Search found 59 matches

by Raiko
Sat Feb 07, 2004 11:19 am
Forum: The Great Room
Topic: Should the Sysops have helped?
Replies: 20
Views: 14971

Replying to Topic 'Should the Sysops have helped?'

Did you try to solo the lair?

If so, that wasn't the wisest thing to do. Those guys hit pretty good :).


When I did that lair, I went with a small party and we did fine. Im sorry your hally was taken by reset :(.
by Raiko
Wed Feb 04, 2004 8:01 pm
Forum: Submit an Idea!
Topic: The forum and how it works
Replies: 15
Views: 14851

Replying to Topic 'The forum and how it works'

He wants it at the top so he doesn't have to scroll to the bottom to change the pages :)
by Raiko
Wed Feb 04, 2004 7:59 pm
Forum: The Great Room
Topic: "Fixxing" unbroken things...
Replies: 81
Views: 64491

Replying to Topic '

Originally posted by Pax Originally posted by Raiko Pax: The scenario data isn't scripted externally? I always assumed it was. If you guys use minimal scripts to drive the game, Brad might find it easier to recode some things to do that when he gets nameless to a better state. Some parts of the sce...
by Raiko
Wed Feb 04, 2004 6:15 pm
Forum: The Great Room
Topic: "Fixxing" unbroken things...
Replies: 81
Views: 64491

Replying to Topic '

Pax:

The scenario data isn't scripted externally? I always assumed it was. If you guys use minimal scripts to drive the game, Brad might find it easier to recode some things to do that when he gets nameless to a better state.
by Raiko
Mon Feb 02, 2004 12:39 pm
Forum: The Great Room
Topic: Calling all Barbarians
Replies: 40
Views: 33695

Replying to Topic 'Calling all Barbarians'

To me, a zerked barb is completely nuts. If someone swings wildly at something, they don't always hit. It makes sense to me that they should hit hard when they hit, but a zerked barb shouldn't hit every time since they are just swinging wildly at the target.
by Raiko
Tue Jun 24, 2003 10:13 pm
Forum: Submit an Idea!
Topic: A suggestion for the future
Replies: 12
Views: 10563

Replying to Topic 'A suggestion for the future'

I read the other message you had written..

I didn't need a test case :).

But yes.. tis pointless to argue something like this when we both have no say over the code in the game ;)
by Raiko
Tue Jun 24, 2003 1:06 pm
Forum: Submit an Idea!
Topic: A suggestion for the future
Replies: 12
Views: 10563

Replying to Topic 'A suggestion for the future'

I know int64 is a datatype on some compilers.. however, as you stated yourself: Good C++, and other, compilers can globally make all "Integers" and their calculation transparently 64-bit. This will slow down game calculations until Intel releases 64-bit chips, but so what. Of course, all n...
by Raiko
Mon Jun 23, 2003 11:09 pm
Forum: Submit an Idea!
Topic: A suggestion for the future
Replies: 12
Views: 10563

Replying to Topic 'A suggestion for the future'

Float is not as slow as you make it out to be :). OpenGL is based largely on float values, and it's not exactly slow :). Anyway, why would Brad ever have to convert a float to an int? Ints are "upcasted" to float when they are added to a float, so no problem there (and it's not exactly a s...
by Raiko
Mon Jun 23, 2003 7:48 pm
Forum: Submit an Idea!
Topic: A suggestion for the future
Replies: 12
Views: 10563

Replying to Topic 'A suggestion for the future'

Shadeth, Why would he have to switch to 64 bit ints? The float datatype maxes at 3.4 x 10^38.. thats huge. 3.4 x 10^38 = 340 000 000 000 000 000 000 000 000 000 000 000 000 (about.. might have miscounted the zeros.. but it's 34 followed by 37 zeros ;) ). either way, float is still 8 bytes in memory....
by Raiko
Mon Jun 16, 2003 12:32 pm
Forum: The Great Room
Topic: Incentive program
Replies: 84
Views: 73566

Replying to Topic 'Incentive program'

whoa.. that would be unfair <G>

Free play is really the fairest thing I think ;)
by Raiko
Sun Jun 15, 2003 1:22 am
Forum: The Great Room
Topic: Incentive program
Replies: 84
Views: 73566

Replying to Topic 'Incentive program'

bah.. little late Brad..

I already had a friend sign up and start paying you.. =P
by Raiko
Sat May 31, 2003 6:47 pm
Forum: Submit an Idea!
Topic: Brad read
Replies: 2
Views: 3367

Replying to Topic 'Brad read'

In the meantime...


