Search found 42 matches

by Nevyn
Mon Sep 18, 2017 12:16 pm
Forum: Submit an Idea!
Topic: Progression/Challenge server
Replies: 5
Views: 9346

Re: Progression/Challenge server

CNork was a hell of a lot of fun, I'd do it again in heart beat. Let me know if this becomes a thing and I'm in. Refuge just did/does not draw/keep my interest.
by Nevyn
Tue Mar 14, 2017 9:04 am
Forum: Sullen Keep
Topic: March MA Update Test info
Replies: 2
Views: 5345

Re: March MA Update Test info

The quick and dirty fix would be to up the damage on the talon talon line that gives additional damage per hit make it self only, and make it bypass mitigation (it may already).In addition, make the zen of attack have 100% uptime and the class may be viable again. Perhaps a lower version or two of z...
by Nevyn
Mon Mar 13, 2017 6:53 pm
Forum: Sullen Keep
Topic: March MA Update Test info
Replies: 2
Views: 5345

March MA Update Test info

Brad, some feed back on the update to MA's that went live last week. MA- skill 42 top gear available in SK. Tested Vrs Black Captain and other black/silver armor NPCs in NL1 5:30 CST MA name Hades______ASH Zen Of attack Update - The buff is functioning well and helps to solve a lot of the MA accurac...
by Nevyn
Mon Mar 14, 2016 9:44 pm
Forum: Sullen Keep
Topic: Rott times
Replies: 3
Views: 5887

Re: Rott times

Also, please note that this rot time increase is also causing these same problems in other area's of NL not just SK.
by Nevyn
Mon Mar 14, 2016 9:43 pm
Forum: Sullen Keep
Topic: Rott times
Replies: 3
Views: 5887

Rott times

Brad, the addition of 4X rot timers did indeed make it easier to loot in SK, however it also greatly reduced spawns in all area's making it more difficult for multiple groups to hunt area's. In some locations a single group can now easily over power the spawns. I know you are trying to keep the no l...
by Nevyn
Sat Feb 27, 2016 12:35 pm
Forum: Sullen Keep
Topic: 015 - 2016-02-26 9:30pm eastern
Replies: 4
Views: 8642

Re: 015 - 2016-02-26 9:30pm eastern

Brad, you broke FM haste post skill 40, it now age those its cast on and takes stats it looks like.
by Nevyn
Fri Feb 19, 2016 5:00 pm
Forum: Sullen Keep
Topic: Barb Weapon Drops
Replies: 5
Views: 9058

Re: Barb Weapon Drops

Charger, weapons are not currently only dropping in the level 86+ part of sk and you have to search the corpse for them to drop, which can be hard for a barb due to fast rot times.

I can verify they were still dropping as of Tuesday.
by Nevyn
Wed Feb 17, 2016 5:34 pm
Forum: Sullen Keep
Topic: NLTEST back on test - New Experiment : Duration
Replies: 12
Views: 23869

Re: NLTEST back on test - New Experiment : Duration

Darge, that's an elegant solution that circumvents complications with many of the other class tier buffs. Love it There maybe complications with thief damage tiers getting a duration buff, in addition to the Ment tiers illumnic hammer and constriction of lighting. The healer damage tiers effected ar...
by Nevyn
Mon Feb 15, 2016 6:43 pm
Forum: Sullen Keep
Topic: Patch 013 All Areas Testing
Replies: 1
Views: 3837

Re: Patch 013 All Areas Testing

I'd like to second everything max just said. In addition to reiterating the need to spread the spawning locations for l2den crits
by Nevyn
Sun Feb 14, 2016 2:57 pm
Forum: Sullen Keep
Topic: Weapon drops in sullen keep
Replies: 1
Views: 2887

Re: Weapon drops in sullen keep

Weapons do not appear to be dropping in caves or forest. However they are still dropping in the 86+ areas.

Not sure if the change was intentional or not
by Nevyn
Sat Feb 13, 2016 3:33 pm
Forum: Sullen Keep
Topic: New MA Grips - Review
Replies: 0
Views: 11363

New MA Grips - Review

Update - Was finally able to kill the Basilisk with a combined effort from KAOS and WOLF. Thank you Ken and Wolf for the assist. MA gauntlets *Defense is a very large increase over Rift guardian drop *Offense is however worse than the level 70 rift titan gloves damage on these items should be turne...
by Nevyn
Sat Feb 13, 2016 1:37 pm
Forum: Sullen Keep
Topic: Lair Feed Back - 0013
Replies: 0
Views: 11547

Lair Feed Back - 0013

Brad, tired to engage with the Basilisk lair on test this morning to get a set of the new gauntlets to test and to see how the lair was currently preforming. the lair was attempted several times and it went bad. Group make up for final attempt was with 4 healers, 1 barb, 1 ment, 1 pally. Even with 4...
by Nevyn
Fri Feb 12, 2016 11:58 am
Forum: Sullen Keep
Topic: SullenKeep NL test server patch 013
Replies: 5
Views: 7680

