Search found 18 matches
- Sun Apr 17, 2016 2:18 pm
- Forum: Sullen Keep
- Topic: NL-1 Fast mode feedback
- Replies: 10
- Views: 17173
Re: NL-1 Fast mode feedback
I don't think it's as much of a problem of him dealing with the speed of the game, but more that he's not accustomed to the fast rounds compared to the old slow rounds. Once he gets used to the fast rounds, the gameplay is smoother and more fluid. If you've watched that movie "Zootopia", t...
- Fri Apr 15, 2016 7:14 pm
- Forum: Sullen Keep
- Topic: NL-1 Fast mode feedback
- Replies: 10
- Views: 17173
Re: NL-1 Fast mode feedback
What are we testing?
- Wed Feb 10, 2016 12:42 pm
- Forum: Submit an Idea!
- Topic: Subscription upgrade
- Replies: 35
- Views: 101547
Re: Subscription upgrade
Agree completely with Drew.
I keep 4 accounts active on platinum.
They will be expired at the end of the month.
I'll either try silver for a while, get discouraged, and quit, or just quit altogether.
I keep 4 accounts active on platinum.
They will be expired at the end of the month.
I'll either try silver for a while, get discouraged, and quit, or just quit altogether.
- Wed Feb 03, 2016 11:04 am
- Forum: Sullen Keep
- Topic: Cave weapons - Scaling issue / Hunting Area
- Replies: 27
- Views: 28705
Re: Cave weapons - Scaling issue / Hunting Area
The level 85 weapons seem to have been over-nerfed. I would think a weapon which is an extremely rare drop in a level 85+ area should start out hitting harder than a level 55 killer weapon, and on par with level 85 weapons from sdc3. It is ok to scale up the damage, but maybe have a higher starting ...
- Wed Nov 12, 2014 8:13 pm
- Forum: Website Stuffs
- Topic: Im Back and Making Maps
- Replies: 7
- Views: 16072
Re: Im Back and Making Maps
Which areas are you mapping?
- Wed Nov 12, 2014 8:10 pm
- Forum: Submit an Idea!
- Topic: what do you think
- Replies: 6
- Views: 16198
what do you think
Just a few thoughts before I forget: 1. Time stamp in lobby 2. Make it so we can specify which lobby channel, or private message, to display in the in-game message scroll. And let us detach and resize the in-game message scroll. 3. Give healer a summon disc to summon other crits 4. Let us pay a mode...
- Sun Mar 03, 2013 7:21 am
- Forum: Game Issues
- Topic: Thief Hide suspected issue
- Replies: 5
- Views: 8139
Re: Thief Hide suspected issue
Several players and I have noticed the changes 2 weeks ago after the reset following the valentine's day week long event. This is the original post regarding that issue, and has not been addressed: https://www.drakkarzone.com/forums//viewtopic.php?f=38&t=8094 People have been using thief hide sk...
- Wed Feb 13, 2013 9:57 pm
- Forum: The Great Room
- Topic: Thievery skill nerfed
- Replies: 0
- Views: 3082
Thievery skill nerfed
Brad: Apparently thievery skill has been nerfed this last week. My ment has trained in some thievery skill. In the last week, I have noticed a definite change in which crit I can hide from. Crits that before this week I have been able to hide 2 hexes away, can now see me as far as 4 hexes away. My g...
- Thu Nov 24, 2011 8:34 am
- Forum: Submit an Idea!
- Topic: Drakkar is going to die... Suggestions to bring Drak Back
- Replies: 84
- Views: 148622
Re: Drakkar is going to die... Suggestions to bring Drak Bac
Badges? Awards?
Be careful that you don't transform this game into one of many carebearish MMO's that die out in 2 years.
That's the reason lots of us left those after trying them out, and came back here.
Be careful that you don't transform this game into one of many carebearish MMO's that die out in 2 years.
That's the reason lots of us left those after trying them out, and came back here.
- Wed Nov 16, 2011 8:25 pm
- Forum: Submit an Idea!
