The solution seemed twofold: Go thru full list of items and make sure their assigned value is in line with player demand and put a 'governor' on the disc, either as a percent (like traps) or as a max value option.
The question is whether Brad is inclined.
Search found 34 matches
- Tue Nov 11, 2014 2:41 pm
- Forum: Submit an Idea!
- Topic: Selective Transmute
- Replies: 13
- Views: 17151
- Mon Nov 03, 2014 10:22 am
- Forum: Submit an Idea!
- Topic: Selective Transmute
- Replies: 13
- Views: 17151
Re: Selective Transmute
I had forgotten about 'count'. I know coins have their own rules, but it would be interesting if absolute limit on everything were 500k
- Sun Nov 02, 2014 11:22 am
- Forum: Submit an Idea!
- Topic: Selective Transmute
- Replies: 13
- Views: 17151
Re: Selective Transmute
I was under the impression that 255 was the pile LIMIT ... (which would be to say that "255+" has no meaning). Is not the actual problem that the right panel only shows 93 of the 255? So it should work equally well if xmute only hits the right panel? Are the right panel entries random?, or...
- Tue Oct 07, 2014 10:10 am
- Forum: The Great Room
- Topic: Betty is just gonna have to accept shes an orphan
- Replies: 8
- Views: 12242
Re: Betty is just gonna have to accept shes an orphan
There are people who are going to say it is do-able. Heck there are people who will SAY they can do it at level 1. I haven't come up with a plan yet that will beat the quicker regen times and rounds. Absorption and haste might be a couple disc's (that you did not mention) that might help. There migh...
- Tue Oct 07, 2014 9:57 am
- Forum: The Great Room
- Topic: Bruce Griffy
- Replies: 5
- Views: 10840
Re: Bruce Griffy
Once tanned I have not found a way to tell the difference
- Mon Oct 06, 2014 10:35 am
- Forum: Submit an Idea!
- Topic: Multi use traps
- Replies: 3
- Views: 3781
Re: Multi use traps
Never would be implemented because you could sit AFK for hours and make coin skill exp for yourself or others in higher end areas. It's a shame because it would be insanely cool. But yeah, one word, sysops:P Agreed. that has got abuse potential written all over it. Traps are the sort of thing we ke...
- Mon Oct 06, 2014 10:19 am
- Forum: The Great Room
- Topic: Bruce Griffy
- Replies: 5
- Views: 10840
Re: Bruce Griffy
they do more ice damage, so my normal running gear is zero damage from griffy, but for bruce I need to add SNR or sabertooth
also 2x the xp for killing them if I recall
I still swap to legacy graphics
also 2x the xp for killing them if I recall
I still swap to legacy graphics
- Fri Oct 03, 2014 9:57 am
- Forum: Game Issues
- Topic: Creature's vision/LOS/Target doesnt update when stunned?
- Replies: 4
- Views: 9759
Re: Creature's vision/LOS/Target doesnt update when stunned?
It's looking at you at the time it was stunned and still sees you, like it's frozen that way. That's the only answer I could come up with after years of this happening. I just wait or switch to charge til they're done. At least they stop "seeing" you if you're hidden when they come out of...
- Thu Oct 02, 2014 12:12 pm
- Forum: Game Issues
- Topic: Walking out of turn
- Replies: 2
- Views: 3130
Re: Walking out of turn
two possibilities occur to me here: 1) our display of what happens is entirely separate depending on refresh rate and connection speed IE our end in this specific case, just because you did not see him on a hex in between doesn't mean his movement didn't involve a stop between locations you saw him....
- Tue Sep 30, 2014 12:38 pm
- Forum: Submit an Idea!
- Topic: Reverse items listed on the ground
- Replies: 4
- Views: 4268
Re: Reverse items listed on the ground
I think special code was put in for dumping gems for sale ... I haven't found other mass moving items
the piece i'd be interested in is: when you reach the 255 ring limit is it the top rings that disappear or the newly dropped ones?
the piece i'd be interested in is: when you reach the 255 ring limit is it the top rings that disappear or the newly dropped ones?
- Tue Sep 30, 2014 9:19 am
- Forum: Game Issues
- Topic: Improved RB sash trader
- Replies: 1
- Views: 2597
Re: Improved RB sash trader
caveat emptor ... I remember buying the 25k pot in RB assuming it was a major ...
- Tue Sep 30, 2014 9:01 am
- Forum: Submit an Idea!
- Topic: Reverse items listed on the ground
- Replies: 4
- Views: 4268
Re: Reverse items listed on the ground
[get 201st ring]
- Fri Sep 26, 2014 2:25 pm
- Forum: Game Issues
- Topic: Random NPCs blind, deaf, dumb in prisons
- Replies: 2
- Views: 3517
Re: Random NPCs blind, deaf, dumb in prisons
I cannot say that the problem is being worked on ... but it is something that happens in different areas. I think a reset is generally the first thing tried to fix it.
- Wed Sep 24, 2014 11:11 am
- Forum: Lockers
- Topic: DP @ Alt 1 Lich #3
- Replies: 5
- Views: 8616
Re: DP @ Alt 1 Lich #3
excellent ... good to know
- Tue Sep 23, 2014 12:56 pm
- Forum: Submit an Idea!