WARNING: Don't mess with the registry unless you know what you're doing ;)


Open Regedit

Go to HKEY_CURRENT_USER/SOFTWARE/DRAKKARZONE/DRAKKAR/USERS

and delete whatever account you don't want to see anymore
by Raiko
Wed May 28, 2003 11:57 am
Forum: The Great Room
Topic: Lair camping
Replies: 38
Views: 35714

Replying to Topic 'Lair camping'

Just a few days ago LT gave a slith amber to a 13/10 unmaxed paladin who didn't even know what a slith was.

He's been killing slith every time it spawns so the people who do need it can't get it.



That's just one example :/
by Raiko
Fri May 23, 2003 2:45 pm
Forum: Submit an Idea!
Topic: Player items stacking seperately
Replies: 13
Views: 10078

Replying to Topic 'Player items stacking seperately'

hehe.. here's a cruel idea


When you drop your weapon or DP, you *only* see your gear, or gear that is untied.


This definately would make people more careful if their friends couldn't see their dp to retreive it ;)
by Raiko
Thu May 22, 2003 6:57 pm
Forum: Submit an Idea!
Topic: Underpowered MA's / Healers / F/M's
Replies: 46
Views: 35102

Replying to Topic 'Underpowered MA's / Healers / F/M's'

Yep..

Dying alot will age you faster than anything else =P
by Raiko
Wed May 21, 2003 6:47 pm
Forum: Submit an Idea!
Topic: Player items stacking seperately
Replies: 13
Views: 10078

Replying to Topic 'Player items stacking seperately'

Crusher,

What I was trying to say about duplicate names is that some people *do* have the same name as others.

So saying that the names must be unique... :)
by Raiko
Wed May 21, 2003 12:50 am
Forum: Submit an Idea!
Topic: Player items stacking seperately
Replies: 13
Views: 10078

Replying to Topic 'Player items stacking seperately'

Duplicate names are common and not checked for.
by Raiko
Tue May 20, 2003 9:46 am
Forum: The Great Room
Topic: Brad Chat April 21st
Replies: 10
Views: 8649

Replying to Topic 'Brad Chat April 21st'

Brad: guys, drop the 5% question, thats like a political talking point said before i left iEN the first time, i dont even know what you guys have explored in the last 4 years of my abscence

Brad: so im not qualified to answer it



Case closed
by Raiko
Thu May 01, 2003 10:15 pm
Forum: The Great Room
Topic: MA without a shield
Replies: 14
Views: 10692

Replying to Topic 'MA without a shield'

Yes.

Ironfist drops it some, but gear and agility is usually plenty to compensate.

Jumpstrike drops it even more, and RP even more
by Raiko
Tue Apr 29, 2003 8:37 am
Forum: The Great Room
Topic: Lair camping
Replies: 38
Views: 35714

Replying to Topic 'Lair camping'

It only appears that way because the lairs ARE currently camped.

If it was stopped, you'd see some change :).
by Raiko
Mon Apr 28, 2003 7:11 pm
Forum: The Great Room
Topic: Lair camping
Replies: 38
Views: 35714

Replying to Topic 'Lair camping'

This wasn't a post attacking Brad :). This is to discuss lair camping in general. Brad is doing a good job. What Rosey said (about checking the lair every once in a while) is what I was actually shooting for. I agree completely. However, Ive also been told by other players that everyone has a right ...
by Raiko
Sun Apr 27, 2003 6:12 pm
Forum: The Great Room
Topic: Lair camping
Replies: 38
Views: 35714

Lair camping

Open discussion on lair camping. Why is it legal? Should it be legal? Why do you do it? Why don't you do it? I'll start. I believe that every player should have equal opportunity to get a lair if/when it regens. However, camping eliminates that completely. People spend a large portion of their time ...
by Raiko
Sat Apr 26, 2003 1:37 pm
Forum: The Great Room
Topic: MA without a shield
Replies: 14
Views: 10692

Replying to Topic 'MA without a shield'


asking me???

Was a rhetorical question :).

Just saying that it doesn't matter if it's out of character. Barbs hate psionics, but still use succor twigs.

Not a stab at you Relic, just an observation :)
by Raiko
Sat Apr 26, 2003 3:42 am
Forum: The Great Room
Topic: MA without a shield
Replies: 14
Views: 10692

Replying to Topic 'MA without a shield'

Originally posted by Relic


out of character to use a shield?

It's also out of character for a barbarian to use succor twigs, but that doesn't stop them does it? =P
by Raiko
Thu Apr 17, 2003 10:31 am
Forum: The Great Room
Topic: What to do.
Replies: 11
Views: 10332

Replying to Topic 'What to do.'

If gear tied to the character instead of the account, it might cut down on some lair camping by some.

ie The character that is getting the gear has to be the one participating in the hunt.. not the one that comes by after the hunt and grabs the gear