- Topic: Drakkar is going to die... Suggestions to bring Drak Back
- Replies: 84
- Views: 148622
Re: Drakkar is going to die... Suggestions to bring Drak Bac
We understand that he has to charge the smaller playerbase more per person to play, but this is not a model for growth. You should charge less to attract new people to increase the playerbase, which results in increased return. If you overcharge the existing playerbase, not only will you not get any...
- Wed Nov 16, 2011 1:06 pm
- Forum: Submit an Idea!
- Topic: Drakkar is going to die... Suggestions to bring Drak Back
- Replies: 84
- Views: 148622
Re: Drakkar is going to die... Suggestions to bring Drak Bac
I agree with making it more affordable to play or try the game out. You want to get people in the door and playing, instead of overcharging the people who are already paying. Especially the guildhall costs per character, is going to have to go. I feel that challenge nork and challenge cob is like re...
- Sat Oct 29, 2011 9:41 am
- Forum: The Great Room
- Topic: Puzzled
- Replies: 1
- Views: 3132
Puzzled
There is an inconsistency which I am hoping Brad or the sysops can clear up for me. I have a computer that is on all the time, and when I am not in game Ii like to stay logged in the lobby when I'm not around, so II can come back and read the chat. For the past few months, I have been logged out of ...
- Mon Apr 18, 2011 2:16 am
- Forum: Game Issues
- Topic: Proposed Idea, change in death penalty
- Replies: 20
- Views: 31155
Re: Proposed Idea, change in death penalty
This is my thought on this, and I'll use World of Warcraft as I remember it as an example of a modern day MMORPG. In WoW, the main penalty for dying is damage to your gear, and you have to coin to fix the gear. There is no xp/skill loss. so you never go backward. There is no irreversible loss to the...
- Wed Mar 30, 2011 12:07 pm
- Forum: The Great Room
- Topic: An appeal to Brad and sysops
- Replies: 17
- Views: 20605
An appeal to Brad and sysops
Dear Brad: I am one of the players who started playing Drakkar since 1989, and have left and returned several times during that period, so I can say that I have been through the evolution of the game and community. When I first started playing the game, it was exciting and new. This was an online mu...
- Wed Apr 07, 2004 7:30 am
- Forum: The Great Room
- Topic: GK2 hunt for qmtu
- Replies: 10
- Views: 7278
Replying to Topic 'GK2 hunt for qmtu'
hi,
i just realized that sunday will be eater day.
would like to get an idea whether people can still help on the gk2 hunt, or whether i should move it to friday night or saturday.
your responses will be appreciated.
q
i just realized that sunday will be eater day.
would like to get an idea whether people can still help on the gk2 hunt, or whether i should move it to friday night or saturday.
your responses will be appreciated.
q
- Fri Mar 26, 2004 8:12 am
- Forum: The Great Room
- Topic: GK2 hunt for qmtu
- Replies: 10
- Views: 7278
GK2 hunt for qmtu
hi friends, i made level 30 on my barb last week, and would like to set up a gk2 hunt for myself. i have set a tentative date on sunday april 11, 2004 at 3 pm central time. i would like to know if this is a good time for people who would like to help. if you can, please respond so i can have an idea...
- Wed Mar 17, 2004 8:27 am
- Forum: Submit an Idea!
- Topic: Mail system
- Replies: 1
- Views: 2186
Mail system
how about a limited mail/message system that you can leave for someone who is offline. i understand that this may lead to abuse such as spamming, etc. maybe a limit such as 10 messages a day, or you can set who you want to receive messages from, etc. dont know how to make it foolproof, but just an i...
- Tue Sep 02, 2003 12:33 pm
- Forum: Submit an Idea!
- Topic: ideas
- Replies: 0
- Views: 4522
ideas
just a few ideas:
1. make darkness hexes glow red when you have infravision on
2. make very high level ments be able to imbue on-contact spells into bracers and amulets
that's all i can think of for now
1. make darkness hexes glow red when you have infravision on
2. make very high level ments be able to imbue on-contact spells into bracers and amulets
that's all i can think of for now