Search found 182 matches
- Sat Jan 28, 2017 12:54 pm
- Forum: Sullen Keep
- Topic: A couple ideas
- Replies: 8
- Views: 12025
Re: A couple ideas
Actually, simplest solution would be to drop platinum prices. They are currently on par or in excess of the MMORPG's that have exponentially more content, dedicated customer service that doesn't disappear for a year + from time to time, and that produce significant new content every 6 to 9 months. D...
- Thu Nov 14, 2013 9:08 am
- Forum: Submit an Idea!
- Topic: Drakkar is going to die... Suggestions to bring Drak Back
- Replies: 84
- Views: 171365
Re: Drakkar is going to die... Suggestions to bring Drak Bac
The biggest and most likely permanent roadblock to getting new people is the borderline rabid hatred from players and devs over the idea of lower levels getting anything they don't 'deserve' whatever that means. When you start off a post with such over the top nonsense, you forfeit any credibility ...
- Wed Nov 13, 2013 9:39 am
- Forum: Submit an Idea!
- Topic: Drakkar is going to die... Suggestions to bring Drak Back
- Replies: 84
- Views: 171365
Re: Drakkar is going to die... Suggestions to bring Drak Bac
Re: Longbeard's Merlin's posts... I think pricing is a piece of the issue, but the other issue is simply marketing. How do you get eyeballs on the game in the first place? Once a new player tries out the game, how do you keep them? So you have to address both...IF you want the game to thrive. That's...
- Thu Sep 05, 2013 7:55 am
- Forum: Submit an Idea!
- Topic: Fixes, changes, etc.
- Replies: 5
- Views: 13267
Re: Fixes, changes, etc.
not playing at the moment, but I will again, I'm sure!
Change the hot bar so it can be detached and moved. Leads to wrist aches trying to click on the bar and then on the crit boxes. Also defeats the purpose of insta-casts if you can't insta-cast them ;>
Change the hot bar so it can be detached and moved. Leads to wrist aches trying to click on the bar and then on the crit boxes. Also defeats the purpose of insta-casts if you can't insta-cast them ;>
- Wed Mar 13, 2013 9:09 pm
- Forum: Game Issues
- Topic: Thief Hide suspected issue
- Replies: 5
- Views: 8711
Re: Thief Hide suspected issue
We believe we found the issue. The problem is not actually with hide. The problem is with AID. When AID is cast on a hidden character, in certain circumstances is is essentially as if they are not hidden. We are working on a solution to this issue and will post again here when we believe it has bee...
- Sun Mar 03, 2013 9:49 am
- Forum: Game Issues
- Topic: psi damage reduction nerf?
- Replies: 7
- Views: 12600
Re: psi damage reduction nerf?
I'm reminded of this topic by the thread discussing the thought there may be an unintentional downgrade of "hide". This change also happened post event, and wasn't intentional, but tangible, since damage #'s are now visible. Similarly, nothing found that caused it. Brad, you'd mentioned re...
- Fri Feb 22, 2013 1:43 pm
- Forum: Submit an Idea!
- Topic: Ment TP Locations
- Replies: 5
- Views: 14206
Re: Ment TP Locations
Oooo, ooo..me too! Don't forget f/m's, who are much better looking than plain old ments.
- Wed Jan 23, 2013 8:36 pm
- Forum: Game Issues
- Topic: NL event
- Replies: 4
- Views: 6651
Re: NL event
Brad wrote:We will give it a good old fashion reboot soon, clean up any of the temp settings that i may not have gotten back correctly.
Thanks Brad! Looking forward to see if this fixes tier damage!
- Sun Jan 20, 2013 9:27 am
- Forum: Marketplace
- Topic: Looking for a couple of Wolf page 3's
- Replies: 2
- Views: 6554
Looking for a couple of Wolf page 3's
Looking for 2...thanks!
- Sun Jan 20, 2013 9:26 am
- Forum: Game Issues
- Topic: NL event
- Replies: 4
- Views: 6651
NL event
First, thanks Brad! Enjoyed it! Secondly, it looks like elements of the scenario are being tweaked for events, then untweaked when events are over? I say this because... Mob "to hit" is abnormally high, now that the speed has been slowed back to normal The doors to the bank in ...er, the m...
- Sat Jan 12, 2013 2:46 pm
- Forum: Game Issues
- Topic: psi damage reduction nerf?
- Replies: 7
- Views: 12600
Re: psi damage reduction nerf?
Oh, yes..I noticed and have alerted Omni and Brad. I know Omni has looked at it, and I know Brad said he hadn't intentionally made any changes, but the changes are there nonetheless. I don't have good insight into whether it's a change in totems, quirks, or party points, but I know it isn't titan ri...
- Fri Dec 28, 2012 8:40 am
- Forum: Submit an Idea!
- Topic: Party point reset option
- Replies: 2
- Views: 5061
Party point reset option
Would be nice to see an option to reallocate your party points. Maybe that's after a quest, or for a small fee...
- Tue Dec 18, 2012 7:41 pm
- Forum: Fighter/Mentalists
- Topic: f/m issues
- Replies: 25
- Views: 37815
Re: f/m issues
Wow..I think the haste issue is fixed! (Only did a little testing, but seems to be no "haste lag" in sped up scenarios.) I never thought it would be....so glad it is..thanks Brad!