Re: SullenKeep NL test server patch 013

Yes I think this is a good place to start for solo. With the caveat that itemization may change everything. Also, stonespirts damage still needs to be addressed or they should be limited to single/double engagements . They should also have exp increased to 50m from the current 25 due to higher hps a...
by Nevyn
Fri Feb 12, 2016 8:52 am
Forum: Sullen Keep
Topic: SullenKeep NL test server patch 013
Replies: 5
Views: 7680

Re: SullenKeep NL test server patch 013

Brad, I tested cave again solo on my MA. I have not currently tested with the new gloves as they are level 86 to use, should be there this weekend, Current cave I was able to solo fairly well like before by pulling a couple at a time and noticed the npcs in general doing less damage and ih usage was...
by Nevyn
Thu Feb 11, 2016 10:35 pm
Forum: Sullen Keep
Topic: NL-TEST with level appropriate characters
Replies: 33
Views: 84594

Re: NL-TEST with level appropriate characters

Because I think you are being unreasonable does not mean i can't read. I have addressed each of your points as you have made them. We simply disagree on the level of difficult the are should require and how it should be achieved
by Nevyn
Thu Feb 11, 2016 10:25 pm
Forum: Sullen Keep
Topic: NL-TEST with level appropriate characters
Replies: 33
Views: 84594

Re: NL-TEST with level appropriate characters

Darge, I simply think that a individual solo should have to make use of armor clicks and potions, not someone whom grouped and already receiving a prot for 1700pts. Brad wants to make the game more friendly to fewer accounts, then what you are advocating is not viable.
by Nevyn
Thu Feb 11, 2016 10:16 pm
Forum: Sullen Keep
Topic: NL-TEST with level appropriate characters
Replies: 33
Views: 84594

Re: NL-TEST with level appropriate characters

Actually, my original post on this area said that the to hit was to low and character ac was trivializing the content, so yes I have posted exactly that.
by Nevyn
Thu Feb 11, 2016 9:47 pm
Forum: Sullen Keep
Topic: NL-TEST with level appropriate characters
Replies: 33
Views: 84594

Re: NL-TEST with level appropriate characters

Not to mention that once someone has ice rings all that danger from ice is moot. Better to reduce the ice and balance the risk with Melee damage and ice. That way the risks reward always stays in balance. People fight zoos in drakkar, we have for 20 years. It's what makes it fun. You feel like your ...
by Nevyn
Thu Feb 11, 2016 9:41 pm
Forum: Sullen Keep
Topic: NL-TEST with level appropriate characters
Replies: 33
Views: 84594

Re: NL-TEST with level appropriate characters

Those potions are the loot, you sell them, that's what they are good for.
by Nevyn
Thu Feb 11, 2016 9:25 pm
Forum: Sullen Keep
Topic: Top 10 Random Loot Drops You'd like to see
Replies: 42
Views: 85299

Re: Top 10 Random Loot Drops You'd like to see

More realistically no one pays for training post 20 or 25
by Nevyn
Thu Feb 11, 2016 9:05 pm
Forum: Sullen Keep
Topic: NL-TEST with level appropriate characters
Replies: 33
Views: 84594

Re: NL-TEST with level appropriate characters

Darge, the testing ken and I did was with 1 ice serpent we isolated to use for tests. And you really think one serpent should doover 2k damage through all of that prot unless you use a potion? 30 rounds is nothing. That level of ice damage is unreasonable for that level. If you think it is to easy o...
by Nevyn
Wed Feb 10, 2016 10:12 pm
Forum: Sullen Keep
Topic: 012 - SKTEST ( will be 12:30 version)
Replies: 6
Views: 6833

Re: 012 - SKTEST ( will be 12:30 version)

Brad, we talked about suggestions to create a solo option in chat today. Summary below. Using current area - at the very least the top end damage range needs to be reduced. they still just run through a bag of potions to fast to be viable. Create a new Solo cave system with some or all of the follow...
by Nevyn
Wed Feb 10, 2016 7:30 pm
Forum: Sullen Keep
Topic: NL-TEST with level appropriate characters
Replies: 33
Views: 84594

Re: NL-TEST with level appropriate characters

Just tested with my Pally with Ken. At level 88 my pally was taking 2400 without a cutter on and the damage was not reduced below 1970ish no matter how many additional cutters I added. From there I could further reduce the damage with prots from a ment to 700ish points from a level appropriate ment ...
by Nevyn
Wed Feb 10, 2016 5:51 pm
Forum: Sullen Keep
Topic: NL-TEST with level appropriate characters
Replies: 33
Views: 84594

Re: NL-TEST with level appropriate characters

I would say that a level 78 Ment in NL plate with 2 Lani's on and prot ice cast is appropriate gear. There is not a lot of iceprot gear available at that size, though they could try a Martn perhaps, not sure how much prot it has. I've not tested extensively myself however, if its instantly gibing a ...
by Nevyn
Wed Feb 10, 2016 5:44 pm
Forum: Submit an Idea!
Topic: Subscription upgrade
Replies: 35
Views: 101683

Re: Subscription upgrade

Hwang, this has been around since myth and you were well aware of this at that time, or just intentionally blind, as it was/has been openly discussed in chats with you in them for years.