Search found 55 matches
- Sat Sep 17, 2022 6:39 pm
- Forum: Mjorin
- Topic: Orc and Gnoll kings not respawning
- Replies: 26
- Views: 105722
Re: Orc and Gnoll kings not respawning
I'd be willing to spend the time going over the code to find the issue is what I mean, I even know how to fix the dreaded macro bar bug, as in i know the cause so fixing it should be easy enough, the only thing it will take is the time needed to learn someone else's code, all 11 of those someone els...
- Tue Sep 13, 2022 6:59 pm
- Forum: Mjorin
- Topic: Orc and Gnoll kings not respawning
- Replies: 26
- Views: 105722
Re: Orc and Gnoll kings not respawning
I'll gladly spend the time hunting down the issue if I was given access, hint hint
- Wed Jul 21, 2021 1:32 pm
- Forum: Submit an Idea!
- Topic: Dead Horse Beating Time Regarding Cost
- Replies: 4
- Views: 7096
Re: Dead Horse Beating Time Regarding Cost
Micro transactions are a terrible game design and a terrible idea in general, designed to milk players and should be avoided
- Thu Jun 24, 2021 2:19 pm
- Forum: Game Issues
- Topic: Dragging items, sound lag
- Replies: 3
- Views: 5256
Re: Dragging items, sound lag
Np, glad it helped
- Sun Jun 20, 2021 4:24 pm
- Forum: Game Issues
- Topic: Dragging items, sound lag
- Replies: 3
- Views: 5256
Re: Dragging items, sound lag
The only solution to this issue that I have found is to both lower the polling rate of your mouse and have OBS open (recording/streaming software) or the amd gpu control panel open (if amd) There may be other software that causing the same 'fix' Edit: perhaps if someone else got to look over the cli...
- Wed Mar 10, 2021 10:18 pm
- Forum: General
- Topic: exMacro - Additional macro space!
- Replies: 0
- Views: 76490
exMacro - Additional macro space!
I've created another tool that some people may find useful. It allows you to create additional macro bars that can be placed over the game client *Features* * Create horizontal or vertical macro bars with up to 19 macros per bar * Can have 4 different sets of macros, great for a mentalist with many ...
- Sun Jan 17, 2021 7:01 pm
- Forum: Guilds
- Topic: Roar Guild Website
- Replies: 0
- Views: 74687
Roar Guild Website
The newest and best version of the ROAR site is available at https://victumterra.com/Roar/index.html
You can also find my Drakkar related programs there
Enjoy
You can also find my Drakkar related programs there
Enjoy
- Sat Nov 28, 2020 3:51 pm
- Forum: General
- Topic: Oversight - Keep an eye on your characters!
- Replies: 0
- Views: 76421
Oversight - Keep an eye on your characters!
I've created another tool that some people may find useful, It allows you to monitor your stats and skills among other things in real time *Features* * Real time stat and skill updates * Tracks exp gain per hour when gaining exp * Companion window with scrolling message events for gaining coin, plat...
- Thu Nov 19, 2020 4:00 pm
- Forum: Invader's Refuge
- Topic: irD - Invaders refuge dungeon virtual map app
- Replies: 0
- Views: 76676
irD - Invaders refuge dungeon virtual map app
I've create a map tool that may be useful to some people out there, I've decided to release it more widely rather than just through discord and my guild site. It allows you to see and explore the entire IR dungeon map, find the shortest path from one location to another, add map pins, add tile comme...
- Wed May 09, 2012 2:42 pm
- Forum: Game Issues
- Topic: Nork 2 -> Nork 1 Question
- Replies: 7
- Views: 8335
Re: Nork 2 -> Nork 1 Question
free players would gain access to the newer quests in alt 2, other then that i cant think of any other effects
- Tue May 01, 2012 11:54 am
- Forum: Flash / Mobile Frontend Discussion
- Topic: Game Simplification for Mobile/Tablet
- Replies: 42
- Views: 56068
Re: Game Simplification for Mobile/Tablet
So brad, with flash what other changes do you have in mind? can you use custom shaders? a video i made using a custom shader in c# for shadows, also used your cave tiles. http://youtu.be/8kTbKD7cqZM Very very nice, but I fear for performance reason on tablet devices this may be too much! ever thoug...
- Fri Apr 27, 2012 2:01 pm
- Forum: Flash / Mobile Frontend Discussion
- Topic: Game Simplification for Mobile/Tablet
- Replies: 42
- Views: 56068
Re: Game Simplification for Mobile/Tablet
So brad, with flash what other changes do you have in mind? can you use custom shaders?
a video i made using a custom shader in c# for shadows, also used your cave tiles.
http://youtu.be/8kTbKD7cqZM
a video i made using a custom shader in c# for shadows, also used your cave tiles.
http://youtu.be/8kTbKD7cqZM
- Fri Apr 06, 2012 7:24 pm
- Forum: Website Stuffs
- Topic: First Screenshot of new layout
- Replies: 8
- Views: 13993
Re: First Screenshot of new layout
Still evil I see mars
- Fri Apr 06, 2012 1:50 pm
- Forum: Website Stuffs
- Topic: First Screenshot of new layout
- Replies: 8
- Views: 13993
Re: First Screenshot of new layout
welcome back flisk!
