respect for any other persons thought process, congratulati...
- Sun Mar 15, 2009 7:51 pm
- Forum: Sysops Conclave
- Topic: Post 30 Skill Additions
- Replies: 52
- Views: 49726
Re: Post 30 Skill Additions
Excuse me for the double post, but my last post was too long. Here is a list of tested cleaves VS fury strikes testing with a 67/30+3 Barbarian versus a 40/30 Martial Artist with par gear. Cleave 1: -2271 Cleave 2: -2286 Cleave 3: -4955 (Excellent) Cleave 4: -6487 (Excellent) Cleave 5: Blocked by ar...
- Sun Mar 15, 2009 7:22 pm
- Forum: Sysops Conclave
- Topic: Post 30 Skill Additions
- Replies: 52
- Views: 49726
Re: Post 30 Skill Additions
Look at you go Darge, bringing up prime examples of other classes. Unfortunately, they are not even remotely relative. Thieves are based on hide; backstab takes your hide away to deal huge damage, but can still miss. Oh they do? That's funny, when I backstab I usually don't dehide, or did you let th...
- Sun Mar 15, 2009 6:40 am
- Forum: Barbarians
- Topic: Assesment of Riposte changes.
- Replies: 11
- Views: 15485
Re: Assesment of Riposte changes.
Bouncing around get's pretty annoying, i'm not sure if it actually changes targets though. Just makes your crit hop to the other hex, at any rate I like the idea.
- Sun Mar 15, 2009 5:23 am
- Forum: Sysops Conclave
- Topic: Post 30 Skill Additions
- Replies: 52
- Views: 49726
Re: Post 30 Skill Additions
34 - All poison based damage +15% 35 - All disease based damage +15% 34 - All ice damage + 15% 36 - All energy based damage + 15% 35 - CHI Deathtouch gains a third attack for non-fatal blows 36 - CHI Jumpstrike gains an additional "kick" at the end of the series 35 - All energy based dama...