- Topic: New Player Knowledge..etc.
- Replies: 3
- Views: 8763
Re: New Player Knowledge..etc.
I love that you have ideas to fix Drakkar's reduced player base. The "Drakkar is going to die" thread was first started in Nov 2011. The reason the lobby chat is dead is two-fold: you need the side chats for hunts/skill parties and keeping the chat window "on top". If we were to ...
- Mon Sep 22, 2014 11:35 am
- Forum: Submit an Idea!
- Topic: Alt 1 vs alt 2 pots
- Replies: 1
- Views: 2360
Re: Alt 1 vs alt 2 pots
I would settle for having them sense differently ... like the muted glow on a twig that won't work ... or the wind against your face on a failed scry
- Sat Sep 20, 2014 9:58 am
- Forum: Lockers
- Topic: DP @ Alt 1 Lich #3
- Replies: 5
- Views: 8616
Re: DP @ Alt 1 Lich #3
I have the amulet set but I am not on much LOL
any guarantee they'll work across alts anymore?
any guarantee they'll work across alts anymore?
- Wed Sep 17, 2014 1:11 pm
- Forum: Tutorials
- Topic: In-Game Macros, Hotkeys and Keyboard commands
- Replies: 12
- Views: 19560
Re: In-Game Macros, Hotkeys and Keyboard commands
set to ctrl h & ctrl j for quick use
remove boots;put boots in pouch
&
take 2nd boots from pouch;wear boots
for when I want to swap my elephant boots for resp boots (and back)
I used to swap the combat helm for resp helm but now that I wear the phelm, it is fine right were it is
remove boots;put boots in pouch
&
take 2nd boots from pouch;wear boots
for when I want to swap my elephant boots for resp boots (and back)
I used to swap the combat helm for resp helm but now that I wear the phelm, it is fine right were it is
- Mon Sep 15, 2014 3:12 pm
- Forum: Tutorials
- Topic: In-Game Macros, Hotkeys and Keyboard commands
- Replies: 12
- Views: 19560
Re: In-Game Macros, Hotkeys and Keyboard commands
Still no good. is the ^ NOT the [shift-6] key? And I would not have thought to LEAD with the ^D ...Wolverine2 wrote:Doing it wrong that's why... try using
^DRTB^DDrink^DBTR
I use that except B arg arg for my barb. Nice macro. No need for asterisk or hashtags etc.
- Fri Sep 12, 2014 12:59 pm
- Forum: Tutorials
- Topic: In-Game Macros, Hotkeys and Keyboard commands
- Replies: 12
- Views: 19560
Re: In-Game Macros, Hotkeys and Keyboard commands
That's not accurate. You can string zero time system (aka *) commands together using the carriage return. So rather than belt right;get bottle from sack;drink bottle (Leaves an empty bottle) drop bottle; draw [weapon name] You can use *RTB^D*DRINK^D*BTR to drink with hands full without losing a rou...
- Wed Sep 03, 2014 3:11 pm
- Forum: Nork
- Topic: Nork 1 Sea Hag hunt
- Replies: 8
- Views: 15257
Re: Nork 1 Sea Hag hunt
Well if it works when I get to 20, we're all good and we know that was it ... if it doesn't we still don't know what the actual level is heh
I work solo in free nork so I'll get back to you
I work solo in free nork so I'll get back to you
- Wed Sep 03, 2014 11:09 am
- Forum: The Great Room
- Topic: Hello again
- Replies: 3
- Views: 11166
Re: Hello again
I cannot answer your question. But, Welcome back
- Thu Aug 28, 2014 2:33 pm
- Forum: Nork
- Topic: Nork 1 Sea Hag hunt
- Replies: 8
- Views: 15257
Re: Nork 1 Sea Hag hunt
I do not recall it being different tween pally & thief
I did try dropping ... no luck.
the other thing I tried was I tried hitting him with the robe (lil frustrated) ... interesting that while I CAN wear the robe it shocked me when I tried to attack him with it in hand
I did try dropping ... no luck.
the other thing I tried was I tried hitting him with the robe (lil frustrated) ... interesting that while I CAN wear the robe it shocked me when I tried to attack him with it in hand
- Wed Aug 27, 2014 9:46 am
- Forum: Nork
- Topic: Nork 1 Sea Hag hunt
- Replies: 8
- Views: 15257
Re: Nork 1 Sea Hag hunt
He tells me I need "more clout". Unless the level has been changed to 20; in which case it is just as likely needing to see death has been changed.
The interesting part is that he tells me I need more clout even with the robe in sack, so I think it is not necessarily about size.
Thanks
The interesting part is that he tells me I need more clout even with the robe in sack, so I think it is not necessarily about size.
Thanks
- Sun Aug 24, 2014 12:24 pm
- Forum: Nork
- Topic: Nork 1 Sea Hag hunt
- Replies: 8
- Views: 15257
Nork 1 Sea Hag hunt
My Sea hag robe will not trade for hag plate with my level 19 pally. It has been suggested that I need to be in party and or witness the kill, although the robe did tie to me. If anyone is willing to help me with/survive that hunt, I'll appreciate it. 19/16 free account LS pally 490 hp thanks, JadeA...