I like the new layout you got so far
I like the new layout you got so far
- Sun Apr 01, 2012 11:25 am
- Forum: Flash / Mobile Frontend Discussion
- Topic: Game Simplification for Mobile/Tablet
- Replies: 42
- Views: 56068
Re: Game Simplification for Mobile/Tablet
basically from what I understand, the 4 channels, red, green, blue, alpha, when reduced to 8-bit, it just effects the 3 color channels. so a 24bit png can be converted to a paletted 8bit and retain its alpha channel. so if your willing to send them i'll gladly batch convert them for you, you could u...
- Sat Mar 31, 2012 8:34 pm
- Forum: Flash / Mobile Frontend Discussion
- Topic: Game Simplification for Mobile/Tablet
- Replies: 42
- Views: 56068
Re: Game Simplification for Mobile/Tablet
The alpha channel remains even after batch converting (depending to which format)
I use photoshop's automate feature to batch convert or do any form of repetitive action on an image or folder of images ect
I use photoshop's automate feature to batch convert or do any form of repetitive action on an image or folder of images ect
- Fri Mar 30, 2012 12:42 pm
- Forum: Flash / Mobile Frontend Discussion
- Topic: Game Simplification for Mobile/Tablet
- Replies: 42
- Views: 56068
Re: Game Simplification for Mobile/Tablet
Hey brad, i read your artwork size issue and i wanted to show you an option you have to reduce size of your tiles. original grass tile. size: 10.2kb http://img31.imageshack.us/img31/9602/grassorig.png 256 colors only. png through photoshop. size: 6.68kb http://img201.imageshack.us/img201/8117/grass2...
- Tue Mar 27, 2012 8:53 pm
- Forum: Flash / Mobile Frontend Discussion
- Topic: Game Simplification for Mobile/Tablet
- Replies: 42
- Views: 56068
Re: Game Simplification for Mobile/Tablet
which version of the radial menu are you going to use? the first set (with a slight stroke grey outline) has afew minor issues that i noticed and fixed while checking the coords, if your going to use that first set, let me know so i can upload the cleaner version. also here are the coords If startin...
- Tue Mar 27, 2012 11:16 am
- Forum: Flash / Mobile Frontend Discussion
- Topic: Game Simplification for Mobile/Tablet
- Replies: 42
- Views: 56068
Re: Game Simplification for Mobile/Tablet
what issue are you having with the radial menu? im guessing figuring out the coords to set it up?
- Mon Mar 26, 2012 9:09 pm
- Forum: Flash / Mobile Frontend Discussion
- Topic: Game Simplification for Mobile/Tablet
- Replies: 42
- Views: 56068
- Mon Mar 26, 2012 9:06 pm
- Forum: Flash / Mobile Frontend Discussion
- Topic: Game Simplification for Mobile/Tablet
- Replies: 42
- Views: 56068
Re: Game Simplification for Mobile/Tablet
yes how did I not see that, think it got cut when I resized it, one sec
- Mon Mar 26, 2012 3:49 pm
- Forum: Flash / Mobile Frontend Discussion
- Topic: Game Simplification for Mobile/Tablet
- Replies: 42
- Views: 56068
Re: Game Simplification for Mobile/Tablet
http://img831.imageshack.us/img831/6520/radialsarrowsfinal.png direct link: http://img831.imageshack.us/img831/6520/radialsarrowsfinal.png http://img205.imageshack.us/img205/8545/arrowsfinal.png direct link: http://img205.imageshack.us/img205/8545/arrowsfinal.png ops forgot to hit submit after I pr...
- Mon Mar 26, 2012 2:50 pm
- Forum: Flash / Mobile Frontend Discussion
- Topic: Game Simplification for Mobile/Tablet
- Replies: 42
- Views: 56068
Re: Game Simplification for Mobile/Tablet
Yup, i'll get right on that, wasn't sure if you wanted down state for the arrows or not, i'll have them here shortly, if there is anything else that could be changed to make it easier to use, let me know
- Mon Mar 26, 2012 12:34 pm
- Forum: Flash / Mobile Frontend Discussion
- Topic: Game Simplification for Mobile/Tablet
- Replies: 42
- Views: 56068
Re: Game Simplification for Mobile/Tablet
The arrows as in when you press the arrow keys, the foot prints come up? All on one sheet, all 64x64 tiles, all "docked" at the nw corner pixel http://img856.imageshack.us/img856/7683/radialsarrows01.png direct link: http://img856.imageshack.us/img856/7683/radialsarrows01.png Arrows on the...
- Sun Mar 25, 2012 12:56 pm
- Forum: Flash / Mobile Frontend Discussion
- Topic: Game Simplification for Mobile/Tablet
- Replies: 42
- Views: 56068
Re: Game Simplification for Mobile/Tablet
Yes I thought about the edges when making those, but I wasn't sure if you wanted partly transparent pixels or not, so I made sure the pixel was either alpha 255 or 0.
transparent pixels would help alot with edges, so let me know if thats an option
transparent pixels would help alot with edges, so let me know if thats an option