- Mon Dec 17, 2012 7:19 pm
- Forum: Fighter/Mentalists
- Topic: f/m issues
- Replies: 25
- Views: 37815
Re: f/m issues
Hasted time is definitely slower than non-hasted time in the sped up alts. No clue why, but, for instance, when mashing the repeat button, it is noticeably slower hasted. Try it and see! I too, turn off psionic diversion in the fast scenarios, and don't cast haste on anyone, because it's slower. As ...
- Thu Oct 25, 2012 9:00 pm
- Forum: Game Issues
- Topic: Mentalist damage is unbalanced... in a bad way.
- Replies: 32
- Views: 59729
Re: Mentalist damage is unbalanced... in a bad way.
Since I was the squeaky wheel here let me comment. Fact 1: There are no groups like there used to be. Agreed. Don't need 'em. You can still level faster in Cobrahn than other classes. Yes, mentalists can burn and possibly clear areas as quickly as others their level. However, a mentalist cannot sur...
- Tue Oct 23, 2012 6:53 pm
- Forum: Game Issues
- Topic: Mentalist damage is unbalanced... in a bad way.
- Replies: 32
- Views: 59729
Re: Mentalist damage is unbalanced... in a bad way.
Well, this discussion isn't really about NL dmg, but I'd love a run down of how they are the highest dmg in a PM or something, Tirith. Aside from that, you guys are basing claims off of 10 year old anecdotal evidence in a time when Cob WAS the game. Now days, a barbarian/paladin/MA will out level a...
- Mon Oct 22, 2012 6:10 pm
- Forum: Game Issues
- Topic: Mentalist damage is unbalanced... in a bad way.
- Replies: 32
- Views: 59729
Re: Mentalist damage is unbalanced... in a bad way.
Agree completely with Tirith. Cob is a great place to be a mentalist....they have an easier time hitting 50 than most other classes.
Did it.
Did it.
- Sun Aug 19, 2012 8:59 am
- Forum: Game Issues
- Topic: Party experience broken?
- Replies: 2
- Views: 4315
Re: Party experience broken?
Hiya Darm!
Welcome back!
Leadership points are dependent upon the area you hunt in and the party composition (level-wise).
Reach out to Shogun or Oddsbodkin in the DZ lobby. He's got some details on that.
Welcome back!
Leadership points are dependent upon the area you hunt in and the party composition (level-wise).
Reach out to Shogun or Oddsbodkin in the DZ lobby. He's got some details on that.
- Fri Jun 29, 2012 10:48 am
- Forum: Barbarians
- Topic: Free Barb play
- Replies: 3
- Views: 7761
Re: Free Barb play
Nork 5/5's drop in Multi-lair? That's news to me, after all this time!
Iirc, N7 is better than N6 for exp. Tougher too, of course. Evil nork can be fun too...decent exp/skill.
Iirc, N7 is better than N6 for exp. Tougher too, of course. Evil nork can be fun too...decent exp/skill.
- Mon May 14, 2012 9:33 pm
- Forum: Submit an Idea!
- Topic: Skill 40+
- Replies: 15
- Views: 17290
Re: Skill 40+
Would be in favor of raising skill cap also, but as Dragonmage notes, would be nice to have the skill 40 bonuses in game first
- Fri Apr 20, 2012 3:39 pm
- Forum: Game Issues
- Topic: Bugs to Fix
- Replies: 14
- Views: 17959
Re: Bugs to Fix
I don't know where you got this uber equipment idea from? we're all still using the items that dropped about 10 levels ago. nothing what I would consider 'uber' drops in SDC2. Ah, well, not to be snide, but good point! I would say the the Betrayer shield and mace (at least for healers) are certainl...
- Thu Apr 19, 2012 8:55 pm
- Forum: Game Issues
- Topic: Bugs to Fix
- Replies: 14
- Views: 17959
Re: Bugs to Fix
Got it. That's what I thought....like it.
- Wed Apr 18, 2012 7:48 pm
- Forum: Game Issues
- Topic: Bugs to Fix
- Replies: 14
- Views: 17959
Re: Bugs to Fix
That'd be a good one...thanks Brad!
Also..not sure if you saw the chatter in the lobby the other night, but your latest post in "Announcements" was a little oblique. If I'm interpreting that correctly, it sounds like a good idea.
Also..not sure if you saw the chatter in the lobby the other night, but your latest post in "Announcements" was a little oblique. If I'm interpreting that correctly, it sounds like a good idea.
- Fri Mar 30, 2012 7:18 pm
- Forum: The Nameless Land
- Topic: Skill 40 Abilities
- Replies: 5
- Views: 11576
Re: Skill 40 Abilities
I've hit 40 on several classes, and haven't noticed any new abilities. Otoh, I have noticed melee skills that aren't at 40 hitting with deplete now...talking about the f/m ability that you gain somewhere around the mid to high 30's..gives you a chance to proc deplete with a hit. I have skills in the...
- Mon Dec 26, 2011 11:35 am
- Forum: The Great Room
- Topic: From time to time you hear the muffled shuffling of feet...
- Replies: 0
- Views: 3519
From time to time you hear the muffled shuffling of feet...
This is the text you get on a hex in the last chance saloon near the stairs to n1.
Brad, was that an intentional reference to text based MUD's? One of the common respawn messages in those is "you hear the shuffling of feet" or something similar.
Brad, was that an intentional reference to text based MUD's? One of the common respawn messages in those is "you hear the shuffling of feet" or something similar.